Scripted trigger · By God Alone files
faith_has_monasticism_trigger
faith_has_monasticism_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 1054 (12 lines). No parameters.
faith_has_monasticism_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1054 of its file. It takes no parameters: faith_has_monasticism_trigger = yes (or no). The game's script calls it in 27 places, among them Found Monastic Order (decision), Patronize Monastic Movement (decision) and A Lost Treasure (event hold_court.6040). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
faith_has_monasticism_trigger = {
OR = {
has_doctrine = doctrine_monasticism_encouraged
has_doctrine = doctrine_monasticism_accepted
main_rite = {
OR = {
rite_has_doctrine = doctrine_monasticism_encouraged
rite_has_doctrine = doctrine_monasticism_accepted
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls faith_has_monasticism_trigger.
Decisions (2)
Events (10)
- A Lost Treasure
hold_court.6040 - Befriend: Friendly Offering
befriend_ongoing.9104 - Brethren as Neighbors
pam_theocratic_ruler_events.0004 - From Beyond the Border
hold_court.6030 - Old Regrets
yearly.5002 - Orphaned by the …
fp3_frontier_story_cycle.0004
4 more
- Problematic Probate
hold_court.8320 - Tending the Flock
pam_decision_events.0032 - The … Reformation
faith_creation.1001 - The Foundling
pam_secular_faith_events.0034
Scripted triggers inside an event file (2)
- ep3_2220_valid_county_trigger
- hold_court_6030_valid_county_trigger
Scripted effects (2)
Scripted triggers (2)
Customizable localization (4)
- GetAdventureNameBand
- GetAdventureNameReverentBand
- GetAdventureNameSuffix
- GetAdventureNameSwordBand
Accolade types (1)
- Master of Revels
Domiciles (3)
- temple_monastery_04
- temple_monastery_05
- temple_monastery_06
Scripted character templates (1)
- pool_repopulate_learning
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.