CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Religious actions

Request Claim Endorsement

from 100PietyBy God AloneAccepted automatically in some cases; otherwise the AI weighs it

Have the recipient upgrade one of your Unpressed Claims to a Pressed Claim

What you need

You

To send it

  • If your government is not a Theocratic-type Government: … must either: Have a Level of Devotion of Devoted Servant or higher · Have a Realm Priest Puppet · Have a Clerical Ruler Puppet
  • Otherwise: Piety level at least 1
  • If

    • Your faith › Any religious head challenger:
      • holder ?= scope:pam_antipope_holder_check

    Then

    Else if

    • Your faith › Any religious head challenger:
      • challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }

    Then

    Else if

    • is_following_religious_head_challenger = yes

    Then

    Otherwise

    • always = yes
  • If highest held Title is at least Kingdom Rank: Your Legitimacy Level is at least 4
  • Otherwise: Your Legitimacy Level is at least 3
  • … must be above the Expected Legitimacy of all Vassals
  • You: You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage
  • In some cases (on a condition the game doesn't show) › You:
    • piety >= pam_strengthen_claim_cost_value
  • Also needed: available (not incapable, not imprisoned)

To see it in the menu

  • Your faith: Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
  • One of these

  • Is a ruler
  • Your government is not Ecclesiastical
  • Any claim:
    • pressed = no
  • Has Legitimacy
  • Is not at war with the target
  • The character you target:
    • If

      • You: Is played by the AI
      • Is played by a person

      Then

      • One of these

        • scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier
        • or

          All of these

          • You: Is a vassal of the target
          • scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier_minus_one
        • or

          Is allied to you
        • or

          All of these

          • exists = house
          • Is of the same house as you
        • or

          Is an heir of you
        • or

          Any heir: Is you
  • If

    • scope:recipient ?= scope:puppet_or_actor.faith.religious_head

    Then

    • You:
      • is_following_religious_head_challenger = no

The character you target

To send it

To see it in the menu

  • One of these

    • scope:puppet_or_actor.religious_head_or_challenger = this
    • or

      Government is Ecclesiastical
  • Their faith is the same as that of puppet or actor

Which title you can pick

  • Your Claim on … must be an Unpressed Claim
  • If

    • NOT = { root.religious_head_or_challenger ?= scope:recipient }

    Then

    • Claims higher than Duchy-Tier can only be strengthened by your Head of Faith
  • If

    • You: Is not a vassal (or below) of the target

    Then

    • … must not be in … sub-Realm or belong De Jure to one of … Titles

    Otherwise

    • … must not be held by …

Request Claim Endorsement is a religious character interaction in Crusader Kings III. You need: Is available (not incapable, not imprisoned). The character you target needs: Is available (not incapable, not imprisoned, a ruler, an adult), Does not have the Trait: Excommunicated and Highest held Title is at least Duchy Rank. Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Enjoys the Church's favor (+25), Your high Legitimacy (+20), Your gender (Male) is not dominant in your Rite (-20) and 51 more. It costs Piety (from 100). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.

