
Casus belli · Independence
Independence War
The war is called “Independence War”
Independence War is a casus belli in Crusader Kings III (independence). If the attacker wins: The attacker gain independence from the defender. If the defender wins: The defender Imprisons the attacker, and gains a Title Revocation Reason. Declaring it costs piety and prestige. The war goal is worth 80% war score. Patch 1.20.0.3, from game/common/casus_belli_types/00_civil_war.txt.
Quick answers (3)
- What do you get for winning a Independence War war in CK3?
- The attacker gain independence from the defender (patch 1.20.0.3).
- What happens on a white peace?
- The attacker remain a vassal of the defender.
- What does the Independence War casus belli cost?
- piety and prestige; the amount depends on the titles, claims and distance, worked out when you declare.
How the war ends
Attacker wins
The attacker gain independence from the defender.
White peace
The attacker remain a vassal of the defender.
Defender wins
The defender Imprisons the attacker, and gains a Title Revocation Reason.
If the war becomes invalid
The … has ended: it was no longer valid to continue.
Who can declare it
The game shows no text of its own for these conditions; the script is below.
Every independence war (the group's allowed_for_character) (1 line of game script)
pam_personal_pacifism_offensive_war_ban_trigger = yes
As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.
Attacker (allowed_for_character) (5 lines of game script)
scope:attacker = {
NOT = {
government_has_mechanic = administrative
}
}As written in game/common/casus_belli_types/00_civil_war.txt.
Defender (allowed_against_character) (3 lines of game script)
scope:attacker = {
liege = scope:defender
}As written in game/common/casus_belli_types/00_civil_war.txt.
Cost to declare
Costs piety and prestige. The amount is worked out when you declare (by the titles targeted, claims, distance and more), so the script is shown as written:
Cost (12 lines of game script)
piety = {
value = 0
add = common_cb_impious_piety_cost
}
prestige = {
value = 0
add = {
value = 500
desc = CB_BASE_COST
}
multiply = common_cb_prestige_cost_multiplier
}As written in game/common/casus_belli_types/00_civil_war.txt.
Source: game/common/casus_belli_types/00_civil_war.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.