CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

add_prestige_war_defender_effect

add_prestige_war_defender_effect = { PRESTIGE_VALUE = … }

game/common/scripted_effects/00_war_effects.txt, line 2460 (13 lines). Parameters: $PRESTIGE_VALUE$.

add_prestige_war_defender_effect is a scripted effect in Crusader Kings III, written at line 2460 of its file. A call passes 1 parameter: PRESTIGE_VALUE. The game's script calls it in 58 places, among them … China's Grand Campaign (casus belli), ……-… Vassalization War (Dynastic Cycle) (casus belli) and Adventurer Invasion (casus belli). Patch 1.20.1.2, from game/common/scripted_effects/00_war_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (13 lines of game script)
add_prestige_war_defender_effect = {
	add_prestige = {
		value = $PRESTIGE_VALUE$
		if = {
			limit= {
				scope:defender.culture = {
					has_cultural_parameter = more_fame_for_successful_defensive_wars
				}
			}
			multiply = 2
		}
	}
}

As written in game/common/scripted_effects/00_war_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls add_prestige_war_defender_effect.

Source: game/common/scripted_effects/00_war_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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