for a guide, post or blog
Quick answers (3)
What are the requirements for Request Claim Endorsement in CK3?
You: Is available (not incapable, not imprisoned). The character you target: Is available (not incapable, not imprisoned, a ruler, an adult), Does not have the Trait: Excommunicated and Highest held Title is at least Duchy Rank. (patch 1.20.1.2)
How do I get the AI to accept Request Claim Endorsement?
Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: Enjoys the Church's favor +25, Your high Legitimacy +20, Your gender (Male) is not dominant in your Rite -20, Weak Hook used +200, You … their Liege +25, You … of their House +30, The recipient is your Close Family +50, Same Dynasty +15, You are their House Head +50, You are their Dynasty Head +25, You … one or more exceptionally pious Traits +100, You … one or more pious Traits +30, You … Virtuous Traits, … Opinion of …, Your Level of Devotion, Allied +40, You … the recipient's friend +30, You … the recipient's best friend +60, Intimidated by you, Terrified of you, Is your Realm Priest Puppet +100, You have no Realm Priest Puppet -50, You have immoral Traits or a low Level of Devotion, You have wicked Traits, Is your Rival -200, Your Tyranny, Your zealousness, Head of Faith +100, Head of Rite +50, You belong to different Rites -20, The recipient's compatibility with … +25, The recipient's compatibility with … -25, The recipient's Rite prohibits a … Tenet -100, The recipient's Rite prohibits a permitted … Tenet -40, The recipient's Rite prohibits your exposed personal Tenet -60, You are above your Domain Limit, You are above your Vassal Limit -20, Your small Realm for your Tier +40, Your modest Realm for your Tier +20, Your sizeable Realm for your Tier -15, Your sizeable Realm for your Tier -30, Your immense Realm for your Tier -45, Your immense Realm for your Tier -60, Your immense Realm for your Tier -75, Your immense Realm for your Tier -100, Your immense Realm for your Tier -150, Your immense Realm for your Tier -200, Your immense Realm for your Tier -250, Your immense Realm for your Tier -300, Your immense Realm for your Tier -400, The recipient covets your hoarded Gold -60, This is wicked Simony -50, You have the Uncrowned Law -75, The target is held by faithful Clergy, The target is held by a same-Faith Ruler, The recipient also claims the target -300, The target's Tier, The target's Tier, …, our Rite, is small and vulnerable to infighting -25, …, our Rite, is small and vulnerable to infighting -50, …, our Rite, is small and vulnerable to infighting -75, …, our Rite, is small and vulnerable to infighting -100, …, our Rite, is small and vulnerable to infighting -150, …, our Rite, is small and vulnerable to infighting -200, You are targeting my House member -150, You are targeting my Ally -500, You are targeting my Liege or Top Liege -75, Offer a Hook, Donation, Donation, Donation, Donation, Issue Dreadful Threats, Offer Pilgrimage, … piousness, Piousness of …, … Liege, Piousness of …, … Top Liege, Piousness of …, De Jure Liege of the target and … Chapter +50.
How much does Request Claim Endorsement cost?
Piety (from 100) (patch 1.20.1.2).

Will they accept?

Accepted automatically when:

  • They use their Hook on …

Otherwise the AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.

ReasonAmount
Base0
Enjoys the Church's favor
when
+25
Your high Legitimacy
when
+20
Your gender (Male) is not dominant in your Rite
when
  • One of these

    • All of these

      • You:
        • is_female = yes
      • The character you target:
        • is_female = no
        • Their rite: The rite has Enables Laws: Male Only and Male Preference Succession
    • or

      All of these

      • You:
        • is_male = yes
      • The character you target:
        • is_male = no
        • Their rite: The rite has Enables Laws: Female Only and Female Preference Succession
-20
Weak Hook used
when
  • The option “use hook” is chosen
  • Does not have a Strong Hook on the target
+200
You … their Liege
when
  • The character you target: Is a vassal (or below) of you
+25
You … of their House
when
  • The character you target:
    • One of these

      • Is close family of you
      • or

        Is extended family of you
+30
The recipient is your Close Family
when
  • The character you target: Is close family of you
+50
Same Dynasty
when
  • Is not of the same house as you
  • scope:recipient.dynasty ?= scope:actor.dynasty
+15
You are their House Head
when
  • scope:recipient.house.house_head ?= scope:actor
+50
You are their Dynasty Head
when
  • NOT = { house.house_head ?= scope:actor }
  • scope:recipient.dynasty.dynast ?= scope:actor
+25
You … one or more exceptionally pious Traits
when
+100
You … one or more pious Traits
when
+30
You … Virtuous Traits
when
  • root.num_virtuous_traits > 0
varies
… Opinion of …varies
Your Level of Devotion
when
  • root.piety_level > 1
varies
Allied
when
  • Is allied to the target
+40
You … the recipient's friend
when
  • The character you target: Has you as friend
+30
You … the recipient's best friend
when
  • The character you target: Has you as best friend
+60
Intimidated by you
when
  • The character you target:
    • has_dread_level_towards = { target = scope:actor level = 1 }
varies
Terrified of you
when
  • The character you target:
    • has_dread_level_towards = { target = scope:actor level = 2 }
varies
Is your Realm Priest Puppet
when
  • root.puppet:theological_agent_puppet ?= scope:recipient
+100
You have no Realm Priest Puppet
when
  • None of these

