Interaction · Religious actions
Request Clerical Title Expansion
Petition your Head of Faith to expand your Clerical Region into an adjacent Duchy All De Jure counties of the chosen Duchy will be added to your Clerical Region
What you need
You
To send it
- In some cases (on a condition the game doesn't show) › You:
piety >= pam_new_ecclesiastical_title_cost_value
- Is not incapable
- There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region
- The target:
- Title tier exactly Duchy
is_landless_type_title = no- Is not the Head of Faith
- … or all its De Jure Counties must be held by ⟨faith⟩ Rulers
- If any de jure county › The archbishop temp: Must be adjacent to an existing Clerical Region held by …
- Otherwise: Already belongs to a Clerical Region
Also needed: not imprisoned
To see it in the menu
- Any held title:
- Any county in clerical region › Any neighboring county: Is not a Clerical Title
- Is a Clerical Title
- Is not the Head of Faith
- Is available (an adult, not imprisoned, not incapable)
One of these
- Your Government is a Theocratic-type Government
or
Your Government is Ecclesiastical
If
a check the game hides
Then
scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient
Otherwise
scope:puppet_or_actor.faith.main_rite.head_of_rite ?= scope:recipient
- Your faith:
- Has a Doctrine or Tenet with Has Clerical Region
One of these
- Does not have a Doctrine or Tenet with The position of Head of Faith is given to the founder of the Faith and is passed on to their Primary Heir when they die
or
NOT = { exists = religious_head }
- The target is not you
Which title you can pick
- The target:
- Title tier exactly Duchy
is_landless_type_title = no- Is not the Head of Faith
- … or all its De Jure Counties must be held by ⟨faith⟩ Rulers
- If any de jure county › The archbishop temp: Must be adjacent to an existing Clerical Region held by …
- Otherwise: Already belongs to a Clerical Region
Request Clerical Title Expansion is a religious character interaction in Crusader Kings III. You need: Is not imprisoned, Is not incapable and There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region. The AI weighs it. Reasons the AI weighs include Clergy acting towards a secular Ruler (+20), Petitioning the acting Head of Rite rather than a Head of Faith (+15), Heretically Divergent Rite (-50) and 15 more. It costs Piety (varies). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/01_puppet_interactions.txt.
Quick answers (3)
- What are the requirements for Request Clerical Title Expansion in CK3?
- You: Is not imprisoned, Is not incapable and There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region. (patch 1.20.1.2)
- How do I get the AI to accept Request Clerical Title Expansion?
- The AI weighs it. Its reasons: Clergy acting towards a secular Ruler +20, Relative Level of Devotion, Petitioning the acting Head of Rite rather than a Head of Faith +15, Heretically Divergent Rite -50, Different Rite -25, Your Level of Devotion is … -25, Your Level of Devotion is greater than the recipient +25, Your Level of Fame is greater than the recipient +15, … Opinion of …, You … Virtuous Traits, You … Sinful Traits, The recipient … Cynical -30, Your Realm holds a Holy Site of the Faith +20, Head of Rite +25, You … family to the recipient +30, You … allied to the recipient +20, You … the recipient's best friend +10, The recipient's Rite prohibits your exposed personal Tenet -60, You … the same Culture as the County seat of the target +10, You preached Holy War for the target +50, Same-Faith land outside this Clerical Region's De Jure Kingdom -50 and This Clerical Region recently expanded into same-Faith land -50.
- How much does Request Clerical Title Expansion cost?
- Piety (varies) (patch 1.20.1.2).
Will they accept?
The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | 0 |
| Clergy acting towards a secular Ruler | +20 |
Relative Level of Devotionwhen
| varies |
Petitioning the acting Head of Rite rather than a Head of Faithwhen
| +15 |
Heretically Divergent Ritewhen
| -50 |
Different Ritewhen
| -25 |
Your Level of Devotion is …when
| -25 |
Your Level of Devotion is greater than the recipientwhen
| +25 |
Your Level of Fame is greater than the recipientwhen
| +15 |
| … Opinion of … | varies |
You … Virtuous Traitswhen
| varies |
You … Sinful Traitswhen
| varies |
| The recipient … Cynical | -30 |
Your Realm holds a Holy Site of the Faithwhen
| +20 |
Head of Ritewhen
| +25 |
| You … family to the recipient | +30 |
You … allied to the recipientwhen
| +20 |
You … the recipient's best friendwhen
| +10 |
The recipient's Rite prohibits your exposed personal Tenetwhen
| -60 |
You … the same Culture as the County seat of the targetwhen
| +10 |
You preached Holy War for the targetwhen
| +50 |
Same-Faith land outside this Clerical Region's De Jure Kingdomwhen
| -50 |
This Clerical Region recently expanded into same-Faith landwhen
| -50 |
Acceptance (ai_accept) (62 lines of game script)
base = 0
celestial_hierarchy_acceptance_modifier = {
ACTOR = scope:puppet_or_actor
RECIPIENT = scope:recipient
}
clerical_petition_to_authority_acceptance_modifier = yes
modifier = {
add = 10
scope:target.title_capital_county.culture = scope:puppet_or_actor.culture
desc = SAME_CULTURE_AS_SEAT_REASON
}
modifier = {
add = 50
exists = scope:target
scope:puppet_or_actor = {
has_variable_list = clergy_expands
any_in_list = {
variable = clergy_expands
this = scope:target
}
}
desc = INSTIGATE_HOLY_WAR_DISCOUNT
}
modifier = {
add = -50
exists = scope:target
pam_expand_target_is_same_faith_outside_home_kingdom_trigger = {
TITLE = scope:target
ARCHBISHOP = scope:puppet_or_actor
}
NOT = {
scope:puppet_or_actor = {
has_variable_list = clergy_expands
any_in_list = {
variable = clergy_expands
this = scope:target
}
}
}
desc = EXPAND_SAME_FAITH_OUTSIDE_HOME_KINGDOM_REASON
}
modifier = {
add = -50
scope:puppet_or_actor = {
has_character_flag = pam_recently_expanded_same_faith
}
exists = scope:target
pam_expand_target_is_same_faith_outside_home_kingdom_trigger = {
TITLE = scope:target
ARCHBISHOP = scope:puppet_or_actor
}
NOT = {
scope:puppet_or_actor = {
has_variable_list = clergy_expands
any_in_list = {
variable = clergy_expands
this = scope:target
}
}
}
desc = EXPAND_RECENT_SAME_FAITH_REASON
}As written in game/common/character_interactions/01_puppet_interactions.txt.
