
Decision · Religious Decisions
Study the …
Start a Study Scripture Scheme targeting yourself
The … do not read themselves, nor do the doctrines of … unfold to idle minds. Set aside the hours between … — study, contemplate, and let the flock see its shepherd learn.
Requirements
The lines the game itself shows for this decision's conditions:
- You are not already performing a Study Scripture Scheme
Shown to a character when (is_shown) (3 lines of game script)
pam_government_is_religious_playable_trigger = yes is_playable_character = yes has_pam_dlc_trigger = yes
As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Can be taken when (is_valid) (16 lines of game script)
custom_tooltip = {
text = pam_study_scripture_decision_req_tt
NOT = {
any_scheme = {
type = study_scripture
}
}
}
NOT = {
has_character_modifier = pam_lapsed_studies_modifier
}
is_available = yes
can_start_scheme = {
type = study_scripture
target_character = root
}As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Effects
- You start a Study Scripture Scheme targeting yourself Anticipated Rewards: • GetLocalPlayerPietyTextIconPiety • Lifestyle Scholar Trait / Trait Experience • Skill (up to 8) • Opportunities among the Clergy Drawbacks: • May gain Stress • Reduced Prestige gain
- Your ongoing Personal Scheme will end
Effect (25 lines of game script)
custom_tooltip = {
text = pam_study_scripture_decision_tt
start_scheme = {
type = study_scripture
target_character = root
}
close_view = {
view = decisions
player = root
}
random_scheme = {
type = study_scripture
save_scope_as = scheme
}
save_scope_as = owner
trigger_event = study_scripture_outcome.10
}
if = {
limit = {
any_scheme = {
is_scheme_category = personal
}
}
custom_tooltip = pam_study_scripture_decision_end_scheme_tt
}As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).