CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_court_wants_monk_courtiers_trigger

pam_court_wants_monk_courtiers_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 1077 (12 lines). No parameters.

pam_court_wants_monk_courtiers_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1077 of its file. It takes no parameters: pam_court_wants_monk_courtiers_trigger = yes (or no). The game's script calls it in 2 places, among them pam_seed_monk_courtiers_effect (scripted effect) and pam_seed_nun_courtier_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

We skip is_landed because ecclesiastical government is landless_playable

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (12 lines of game script)
pam_court_wants_monk_courtiers_trigger = {
	has_pam_dlc_trigger = yes
	is_ruler = yes
	highest_held_title_tier >= tier_county # A village priest is not a bishop with a familia
	religion = religion:christianity_religion
	pam_government_is_religious_playable_trigger = yes
	faith = { faith_has_monasticism_trigger = yes }
	primary_title = {
		is_mercenary_company = no
		is_holy_order = no
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_court_wants_monk_courtiers_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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