Scripted trigger
has_any_only_moderate_bad_relationship_with_character_trigger
has_any_only_moderate_bad_relationship_with_character_trigger = { CHARACTER = … }game/common/scripted_triggers/00_relation_triggers.txt, line 483 (6 lines). Parameters: $CHARACTER$.
has_any_only_moderate_bad_relationship_with_character_trigger is a scripted trigger in Crusader Kings III, written at line 483 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 3 places, among them Challenge to Board Game (interaction), diarchy_regent_succession_score_value (script value) and diarchy_vizier_succession_score_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/00_relation_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (6 lines of game script)
has_any_only_moderate_bad_relationship_with_character_trigger = {
has_relation_rival = $CHARACTER$
NOT = {
has_any_worst_bad_relationship_with_character_trigger = { CHARACTER = $CHARACTER$ }
}
}As written in game/common/scripted_triggers/00_relation_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_any_only_moderate_bad_relationship_with_character_trigger.
Character interactions (1)
Script values (2)
- diarchy_regent_succession_score_value
- diarchy_vizier_succession_score_value
Source: game/common/scripted_triggers/00_relation_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.