
fp3_frontier_story_cycle event IDs
8 events of the fp3_frontier_story_cycle namespace in Crusader Kings III 1.20.0.3, 6 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event fp3_frontier_story_cycle.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| — | Letter | event fp3_frontier_story_cycle.0001 | |
| — | Letter | event fp3_frontier_story_cycle.0002 | |
| Paying their Part | Character | event fp3_frontier_story_cycle.0003 | |
| Orphaned by the … | Character | event fp3_frontier_story_cycle.0004 | |
| Two Hundred Horsemen | Character | event fp3_frontier_story_cycle.0005 | |
| An Arrow Astray | Character | event fp3_frontier_story_cycle.0006 | |
| Caravan Calamity | Character | event fp3_frontier_story_cycle.0007 | |
| … Enfeoffment | Character | event fp3_frontier_story_cycle.0099 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/dlc/fp3/fp3_frontier_story_cycle.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.