Scripted trigger · All Under Heaven files
tgp_portrait_liege_or_ceremonial_liege_king_trigger
tgp_portrait_liege_or_ceremonial_liege_king_trigger = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 435 (20 lines). No parameters.
tgp_portrait_liege_or_ceremonial_liege_king_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 435 of its file. It takes no parameters: tgp_portrait_liege_or_ceremonial_liege_king_trigger = yes (or no). The game's script calls it in 1 place, among them portrait_royalty_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
What it checks
If
Then
tgp_has_ceremonial_liege_title_trigger = yesprimary_title.holder.top_liege.highest_held_title_tier = tier_kingdom
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
tgp_portrait_liege_or_ceremonial_liege_king_trigger = {
# Ceremonial Liege
trigger_if = {
limit = { tgp_realm_has_ceremonial_liege_trigger = yes }
tgp_has_ceremonial_liege_title_trigger = yes
primary_title.holder.top_liege.highest_held_title_tier = tier_kingdom
}
# Standard Liege
trigger_else = {
trigger_if = {
limit = {
is_alive = yes
}
highest_held_title_tier = tier_kingdom
}
trigger_else = {
scope:highest_held_title_tier = tier_kingdom
}
}
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_portrait_liege_or_ceremonial_liege_king_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.