    • You: Your Government is a Theocratic-type Government
    • exists = scope:actor.puppet:theological_agent_puppet
-50
You have immoral Traits or a low Level of Devotionvaries
You have wicked Traitsvaries
Is your Rival
when
  • Has the target as rival
-200
Your Tyranny
when
  • Tyranny at least 1
  • The character you target:
    • One of these

      • Ai honor more than 0
      • or

        Ai compassion more than 0
your tyranny × -2
Your zealousness
when
  • One of these

    • Ai zeal more than 0
    • or

      Ai zeal less than 0
varies
Head of Faith+100
Head of Rite
when
  • Your rite is the target’s
  • root.rite.head_of_rite ?= scope:actor
+50
You belong to different Rites
when
  • Is not of the same rite as the target
-20
The recipient's compatibility with …
when
  • Is not of the same rite as the target
  • The character you target:
    • rite_fulfillment_score = { target = scope:actor.rite value >= 75 }
+25
The recipient's compatibility with …
when
  • Is not of the same rite as the target
  • The character you target:
    • rite_fulfillment_score = { target = scope:actor.rite value < 25 }
-25
The recipient's Rite prohibits a … Tenet
when
  • Is not of the same rite as the target
  • Any tenet:
    • Your rite:
      • has_tenet_status = { tenet = prev status = core }
    • The target’s rite:
      • has_tenet_status = { tenet = prev status = prohibited }
-100
The recipient's Rite prohibits a permitted … Tenet
when
  • Is not of the same rite as the target
  • Any tenet:
    • Your rite:
      • has_tenet_status = { tenet = prev status = permitted }
    • The target’s rite:
      • has_tenet_status = { tenet = prev status = prohibited }
-40
The recipient's Rite prohibits your exposed personal Tenet
when
  • Any secret: Is known by the target
-60
You are above your Domain Limit
when
  • root.domain_size > scope:actor.domain_limit
varies
You are above your Vassal Limit
when
  • Vassal limit available less than 0
-20
Your small Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank: Realm size (counties) less than 50
  • Else, if highest held Title is exactly Empire Rank: Realm size (counties) less than 20
  • Else, if highest held Title is exactly Kingdom Rank: Realm size (counties) less than 5
  • Else, if highest held Title is exactly Duchy Rank: Realm size (counties) at most 1
  • Otherwise: Never
+40
Your modest Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) less than 100
    • Realm size (counties) at least 50
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) less than 40
    • Realm size (counties) at least 20
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) less than 10
    • Realm size (counties) at least 5
  • Otherwise: Never
+20
Your sizeable Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 300
    • Realm size (counties) less than 450
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 80
    • Realm size (counties) less than 120
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 30
    • Realm size (counties) less than 45
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 6
    • Realm size (counties) less than 8
  • Otherwise: Realm size (counties) exactly 3
-15
Your sizeable Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 450
    • Realm size (counties) less than 600
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 120
    • Realm size (counties) less than 160
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 45
    • Realm size (counties) less than 60
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 8
    • Realm size (counties) less than 10
  • Otherwise: Realm size (counties) exactly 4
-30
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 600
    • Realm size (counties) less than 750
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 160
    • Realm size (counties) less than 200
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 60
    • Realm size (counties) less than 75
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 10
    • Realm size (counties) less than 12
  • Otherwise: Realm size (counties) exactly 5
-45
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 750
    • Realm size (counties) less than 900
