CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Religious actions

Request Clerical Title Expansion

variesPietyBy God AloneThe AI weighs it

Petition your Head of Faith to expand your Clerical Region into an adjacent Duchy All De Jure counties of the chosen Duchy will be added to your Clerical Region

What you need

You

To send it

  • In some cases (on a condition the game doesn't show) › You:
    • piety >= pam_new_ecclesiastical_title_cost_value
  • Is not incapable
  • If

    • scope:recipient ?= scope:puppet_or_actor.faith.religious_head

    Then

    • You:
      • If

        • Their faith › Any religious head challenger:
          • holder ?= scope:pam_antipope_holder_check

        Then

  • There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region
  • The target:
  • Also needed: not imprisoned

To see it in the menu

  • Any held title:
  • Is available (an adult, not imprisoned, not incapable)
  • One of these

  • If

    a check the game hides

    Then

    • scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient

    Otherwise

    • scope:puppet_or_actor.faith.main_rite.head_of_rite ?= scope:recipient
  • Your faith:
  • The target is not you

Which title you can pick

Request Clerical Title Expansion is a religious character interaction in Crusader Kings III. You need: Is not imprisoned, Is not incapable and There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region. The AI weighs it. Reasons the AI weighs include Clergy acting towards a secular Ruler (+20), Petitioning the acting Head of Rite rather than a Head of Faith (+15), Heretically Divergent Rite (-50) and 15 more. It costs Piety (varies). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/01_puppet_interactions.txt.

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Quick answers (3)
What are the requirements for Request Clerical Title Expansion in CK3?
You: Is not imprisoned, Is not incapable and There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region. (patch 1.20.1.2)
How do I get the AI to accept Request Clerical Title Expansion?
The AI weighs it. Its reasons: Clergy acting towards a secular Ruler +20, Relative Level of Devotion, Petitioning the acting Head of Rite rather than a Head of Faith +15, Heretically Divergent Rite -50, Different Rite -25, Your Level of Devotion is … -25, Your Level of Devotion is greater than the recipient +25, Your Level of Fame is greater than the recipient +15, … Opinion of …, You … Virtuous Traits, You … Sinful Traits, The recipient … Cynical -30, Your Realm holds a Holy Site of the Faith +20, Head of Rite +25, You … family to the recipient +30, You … allied to the recipient +20, You … the recipient's best friend +10, The recipient's Rite prohibits your exposed personal Tenet -60, You … the same Culture as the County seat of the target +10, You preached Holy War for the target +50, Same-Faith land outside this Clerical Region's De Jure Kingdom -50 and This Clerical Region recently expanded into same-Faith land -50.
How much does Request Clerical Title Expansion cost?
Piety (varies) (patch 1.20.1.2).

Will they accept?

The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.

ReasonAmount
Base0
Clergy acting towards a secular Ruler
when
+20
Relative Level of Devotion
when
  • Your Personal Tenets unlock tenet celestial hierarchy interaction acceptance
  • Your faith is the same as that of recipient
varies
Petitioning the acting Head of Rite rather than a Head of Faith
when
  • root.faith.main_rite.head_of_rite ?= scope:recipient
+15
Heretically Divergent Rite
when
  • Your faith is the target’s
  • Your rite is not the target’s
  • The target’s rite:
    • divergence(scope:puppet_or_actor.rite) >= scope:recipient.faith.heresy_threshold
-50
Different Rite
when
  • Your rite is not the target’s
-25
Your Level of Devotion is …
when
  • root.piety_level = 0
-25
Your Level of Devotion is greater than the recipient
when
  • root.piety_level > scope:recipient.piety_level
+25
Your Level of Fame is greater than the recipient
when
  • root.prestige_level > scope:recipient.prestige_level
+15
… Opinion of …varies
You … Virtuous Traits
when
  • root.num_virtuous_traits > 0
varies
You … Sinful Traits
when
  • root.num_sinful_traits > 0
varies
The recipient … Cynical
when
-30
Your Realm holds a Holy Site of the Faith
when
  • The target’s faith › Any holy site barony › Their county’s holder:
    • One of these

