Modifier · character
Has Convenient Scapegoat
liege_authority_boost_has_scapegoat_modifier
This character has increased their own authority in their realm, and very conveniently managed to blame the entire thing on a subordinate.
Has Convenient Scapegoat (modifier ID liege_authority_boost_has_scapegoat_modifier) is a named modifier in Crusader Kings III. It gives Courtly Vassal Opinion +30, Parochial Vassal Opinion +20, Glory Hound Vassal Opinion +15, Belligerent Vassal Opinion +15, Minor Landholder Vassal Opinion +15, Minority Vassal Opinion +10. The script puts it on a character. 2 places in the game's script add it, among them Adjust Bureaucracy (interaction) and Subsidize Liege Authority (interaction). 39 places remove it. Patch 1.20.1.2, from game/common/modifiers/00_diarchy_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Character interactions (2)
- Adjust Bureaucracy
for 10 years - Subsidize Liege Authority
for 10 years
Where it is removed
Laws (39)
- Absolute Autocracythrough remove_law_related_modifiers_effect
- Absolute Church Authoritythrough remove_law_related_modifiers_effect
- Absolute Crown Authoritythrough remove_law_related_modifiers_effect
- Absolute Dominancethrough remove_law_related_modifiers_effect
- Absolute Tribal Authoritythrough remove_law_related_modifiers_effect
- Autonomous Clergythrough remove_law_related_modifiers_effect
33 more
- Autonomous Governorsthrough remove_law_related_modifiers_effect
- Autonomous Provincesthrough remove_law_related_modifiers_effect
- Autonomous Provincesthrough remove_law_related_modifiers_effect
- Autonomous Vassalsthrough remove_law_related_modifiers_effect
- Centralized Bureaucracythrough remove_law_related_modifiers_effect
- Centralized Governancethrough remove_law_related_modifiers_effect
- Centralized Ministriesthrough remove_law_related_modifiers_effect
- Centralized Ministriesthrough remove_law_related_modifiers_effect
- Decentralized Realmthrough remove_law_related_modifiers_effect
- Disparate Tribesthrough remove_law_related_modifiers_effect
- Divine Mandatethrough remove_law_related_modifiers_effect
- Divine Mandatethrough remove_law_related_modifiers_effect
- Explorersthrough remove_law_related_modifiers_effect
- Freebootersthrough remove_law_related_modifiers_effect
- High Church Authoritythrough remove_law_related_modifiers_effect
- High Crown Authoritythrough remove_law_related_modifiers_effect
- High Dominancethrough remove_law_related_modifiers_effect
- High Tribal Authoritythrough remove_law_related_modifiers_effect
- Legitimiststhrough remove_law_related_modifiers_effect
- Limited Administrationthrough remove_law_related_modifiers_effect
- Limited Church Authoritythrough remove_law_related_modifiers_effect
- Limited Civil Servicethrough remove_law_related_modifiers_effect
- Limited Civil Servicethrough remove_law_related_modifiers_effect
- Limited Crown Authoritythrough remove_law_related_modifiers_effect
- Limited Dominancethrough remove_law_related_modifiers_effect
- Limited Oversightthrough remove_law_related_modifiers_effect
- Limited Tribal Authoritythrough remove_law_related_modifiers_effect
- Powerful Ministriesthrough remove_law_related_modifiers_effect
- Scholarsthrough remove_law_related_modifiers_effect
- Swords-for-Hirethrough remove_law_related_modifiers_effect
- Unrestricted Dominancethrough remove_law_related_modifiers_effect
- Unruly Nomadsthrough remove_law_related_modifiers_effect
- Wanderersthrough remove_law_related_modifiers_effect
Source: game/common/modifiers/00_diarchy_modifiers.txt (line 90), the English localisation (liege_authority_boost_has_scapegoat_modifier, liege_authority_boost_has_scapegoat_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.