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 200
    • Realm size (counties) less than 240
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 75
    • Realm size (counties) less than 90
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 12
    • Realm size (counties) less than 15
  • Otherwise:
    • Realm size (counties) at least 6
    • Realm size (counties) less than 8
-60
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 900
    • Realm size (counties) less than 1200
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 240
    • Realm size (counties) less than 300
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 90
    • Realm size (counties) less than 105
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 15
    • Realm size (counties) less than 18
  • Otherwise:
    • Realm size (counties) at least 8
    • Realm size (counties) less than 10
-75
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 1200
    • Realm size (counties) less than 1500
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 300
    • Realm size (counties) less than 360
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 105
    • Realm size (counties) less than 120
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 18
    • Realm size (counties) less than 21
  • Otherwise:
    • Realm size (counties) at least 10
    • Realm size (counties) less than 12
-100
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 1500
    • Realm size (counties) less than 1800
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 360
    • Realm size (counties) less than 420
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 120
    • Realm size (counties) less than 150
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 21
    • Realm size (counties) less than 24
  • Otherwise:
    • Realm size (counties) at least 12
    • Realm size (counties) less than 14
-150
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 1800
    • Realm size (counties) less than 2100
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 420
    • Realm size (counties) less than 480
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 150
    • Realm size (counties) less than 180
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 24
    • Realm size (counties) less than 27
  • Otherwise:
    • Realm size (counties) at least 14
    • Realm size (counties) less than 16
-200
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 2100
    • Realm size (counties) less than 2400
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 480
    • Realm size (counties) less than 540
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 180
    • Realm size (counties) less than 210
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 27
    • Realm size (counties) less than 30
  • Otherwise:
    • Realm size (counties) at least 16
    • Realm size (counties) less than 18
-250
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank:
    • Realm size (counties) at least 2400
    • Realm size (counties) less than 3000
  • Else, if highest held Title is exactly Empire Rank:
    • Realm size (counties) at least 540
    • Realm size (counties) less than 600
  • Else, if highest held Title is exactly Kingdom Rank:
    • Realm size (counties) at least 210
    • Realm size (counties) less than 250
  • Else, if highest held Title is exactly Duchy Rank:
    • Realm size (counties) at least 30
    • Realm size (counties) less than 35
  • Otherwise:
    • Realm size (counties) at least 18
    • Realm size (counties) less than 20
-300
Your immense Realm for your Tier
when
  • If highest held Title is at least Hegemony Rank: Realm size (counties) at least 3000
  • Else, if highest held Title is exactly Empire Rank: Realm size (counties) at least 600
  • Else, if highest held Title is exactly Kingdom Rank: Realm size (counties) at least 250
  • Else, if highest held Title is exactly Duchy Rank: Realm size (counties) at least 35
  • Otherwise: Realm size (counties) at least 20
-400
The recipient covets your hoarded Gold
when
  • gold > scope:recipient.five_times_monumental_value
  • NOT = { scope:tithe ?= yes }