What happens
If they accept
- … Clerical Region expands into …
- In some cases (on a condition the game doesn't show) › You: … Clerical Region expands into …
If
- You: Is played by the AI
Then
- Opinion: Grateful (+50)
- Your faith: Fervor increases by +3
If
- Piety more than 0
- New ecclesiastical title cost more than 0
Then
add_piety = { … }
If they refuse
- If played by the AI: Opinion: Annoyed (-10)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (32 lines of game script)
is_shown = scope:puppet_or_actor ?= {
any_held_title = {
any_county_in_clerical_region = {
any_neighboring_county = {
has_clerical_region = no
}
}
has_clerical_region = yes
is_head_of_faith = no
}
is_available_quick = {
adult = yes
alive = yes
imprisoned = no
incapable = no
}
pam_government_is_religious_playable_trigger = yes
}
pam_recipient_is_clerical_title_authority_trigger = yes
has_pam_dlc_trigger = yes
scope:puppet_or_actor.faith ?= {
has_doctrine_parameter = has_clerical_regions
OR = {
NOT = {
has_doctrine_parameter = temporal_head_of_faith
}
NOT = {
exists = religious_head
}
}
}
scope:recipient != scope:puppet_or_actorAs written in game/common/character_interactions/01_puppet_interactions.txt.
Can be sent when (is_valid…) (19 lines of game script)
trigger_if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
piety >= pam_new_ecclesiastical_title_cost_value
}
}
scope:puppet_or_actor = {
is_imprisoned = no
is_incapable = no
pam_not_antipope_when_recipient_is_hof_tt = {
CHARACTER = scope:puppet_or_actor
}
custom_tooltip = {
text = expand_ecclesiastical_title_no_eligible_target_tt
pam_has_eligible_expand_ecclesiastical_title_target_trigger = yes
}
}As written in game/common/character_interactions/01_puppet_interactions.txt.
Effects (on_send, on_accept, on_decline) (121 lines of game script)
on_accept = scope:target = {
save_scope_as = target_duchy
}
scope:puppet_or_actor = {
save_scope_as = clerical_region_holder
ordered_held_title = {
limit = {
has_clerical_region = yes
is_adjacent_to_clerical_region = scope:target
}
alternative_limit = {
has_clerical_region = yes
}
order_by = {
value = 0
subtract = clerical_region_size
}
save_scope_as = clerical_region_title
}
}
hidden_effect = {
if = {
limit = {
has_pam_dlc_trigger = yes
scope:puppet_or_actor = {
any_character_situation = {
situation_type = the_christian_church
situation_top_has_catalyst = catalyst_the_christian_church_clerical_region_expanded
}
}
}
situation:the_christian_church = {
trigger_situation_catalyst = catalyst_the_christian_church_clerical_region_expanded
}
}
}
scope:actor = {
send_interface_toast = {
type = event_toast_effect_good
title = request_ecclesiastical_title_expansion_accepted_tt
left_icon = scope:puppet_or_actor
right_icon = scope:recipient
custom_tooltip = {
text = expand_ecclesiastical_title_effect_tt
scope:clerical_region_title = {
expand_clerical_region = scope:target_duchy
}
}
}
}
if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
send_interface_toast = {
type = event_toast_effect_good
title = request_ecclesiastical_title_expansion_accepted_tt
left_icon = scope:puppet_or_actor
right_icon = scope:recipient
custom_tooltip = expand_ecclesiastical_title_effect_tt
}
}
}
scope:puppet_or_actor = {
if = {
limit = {
scope:actor = {
is_ai = yes
}
}
add_opinion = {
target = scope:recipient
modifier = grateful_opinion
opinion = 50
}
}
faith = {
change_fervor = {
value = notable_fervor_gain
desc = fervor_gain_clerical_title_expanded
}
}
}
scope:puppet_or_actor = {
if = {
limit = {
piety > 0
scope:is_puppet_action ?= yes
pam_new_ecclesiastical_title_cost_value > 0
}
add_piety = {
value = {
add = pam_new_ecclesiastical_title_cost_value
max = piety
multiply = -1
}
}
}
}
if = {
limit = {
exists = scope:clerical_region_title
}
pam_mark_recent_same_faith_clerical_expansion_effect = {
TITLE = scope:target_duchy
ARCHBISHOP = scope:puppet_or_actor
}
}
on_decline = scope:puppet_or_actor = {
if = {
limit = {
is_ai = yes
}
add_opinion = {
target = scope:recipient
modifier = annoyed_opinion
opinion = -10
}
}
}As written in game/common/character_interactions/01_puppet_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- varies
- Cooldown
- 5 years
- DLC
- By God Alone
- In the menu
- under More…
- ID
request_ecclesiastical_title_expansion_interaction
Source: game/common/character_interactions/01_puppet_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.