      • Is you
      • or

        Is a vassal (or below) of you
+20
Head of Rite
when
  • root.rite.head_of_rite ?= scope:puppet_or_actor
+25
You … family to the recipient+30
You … allied to the recipient
when
  • Is allied to the target
+20
You … the recipient's best friend
when
  • Has the target as best friend
+10
The recipient's Rite prohibits your exposed personal Tenet
when
  • Any secret: Is known by the target
-60
You … the same Culture as the County seat of the target
when
  • scope:target.title_capital_county.culture = scope:puppet_or_actor.culture
+10
You preached Holy War for the target
when
  • Any in list:
+50
Same-Faith land outside this Clerical Region's De Jure Kingdom
when
  • NOT = { scope:target.kingdom = scope:puppet_or_actor.capital_county.kingdom }
  • The target › Every de jure county:
    • One of these

      • exists = clerical_region_title
      • or

        Their faith is the same as that of puppet or actor
  • None of these

    • You:
      • has_variable_list = clergy_expands
      • Any in list: Is the target
-50
This Clerical Region recently expanded into same-Faith land
when
  • NOT = { scope:target.kingdom = scope:puppet_or_actor.capital_county.kingdom }
  • The target › Every de jure county:
    • One of these

      • exists = clerical_region_title
      • or

        Their faith is the same as that of puppet or actor
  • None of these

    • You:
      • has_variable_list = clergy_expands
      • Any in list: Is the target
-50
Acceptance (ai_accept) (62 lines of game script)
base = 0
celestial_hierarchy_acceptance_modifier = {
	ACTOR = scope:puppet_or_actor
	RECIPIENT = scope:recipient
}
clerical_petition_to_authority_acceptance_modifier = yes
modifier = {
	add = 10
	scope:target.title_capital_county.culture = scope:puppet_or_actor.culture
	desc = SAME_CULTURE_AS_SEAT_REASON
}
modifier = {
	add = 50
	exists = scope:target
	scope:puppet_or_actor = {
		has_variable_list = clergy_expands
		any_in_list = {
			variable = clergy_expands
			this = scope:target
		}
	}
	desc = INSTIGATE_HOLY_WAR_DISCOUNT
}
modifier = {
	add = -50
	exists = scope:target
	pam_expand_target_is_same_faith_outside_home_kingdom_trigger = {
		TITLE = scope:target
		ARCHBISHOP = scope:puppet_or_actor
	}
	NOT = {
		scope:puppet_or_actor = {
			has_variable_list = clergy_expands
			any_in_list = {
				variable = clergy_expands
				this = scope:target
			}
		}
	}
	desc = EXPAND_SAME_FAITH_OUTSIDE_HOME_KINGDOM_REASON
}
modifier = {
	add = -50
	scope:puppet_or_actor = {
		has_character_flag = pam_recently_expanded_same_faith
	}
	exists = scope:target
	pam_expand_target_is_same_faith_outside_home_kingdom_trigger = {
		TITLE = scope:target
		ARCHBISHOP = scope:puppet_or_actor
	}
	NOT = {
		scope:puppet_or_actor = {
			has_variable_list = clergy_expands
			any_in_list = {
				variable = clergy_expands
				this = scope:target
			}
		}
	}
	desc = EXPAND_RECENT_SAME_FAITH_REASON
}

As written in game/common/character_interactions/01_puppet_interactions.txt.

What happens

If they accept

  • … Clerical Region expands into …
  • In some cases (on a condition the game doesn't show) › You: … Clerical Region expands into …
  • If

    • You: Is played by the AI

    Then

    • Opinion: Grateful (+50)
  • Your faith: Fervor increases by +3
  • If

    • Piety more than 0
    • New ecclesiastical title cost more than 0

    Then

    • add_piety = { … }

If they refuse

  • If played by the AI: Opinion: Annoyed (-10)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (32 lines of game script)
is_shown = scope:puppet_or_actor ?= {
	any_held_title = {
		any_county_in_clerical_region = {
			any_neighboring_county = {
				has_clerical_region = no
			}
		}
		has_clerical_region = yes
		is_head_of_faith = no
	}
	is_available_quick = {
		adult = yes
		alive = yes
		imprisoned = no
		incapable = no
	}
	pam_government_is_religious_playable_trigger = yes
}
pam_recipient_is_clerical_title_authority_trigger = yes
has_pam_dlc_trigger = yes
scope:puppet_or_actor.faith ?= {
	has_doctrine_parameter = has_clerical_regions
	OR = {
		NOT = {
			has_doctrine_parameter = temporal_head_of_faith
		}
		NOT = {
			exists = religious_head
		}
	}
}
scope:recipient != scope:puppet_or_actor

As written in game/common/character_interactions/01_puppet_interactions.txt.