  • The character you target: Ai greed more than 0
-60
This is wicked Simony
when
  • Your rite:
    • has_tenet_status = { tenet = tenet_simony status = prohibited }
-50
You have the Uncrowned Law
when
-75
A scripted reason
when
  • Is played by the AI
+30
The target is held by faithful Clergy
when
varies
The target is held by a same-Faith Ruler
when
  • The target’s holder:
    • Piety level at least 1
    • Does not have the Trait: Excommunicated
    • Their faith is the same as that of recipient
varies
The recipient also claims the target
when
  • The character you target: Any claim:
-300
The target's Tier
when
  • scope:target.tier >= tier_duchy
  • scope:target.tier < tier_empire
varies
The target's Tier
when
  • scope:target.tier >= tier_empire
varies
…, our Rite, is small and vulnerable to infighting
when
  • scope:target.holder.rite ?= scope:recipient.rite
  • The target’s rite:
    • Rite counties less than 50
    • Rite counties at least 40
-25
…, our Rite, is small and vulnerable to infighting
when
  • scope:target.holder.rite ?= scope:recipient.rite
  • The target’s rite:
    • Rite counties less than 40
    • Rite counties at least 50
-50
…, our Rite, is small and vulnerable to infighting
when
  • scope:target.holder.rite ?= scope:recipient.rite
  • The target’s rite:
    • Rite counties less than 30
    • Rite counties at least 40
-75
…, our Rite, is small and vulnerable to infighting
when
  • scope:target.holder.rite ?= scope:recipient.rite
  • The target’s rite:
    • Rite counties less than 20
    • Rite counties at least 10
-100
…, our Rite, is small and vulnerable to infighting
when
  • scope:target.holder.rite ?= scope:recipient.rite
  • The target’s rite: Rite counties less than 10
-150
…, our Rite, is small and vulnerable to infighting
when
  • scope:target.holder.rite ?= scope:recipient.rite
  • The target’s rite: Rite counties less than 5
-200
You are targeting my House member
when
  • scope:target.holder.house ?= scope:recipient.house
  • NOT = { root.house ?= scope:recipient.house }
-150
You are targeting my Ally
when
  • The character you target:
    • is_allied_to = scope:target.holder
-500
You are targeting my Liege or Top Liege
when
  • The character you target:
    • is_vassal_or_below_of = scope:target.holder
-75
Offer a Hook
when
  • The option “offer hook” is chosen
varies
Donation
when
  • The option “donate faith” is chosen
  • root.medium_gold_value < scope:recipient.miniscule_gold_value
varies
Donation
when
  • The option “donate faith” is chosen
  • root.medium_gold_value < scope:recipient.medium_gold_value
  • root.medium_gold_value >= scope:recipient.miniscule_gold_value
varies
Donation
when
  • The option “donate faith” is chosen
  • root.medium_gold_value >= scope:recipient.medium_gold_value
  • root.medium_gold_value < scope:recipient.massive_gold_value
varies
Donation
when
  • The option “donate faith” is chosen
  • root.medium_gold_value >= scope:recipient.massive_gold_value
varies
Issue Dreadful Threats
when
  • The option “threaten priest” is chosen
varies
Offer Pilgrimage
when
  • The option “offer pilgrimage” is chosen
pam_offer_pilgrimage_acceptance_value
… piousness
when
  • Clerical hesitation from target holder is not 0
varies
Piousness of …, … Liege
when
  • The target’s holder: Is not an Independent Ruler
  • Is not an Independent Ruler
  • scope:target.holder.top_liege ?= scope:puppet_or_actor.top_liege
  • NOT = { root.liege = scope:target.holder.liege }
  • NOT = { scope:target.holder.liege = scope:puppet_or_actor }
  • NOT = { root.top_liege = scope:target.holder }
  • Clerical hesitation from potential defender is not 0
varies
Piousness of …, … Top Liege
when
  • The target’s holder:
  • Clerical hesitation from potential defender is not 0
varies
Piousness of …, De Jure Liege of the target
when
  • The target › Their de jure liege:
    • NOT = { holder = scope:recipient }
    • NOT = { holder = scope:puppet_or_actor }
    • NOT = { holder = scope:target.holder }
  • Clerical hesitation from potential defender is not 0
varies
… Chapter
when
  • The Christian Church:
    • Any participant group:
      • Any situation group participant:
      • If

