
Casus belli · Civil wars and factions
Ceremonial Claimant Faction
The war is called “War for the claimant's Claim to …”
Ceremonial Claimant Faction is a casus belli in Crusader Kings III (civil wars and factions). If the attacker wins: The Claimant becomes the Ceremonial Monarch. If the defender wins: The Ceremonial Monarch remains unchanged. All rebelling Vassals are Imprisoned. The war goal is worth 80% war score. Patch 1.20.0.3, from game/common/casus_belli_types/10_tgp_faction_wars.txt.
Quick answers (2)
- What do you get for winning a Ceremonial Claimant Faction war in CK3?
- The Claimant becomes the Ceremonial Monarch (patch 1.20.0.3).
- What happens on a white peace?
- The Ceremonial Monarch remains unchanged. A Title Revocation Reason is given on every rebelling vassal.
How the war ends
Attacker wins
The Claimant becomes the Ceremonial Monarch.
White peace
The Ceremonial Monarch remains unchanged. A Title Revocation Reason is given on every rebelling vassal.
Defender wins
The Ceremonial Monarch remains unchanged. All rebelling Vassals are Imprisoned.
If the war becomes invalid
The … has ended: it was no longer valid to continue.
Who can declare it
The game shows no text of its own for these conditions; the script is below.
Every civil wars and factions war (the group's allowed_for_character) (1 line of game script)
herders_and_tributary_constraints = yes
As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.
Attacker (allowed_for_character) (3 lines of game script)
scope:attacker = {
is_leading_faction_type = ceremonial_claimant_faction
}As written in game/common/casus_belli_types/10_tgp_faction_wars.txt.
Defender (allowed_against_character) (4 lines of game script)
exists = scope:attacker.joined_faction
scope:attacker.joined_faction = {
special_title.holder = scope:defender
}As written in game/common/casus_belli_types/10_tgp_faction_wars.txt.
Source: game/common/casus_belli_types/10_tgp_faction_wars.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.