
Casus belli · Event wars
Domination War
Domination War is a casus belli in Crusader Kings III (event wars). If the attacker wins: The attacker gains the contested Title. If the defender wins: The defender keeps the contested Title. Declaring it costs prestige. The war goal is worth 150% war score. Patch 1.20.0.3, from game/common/casus_belli_types/09_mpo_wars.txt.
Quick answers (3)
- What do you get for winning a Domination War war in CK3?
- The attacker gains the contested Title (patch 1.20.0.3).
- What happens on a white peace?
- You keep the contested Title.
- What does the Domination War casus belli cost?
- prestige; the amount depends on the titles, claims and distance, worked out when you declare.
How the war ends
Attacker wins
The attacker gains the contested Title.
White peace
You keep the contested Title.
Defender wins
The defender keeps the contested Title.
If the war becomes invalid
The … has ended: the defender no longer … the County.
Who can declare it
The game shows no text of its own for these conditions; the script is below.
Every event wars war (the group's allowed_for_character) (1 line of game script)
herders_and_tributary_constraints = yes
As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.
Attacker (allowed_for_character) (1 line of game script)
always = no
As written in game/common/casus_belli_types/09_mpo_wars.txt.
Cost to declare
Costs prestige. The amount is worked out when you declare (by the titles targeted, claims, distance and more), so the script is shown as written:
Cost (4 lines of game script)
prestige = {
value = 50
multiply = common_cb_prestige_cost_multiplier
}As written in game/common/casus_belli_types/09_mpo_wars.txt.
Source: game/common/casus_belli_types/09_mpo_wars.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.