        • The character you target: Is a ruler

        Then

        • Any situation group participant:
    • In the Fragile Unity phase
+50
Acceptance (ai_accept) (235 lines of game script)
base = 0
modifier = {
	add = 25
	desc = pam_sf_ear_of_clergy_accept_reason
	trigger = {
		scope:puppet_or_actor = {
			has_character_modifier = pam_sf_ear_of_clergy_modifier
		}
	}
}
modifier = {
	scope:puppet_or_actor = {
		legitimacy_level >= 5
	}
	add = 20
	desc = HIGH_LEGITIMACY_REASON
}
modifier = {
	OR = {
		AND = {
			scope:puppet_or_actor = {
				is_female = yes
			}
			scope:recipient = {
				is_female = no
				rite = {
					rite_has_parameter = male_dominated_law
				}
			}
		}
		AND = {
			scope:puppet_or_actor = {
				is_male = yes
			}
			scope:recipient = {
				is_male = no
				rite = {
					rite_has_parameter = female_dominated_law
				}
			}
		}
	}
	add = -20
	desc = NON_DOMINANT_GENDER_REASON
}
modifier = {
	scope:use_hook = yes
	add = 200
	scope:puppet_or_actor = {
		NOT = {
			has_strong_hook = scope:recipient
		}
	}
	desc = SCHEME_WEAK_HOOK_USED
}
general_secular_to_ecclesiastic_acceptance_modifier = yes
title_acquisition_clerical_acceptance_modifier = yes
modifier = {
	add = {
		value = 20
		multiply = scope:puppet_or_actor.highest_held_title_tier
	}
	scope:offer_hook = yes
	desc = OFFER_HOOK_INTERACTION_OPTION_REASON
}
modifier = {
	add = {
		value = 25
		if = {
			limit = {
				pam_actor_rite_has_core_simony_trigger = yes
			}
			multiply = 5
		}
	}
	scope:donate_faith = yes
	scope:puppet_or_actor.medium_gold_value < scope:recipient.miniscule_gold_value
	desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
	add = {
		value = 50
		if = {
			limit = {
				pam_actor_rite_has_core_simony_trigger = yes
			}
			multiply = 5
		}
	}
	scope:donate_faith = yes
	scope:puppet_or_actor.medium_gold_value < scope:recipient.medium_gold_value
	scope:puppet_or_actor.medium_gold_value >= scope:recipient.miniscule_gold_value
	desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
	add = {
		value = 75
		if = {
			limit = {
				pam_actor_rite_has_core_simony_trigger = yes
			}
			multiply = 5
		}
	}
	scope:donate_faith = yes
	scope:puppet_or_actor.medium_gold_value >= scope:recipient.medium_gold_value
	scope:puppet_or_actor.medium_gold_value < scope:recipient.massive_gold_value
	desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
	add = {
		value = 100
		if = {
			limit = {
				pam_actor_rite_has_core_simony_trigger = yes
			}
			multiply = 5
		}
	}
	scope:donate_faith = yes
	scope:puppet_or_actor.medium_gold_value >= scope:recipient.massive_gold_value
	desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
	add = {
		value = 10
		if = {
			limit = {
				scope:puppet_or_actor.highest_held_title_tier > scope:recipient.highest_held_title_tier
			}
			multiply = {
				value = scope:puppet_or_actor.highest_held_title_tier
				subtract = scope:recipient.highest_held_title_tier
				add = 1
			}
		}
		else_if = {
			limit = {
				scope:puppet_or_actor.highest_held_title_tier < scope:recipient.highest_held_title_tier_minus_one
			}
			multiply = 0.25
		}
		else_if = {
			limit = {
				scope:puppet_or_actor.highest_held_title_tier < scope:recipient.highest_held_title_tier
			}
			multiply = 0.5
		}
		if = {
			limit = {
				OR = {
					is_liege_or_above_of = scope:recipient
					liege ?= scope:recipient.liege
					capital_county.holder ?= {
						OR = {
							this = scope:puppet_or_actor
							any_liege_or_above = {
								this = scope:puppet_or_actor
							}
						}
					}
				}
			}
			multiply = 3
		}
		else_if = {
			limit = {
				scope:recipient = {
					OR = {
						any_neighboring_top_liege_realm_owner = {
							this = scope:puppet_or_actor
						}
						capital_county = {
							any_neighboring_county = {
								OR = {
									holder = scope:puppet_or_actor
									holder = {
										any_liege_or_above = {
											this = scope:puppet_or_actor
										}
									}
								}
							}
						}
					}
				}
			}
			multiply = 2
		}
	}
	scope:threaten_priest = yes
	desc = THREATEN_PRIEST_INTERACTION_OPTION_REASON
}
modifier = {
	add = pam_offer_pilgrimage_acceptance_value
	scope:offer_pilgrimage = yes
	desc = OFFER_PILGRIMAGE_INTERACTION_OPTION_REASON
}
modifier = {
	exists = scope:target.holder
	scope:recipient = {
		save_temporary_scope_as = cleric
	}
	scope:target.holder = {
		save_temporary_scope_as = owner
	}
	clerical_hesitation_from_target_holder_value != 0
	desc = RECIPIENTS_ESTIMATION_OF_TARGET_HOLDER_PIETY_REASON
	add = {
		value = clerical_hesitation_from_target_holder_value
		multiply = -20
	}
}
modifier = {
	scope:recipient = {
		save_temporary_scope_as = cleric
	}
	exists = scope:target.holder
	scope:target.holder = {
		save_temporary_scope_as = owner
	}
	scope:target.holder = {
		is_independent_ruler = no
	}
	scope:puppet_or_actor = {
		is_independent_ruler = no
	}
	scope:target.holder.top_liege ?= scope:puppet_or_actor.top_liege
	NOR = {
		scope:puppet_or_actor.liege = scope:target.holder.liege
		scope:target.holder.liege = scope:puppet_or_actor
		scope:puppet_or_actor.top_liege = scope:target.holder
	}
	clerical_hesitation_from_potential_defender_value
# … (cut here; the rest is in the file)

