Scripted trigger · All Under Heaven files
tgp_install_regent_faction_target_valid_trigger
tgp_install_regent_faction_target_valid_trigger = yesgame/common/scripted_triggers/10_tgp_japan_triggers.txt, line 468 (4 lines). No parameters.
tgp_install_regent_faction_target_valid_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 468 of its file. It takes no parameters: tgp_install_regent_faction_target_valid_trigger = yes (or no). The game's script calls it in 2 places, among them tgp_install_regent_faction_can_create_trigger (scripted trigger) and Install Ruling Regent Faction (factions). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_japan_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (4 lines of game script)
tgp_install_regent_faction_target_valid_trigger = {
is_independent_ruler = yes
tgp_realm_has_ceremonial_liege_trigger = yes
}As written in game/common/scripted_triggers/10_tgp_japan_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_install_regent_faction_target_valid_trigger.
Scripted triggers (1)
Factions (1)
- Install Ruling Regent Faction
Source: game/common/scripted_triggers/10_tgp_japan_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.