CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

tgp_portrait_liege_or_ceremonial_liege_emperor_trigger

tgp_portrait_liege_or_ceremonial_liege_emperor_trigger = yes

game/common/scripted_triggers/10_tgp_triggers.txt, line 413 (21 lines). No parameters.

tgp_portrait_liege_or_ceremonial_liege_emperor_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 413 of its file. It takes no parameters: tgp_portrait_liege_or_ceremonial_liege_emperor_trigger = yes (or no). The game's script calls it in 2 places, among them portrait_imperial_nobles_headgear_trigger (scripted trigger) and portrait_imperial_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (21 lines of game script)
tgp_portrait_liege_or_ceremonial_liege_emperor_trigger = {
	# Ceremonial Liege
	trigger_if = {
		limit = { tgp_realm_has_ceremonial_liege_trigger = yes }
		tgp_has_ceremonial_liege_title_trigger = yes
		primary_title.holder.top_liege.highest_held_title_tier >= tier_empire
	}
	# Standard Liege
	trigger_else = {
		trigger_if = {
			limit = {
				is_alive = yes
			}
			highest_held_title_tier >= tier_empire
			is_independent_ruler = yes
		}
		trigger_else = {
			scope:highest_held_title_tier >= tier_empire
		}
	}
}

As written in game/common/scripted_triggers/10_tgp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_portrait_liege_or_ceremonial_liege_emperor_trigger.

Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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