As written in game/common/character_interactions/pam_interactions.txt.

What happens

If they accept

  • In some cases (on a condition the game doesn't show) › You › If strengthen claim cost more than 0:
    • add_piety = { … }
  • You:
    • add_pressed_claim = scope:target
  • If clerical hesitation claim interaction at least 9 › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment -20
    • If

      • root ?= scope:cleric

      Then

      Otherwise

  • Else, if clerical hesitation claim interaction at least 6 › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment -10
    • If

      • root ?= scope:cleric

      Then

      Otherwise

  • Else, if clerical hesitation claim interaction at least 3 › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment -5
    • If

      • root ?= scope:cleric

      Then

      Otherwise

  • Else, if all of these hold:
    • Conditions:
      • Clerical hesitation claim interaction less than 3
      • Clerical hesitation claim interaction at least -2
    • Then › The character you target:
      • add_piety = { … }
  • Else, if clerical hesitation claim interaction less than -2 › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment +1
    • If

      • root ?= scope:cleric

      Then

      Otherwise

  • Else, if clerical hesitation claim interaction at least -5 › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment +3
    • If

      • root ?= scope:cleric

      Then

      Otherwise

  • Else, if clerical hesitation claim interaction at least -8 › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment +5
    • If

      • root ?= scope:cleric

      Then

      Otherwise

  • Otherwise › The character you target:
    • If

      • Is played by the AI
      • Piety at most 0

      Then

      • add_piety = { … }

      Otherwise

      • add_piety = { … }
    • Spiritual fulfillment +10
    • If

      • root ?= scope:cleric

      Then

    • … (more in the script below)
  • … (more in the script below)

If they refuse

  • If

    • The character you target: Is played by a person

    Then

    • You: Opinion: Refusal
    • The target’s holder: Opinion: Grateful
  • Event pam_interactions_events.0011

Options when sending

  • Use a Hook
  • Donate Gold to the Church
  • Issue Dreadful Threats
  • Offer a Hook
  • Offer Pilgrimage

