
Casus belli · Civil wars and factions
Independence Faction
The war is called “Independence War”
Independence Faction is a casus belli in Crusader Kings III (civil wars and factions). If the attacker wins: All rebellious vassals of the defender become independent. If the defender wins: The Independence Faction is disbanded, and its members cannot join factions for … years. The war goal is worth 100% war score. Patch 1.20.0.3, from game/common/casus_belli_types/00_civil_war.txt.
Quick answers (2)
- What do you get for winning a Independence Faction war in CK3?
- All rebellious vassals of the defender become independent (patch 1.20.0.3).
- What happens on a white peace?
- The Independence Faction is disbanded, and its members cannot join factions for … years.
How the war ends
Attacker wins
All rebellious vassals of the defender become independent.
White peace
The Independence Faction is disbanded, and its members cannot join factions for … years.
Defender wins
The Independence Faction is disbanded, and its members cannot join factions for … years.
If the war becomes invalid
The … has ended: it was no longer valid to continue.
Who can declare it
The game shows no text of its own for these conditions; the script is below.
Every civil wars and factions war (the group's allowed_for_character) (1 line of game script)
herders_and_tributary_constraints = yes
As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.
Attacker (allowed_for_character) (6 lines of game script)
scope:attacker = {
is_leading_faction_type = independence_faction
NOT = {
government_has_flag = government_is_landless_adventurer
}
}As written in game/common/casus_belli_types/00_civil_war.txt.
Defender (allowed_against_character) (3 lines of game script)
scope:attacker = {
liege = scope:defender
}As written in game/common/casus_belli_types/00_civil_war.txt.
Source: game/common/casus_belli_types/00_civil_war.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.