CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_any_worst_bad_relationship_with_character_trigger

has_any_worst_bad_relationship_with_character_trigger = { CHARACTER = … }

game/common/scripted_triggers/00_relation_triggers.txt, line 490 (3 lines). Parameters: $CHARACTER$.

has_any_worst_bad_relationship_with_character_trigger is a scripted trigger in Crusader Kings III, written at line 490 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 27 places, among them Boundary Dispute (Scheme) (interaction), Challenge Status (Scheme) (interaction) and Challenge to Board Game (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_relation_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
has_any_worst_bad_relationship_with_character_trigger = {
	has_relation_nemesis = $CHARACTER$
}

As written in game/common/scripted_triggers/00_relation_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_any_worst_bad_relationship_with_character_trigger.

Events (3)

Script values (6)

  • adequate_gold_tribute_value
  • diarch_loyalty_score_standard_values_high_tier_relationships_value
  • diarchy_regent_succession_score_value
  • diarchy_vizier_succession_score_value
  • excessive_gold_tribute_value
  • small_gold_tribute_value

Source: game/common/scripted_triggers/00_relation_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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