Events it fires: pam_interactions_events.0010, pam_interactions_events.0011

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (36 lines of game script)
is_available = has_pam_dlc_trigger = yes
is_shown = scope:puppet_or_actor ?= {
	pam_clergy_interactions_faith_trigger = yes
	is_ruler = yes
	NOT = {
		government_has_flag = government_is_ecclesiastical
	}
	any_claim = {
		pressed = no
	}
}
scope:puppet_or_actor ?= {
	has_legitimacy = yes
	NOT = {
		is_at_war_with = scope:recipient
	}
}
scope:recipient = {
	pam_request_legitimacy_priest_trigger = {
		CHARACTER = scope:puppet_or_actor
	}
	NOT = {
		this = scope:actor
	}
}
pam_should_bother_clergy_interaction_trigger = {
	PRIEST = scope:recipient
}
trigger_if = {
	limit = {
		scope:recipient ?= scope:puppet_or_actor.faith.religious_head
	}
	scope:puppet_or_actor ?= {
		is_following_religious_head_challenger = no
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Can be sent when (is_valid…) (93 lines of game script)
scope:puppet_or_actor = {
	clergy_interaction_generic_piety_level_or_puppet_req_trigger = yes
	pam_antipope_clerical_request_trigger = {
		RECIPIENT = scope:recipient
	}
	trigger_if = {
		limit = {
			highest_held_title_tier >= tier_kingdom
		}
		legitimacy_level >= 4
	}
	trigger_else = {
		legitimacy_level >= 3
	}
	is_available_quick = {
		incapable = no
		imprisoned = no
		hostage = no
	}
	custom_tooltip = {
		text = above_expected_legitimacy_tt
		any_vassal = {
			count = all
			trigger_if = {
				limit = {
					is_ai = yes
				}
				scope:puppet_or_actor = {
					meets_legitimacy_expectation_of = prev
				}
			}
		}
	}
}
scope:recipient = {
	is_available_quick = {
		incapable = no
		imprisoned = no
		hostage = no
		ruler = yes
		adult = yes
	}
	NOT = {
		has_trait = excommunicated
	}
	highest_held_title_tier >= tier_duchy
	custom_tooltip = {
		text = relevant_theocrat_tt
		OR = {
			scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient
			scope:puppet_or_actor = {
				any_liege_or_above = {
					this = scope:recipient
				}
			}
			any_held_title = {
				has_clerical_region = yes
				any_county_in_clerical_region = {
					OR = {
						this = scope:puppet_or_actor.primary_title
						scope:puppet_or_actor.primary_title = {
							is_de_jure_liege_or_above_target = prev
						}
					}
				}
			}
			AND = {
				is_landed = yes
				any_held_title = {
					OR = {
						any_this_title_or_de_jure_above = {
							holder ?= scope:puppet_or_actor
						}
						any_in_de_jure_hierarchy = {
							holder ?= scope:puppet_or_actor
						}
					}
				}
			}
		}
	}
}
pam_not_promised_pilgrimage_trigger = {
	ACTOR = scope:puppet_or_actor
}
trigger_if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		piety >= pam_strengthen_claim_cost_value
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Effects (on_send, on_accept, on_decline) (62 lines of game script)
on_send = 
on_accept = if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		if = {
			limit = {
				pam_strengthen_claim_cost_value > 0
			}
			add_piety = {
				value = {
					add = pam_strengthen_claim_cost_value
					max = piety
					multiply = -1
				}
			}
		}
	}
}
scope:puppet_or_actor = {
	show_as_tooltip = {
		strengthen_claim_interaction_effect = yes
	}
	trigger_event = pam_interactions_events.0010
}
on_decline = if = {
	limit = {
		scope:recipient = {
			is_ai = no
		}
	}
	scope:puppet_or_actor = {
		add_opinion = {
			modifier = refusal_opinion
			target = scope:recipient
			opinion = {
				value = -15
				multiply = {
					value = scope:target.tier
					subtract = 1
				}
			}
		}
	}
	scope:target.holder ?= {
		add_opinion = {
			target = scope:recipient
			modifier = grateful_opinion
			opinion = {
				value = 10
				multiply = {
					value = scope:target.tier
					subtract = 1
				}
			}
		}
	}
}
scope:puppet_or_actor = {
	trigger_event = pam_interactions_events.0011
}

As written in game/common/character_interactions/pam_interactions.txt.

Category
Religious actions
Cost: Piety
from 100
Again on the same character
after 10 years
DLC
By God Alone
In the menu
under More…
ID
strengthen_claim_interaction

Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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