Scripted trigger · All Under Heaven files
tgp_realm_has_ceremonial_liege_trigger
tgp_realm_has_ceremonial_liege_trigger = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 397 (6 lines). No parameters.
tgp_realm_has_ceremonial_liege_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 397 of its file. It takes no parameters: tgp_realm_has_ceremonial_liege_trigger = yes (or no). The game's script calls it in 45 places, among them Restore Direct Imperial Rule (decision), Start Ceremonial Claimant Faction (interaction) and Start Claimant Faction (interaction). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
The comment above it in the file
Check if a top liege primary title has a ceremonial liege title
What it checks
- … has a Ceremonial Monarch
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
tgp_realm_has_ceremonial_liege_trigger = {
custom_tooltip = {
text = tgp_realm_has_ceremonial_liege_tt
exists = top_liege.primary_title.var:administrative_ui_special_title.holder
}
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_realm_has_ceremonial_liege_trigger.
Decisions (1)
Character interactions (2)
Activities (1)
Events (7)
- A Poetic Life: Imperial Immortality
tgp_japan_yearly_events.1261 - An Appeal to the Gods
coronation_events.1039 - Challenge Brought: House …
fp3_misc_decisions.0026 - Challenge Brought: House …
fp3_misc_decisions.0029 - Imperial Policy: Defense Mobilization
tgp_japan_general.9300 - In Service of the …
tgp_faction_events.0206
1 more
- The Emperor's Gold
ep3_emperor_yearly.2200
On actions (the game's own hooks) (1)
- on_title_gain
Scripted effects (2)
Scripted triggers (18)
- can_have_confederate_partition_succession_law_trigger
- can_have_single_heir_succession_law_trigger
- ceremonial_claimant_faction_can_create_trigger
- coronation_trigger
- is_appointment_valid_trigger
- is_valid_for_laampdom
12 more
- japan_imperial_expansion_cb_allowed_for_character_trigger
- japan_imperial_reconquest_cb_allowed_for_character_trigger
- restore_ceremonial_liege_faction_can_create_trigger
- tgp_ceremonial_candidacy_restriction_trigger
- tgp_has_ceremonial_liege_title_trigger
- tgp_install_regent_faction_target_valid_trigger
- tgp_is_ceremonial_petition_shown_trigger
- tgp_is_ceremonial_petition_valid_trigger
- tgp_is_ceremonial_regent_trigger
- tgp_japan_grant_titles_restriction_trigger
- tgp_portrait_liege_or_ceremonial_liege_emperor_trigger
- tgp_portrait_liege_or_ceremonial_liege_king_trigger
Script values (5)
- appointment_score_final_factors
- appointment_score_regent
- japanese_kampaku_house_imperial_child_value
- japanese_kampaku_house_imperial_spouse_value
- japanese_kampaku_imperial_spouse_value
Customizable localization (2)
- GetCeremonialLiegeOrLiegeTitle
- TopLiegeIsRegentOrImperialFamilyType
Factions (4)
- Ceremonial Claimant Faction
- Dissolution Faction
- Install Ruling Regent Faction
- Restore Ceremonial Monarch Faction
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.