CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

faith_has_monasticism_trigger

faith_has_monasticism_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 1054 (12 lines). No parameters.

faith_has_monasticism_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1054 of its file. It takes no parameters: faith_has_monasticism_trigger = yes (or no). The game's script calls it in 27 places, among them Found Monastic Order (decision), Patronize Monastic Movement (decision) and A Lost Treasure (event hold_court.6040). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

  • One of these

    • Has the Encouraged Doctrine
    • or

      Has the Accepted Doctrine
    • or

      main_rite = { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (12 lines of game script)
faith_has_monasticism_trigger = {
	OR = {
		has_doctrine = doctrine_monasticism_encouraged
		has_doctrine = doctrine_monasticism_accepted
		main_rite = {
			OR = {
				rite_has_doctrine = doctrine_monasticism_encouraged
				rite_has_doctrine = doctrine_monasticism_accepted
			}
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls faith_has_monasticism_trigger.

Events (10)

4 more

Scripted triggers inside an event file (2)

  • ep3_2220_valid_county_trigger
  • hold_court_6030_valid_county_trigger

Customizable localization (4)

  • GetAdventureNameBand
  • GetAdventureNameReverentBand
  • GetAdventureNameSuffix
  • GetAdventureNameSwordBand

Accolade types (1)

  • Master of Revels

Domiciles (3)

  • temple_monastery_04
  • temple_monastery_05
  • temple_monastery_06

Scripted character templates (1)

  • pool_repopulate_learning

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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