Can be sent when (is_valid…) (19 lines of game script)
trigger_if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		piety >= pam_new_ecclesiastical_title_cost_value
	}
}
scope:puppet_or_actor = {
	is_imprisoned = no
	is_incapable = no
	pam_not_antipope_when_recipient_is_hof_tt = {
		CHARACTER = scope:puppet_or_actor
	}
	custom_tooltip = {
		text = expand_ecclesiastical_title_no_eligible_target_tt
		pam_has_eligible_expand_ecclesiastical_title_target_trigger = yes
	}
}

As written in game/common/character_interactions/01_puppet_interactions.txt.

Effects (on_send, on_accept, on_decline) (121 lines of game script)
on_accept = scope:target = {
	save_scope_as = target_duchy
}
scope:puppet_or_actor = {
	save_scope_as = clerical_region_holder
	ordered_held_title = {
		limit = {
			has_clerical_region = yes
			is_adjacent_to_clerical_region = scope:target
		}
		alternative_limit = {
			has_clerical_region = yes
		}
		order_by = {
			value = 0
			subtract = clerical_region_size
		}
		save_scope_as = clerical_region_title
	}
}
hidden_effect = {
	if = {
		limit = {
			has_pam_dlc_trigger = yes
			scope:puppet_or_actor = {
				any_character_situation = {
					situation_type = the_christian_church
					situation_top_has_catalyst = catalyst_the_christian_church_clerical_region_expanded
				}
			}
		}
		situation:the_christian_church = {
			trigger_situation_catalyst = catalyst_the_christian_church_clerical_region_expanded
		}
	}
}
scope:actor = {
	send_interface_toast = {
		type = event_toast_effect_good
		title = request_ecclesiastical_title_expansion_accepted_tt
		left_icon = scope:puppet_or_actor
		right_icon = scope:recipient
		custom_tooltip = {
			text = expand_ecclesiastical_title_effect_tt
			scope:clerical_region_title = {
				expand_clerical_region = scope:target_duchy
			}
		}
	}
}
if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		send_interface_toast = {
			type = event_toast_effect_good
			title = request_ecclesiastical_title_expansion_accepted_tt
			left_icon = scope:puppet_or_actor
			right_icon = scope:recipient
			custom_tooltip = expand_ecclesiastical_title_effect_tt
		}
	}
}
scope:puppet_or_actor = {
	if = {
		limit = {
			scope:actor = {
				is_ai = yes
			}
		}
		add_opinion = {
			target = scope:recipient
			modifier = grateful_opinion
			opinion = 50
		}
	}
	faith = {
		change_fervor = {
			value = notable_fervor_gain
			desc = fervor_gain_clerical_title_expanded
		}
	}
}
scope:puppet_or_actor = {
	if = {
		limit = {
			piety > 0
			scope:is_puppet_action ?= yes
			pam_new_ecclesiastical_title_cost_value > 0
		}
		add_piety = {
			value = {
				add = pam_new_ecclesiastical_title_cost_value
				max = piety
				multiply = -1
			}
		}
	}
}
if = {
	limit = {
		exists = scope:clerical_region_title
	}
	pam_mark_recent_same_faith_clerical_expansion_effect = {
		TITLE = scope:target_duchy
		ARCHBISHOP = scope:puppet_or_actor
	}
}
on_decline = scope:puppet_or_actor = {
	if = {
		limit = {
			is_ai = yes
		}
		add_opinion = {
			target = scope:recipient
			modifier = annoyed_opinion
			opinion = -10
		}
	}
}

As written in game/common/character_interactions/01_puppet_interactions.txt.

Category
Religious actions
Cost: Piety
varies
Cooldown
5 years
DLC
By God Alone
In the menu
under More…
ID
request_ecclesiastical_title_expansion_interaction

Source: game/common/character_interactions/01_puppet_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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