Scripted trigger · By God Alone files
pam_government_is_religious_playable_trigger
pam_government_is_religious_playable_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 1573 (6 lines). No parameters.
pam_government_is_religious_playable_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1573 of its file. It takes no parameters: pam_government_is_religious_playable_trigger = yes (or no). The game's script calls it in 36 places, among them Educate your Clerical Court (decision), Study the … (decision) and Buy Clerical Title (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
For identifying religious player trigger (Theocratic ruler events)
What it checks
One of these
- Government is a Theocratic-type Government
or
Government is Ecclesiastical
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
pam_government_is_religious_playable_trigger = {
OR = {
government_has_flag = government_is_theocracy
government_has_flag = government_is_ecclesiastical
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_government_is_religious_playable_trigger.
Decisions (2)
Character interactions (9)
Important actions (2)
- Request Archdiocese Expansion
- You can request a new Clerical Region
Events (15)
- A Bequest for the Church
pam_theocratic_ruler_events.0001 - A Convert's Plea
pam_theocratic_ruler_events.0014 - A Once-Sacred Grove
pam_theocratic_ruler_events.0012 - A Traveler from Across the Border
pam_theocratic_ruler_events.0002 - An Angelic Inspiration
pam_theocratic_ruler_events.0013 - Blissful Harmony
pam_theocratic_ruler_events.0007
9 more
- Brethren as Neighbors
pam_theocratic_ruler_events.0004 - Counsel for a Hardened Border
pam_theocratic_ruler_events.0003 - Guiding the Successors
pam_theocratic_ruler_events.0015 - Rest for the Fallen Knight
pam_theocratic_ruler_events.0011 - Stone upon Stone
pam_theocratic_ruler_events.0008 - Swords for the Faith
pam_theocratic_ruler_events.0005 - The Sword or the Crozier
pam_theocratic_ruler_events.0010 - Tithes or Mercy
pam_theocratic_ruler_events.0006 - Try to Be the Shepherd
pam_theocratic_ruler_events.0009
On actions (the game's own hooks) (2)
- on_player_select_destiny_setup
- on_title_gain
Scripted effects (1)
Scripted triggers (2)
Script values (2)
- destiny_score_interesting_circumstances
- pam_request_ecclesiastical_title_split_cost_value
Courtier guest management (1)
- guest_management
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.