CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Religious actions

Influence College of Cardinals Vote

from 250PietyBy God AloneAccepted automatically in some cases; otherwise the AI weighs it

Pressure the recipient to cast their Cardinal vote for the candidate of your choice

What you need

You

To send it

  • Is at not War
  • Is not incapable
  • Piety level at least 3
  • Also needed: not imprisoned

To see it in the menu

  • Your faith: Has a Doctrine or Tenet with has clerical electors
  • One of these

    • rite.head_of_rite ?= { has_title = title:k_papal_state }
    • or

      faith.main_rite.head_of_rite ?= { has_title = title:k_papal_state }
    • or

      Your faith’s head of faith: Holds Papacy
  • Is an Adult
  • Your government is not unplayable

The character you target

To send it

To see it in the menu

  • Their faith is the same as that of actor
  • Is a ruler
  • Is an Adult

Influence College of Cardinals Vote is a religious character interaction in Crusader Kings III. You need: Is not imprisoned, Is at not War, Is not incapable and 1 more. The character you target needs: Is not imprisoned, Is at not War, Is not incapable and 1 more. Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Court of Shadows (+20), Legation Office Ecclesiastical Estate Building (+10), Legation Office Ecclesiastical Estate Building (+20) and 18 more. It costs Piety (from 250). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.

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Quick answers (3)
What are the requirements for Influence College of Cardinals Vote in CK3?
You: Is not imprisoned, Is at not War, Is not incapable and Piety level at least 3. The character you target: Is not imprisoned, Is at not War, Is not incapable and Does not have the Trait: Excommunicated. (patch 1.20.1.2)
How do I get the AI to accept Influence College of Cardinals Vote?
Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: … Opinion of …, Your Intrigue, Court of Shadows +20, Legation Office Ecclesiastical Estate Building +10, Legation Office Ecclesiastical Estate Building +20, Legation Office Ecclesiastical Estate Building +30, Election Coffers Ecclesiastical Estate Building +5, Election Coffers Ecclesiastical Estate Building +10, Election Coffers Ecclesiastical Estate Building +15, Awe of the Grand Cathedral +5, Awe of the Grand Cathedral +10, Weak Hook used +50, The recipient's greediness +80, Your bribe +40, Terrified of you +50, Intimidated by you +25, You … the recipient's friend +80, You … the recipient's best friend +40, Same Dynasty +80, The character you send is my Family Member +100, The recipient thinks highly of the other character +25, The recipient is Just -30, The recipient's Level of Devotion, The recipient is a Rival of the other character -50 and You … Sinful Traits.
How much does Influence College of Cardinals Vote cost?
Piety (from 250) (patch 1.20.1.2).

Will they accept?

Accepted automatically when:

Otherwise the AI adds these up and accepts above zero; near zero the answer is partly random (ai_maybe). Reasons in italics are the script's, with no label in the game.

ReasonAmount
Base-80
… Opinion of …varies
Your Intrigueyour intrigue × 1.5
Court of Shadows
when
+20
Legation Office Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_easier_papal_vote_1
+10
Legation Office Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_easier_papal_vote_2
+20
Legation Office Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_easier_papal_vote_3
+30
Election Coffers Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_papal_vote_coffers_1
+5
Election Coffers Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_papal_vote_coffers_2
+10
Election Coffers Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_papal_vote_coffers_3
+15
Awe of the Grand Cathedral
when
  • Your domicile:
    • has_domicile_parameter = estate_cathedral_awe_1
+5
Awe of the Grand Cathedral
when
  • Your domicile:
    • has_domicile_parameter = estate_cathedral_awe_2
+10
Weak Hook used
when
+50
The recipient's greediness
when
  • The option “pam papal vote bribe” is chosen
  • The character you target: Ai greed at least 20
+80
Your bribe
when
  • The option “pam papal vote bribe” is chosen
  • The character you target: Ai greed less than 20
+40
Terrified of you
when
  • The character you target:
    • has_dread_level_towards = { target = scope:actor level = 2 }
+50
Intimidated by you
when
  • The character you target:
    • has_dread_level_towards = { target = scope:actor level = 1 }
+25
You … the recipient's friend
when
  • The character you target:
    • One of these

      • Has you as friend
      • or

        Has you as lover
+80
You … the recipient's best friend
when
  • The character you target: Has you as best friend
+40
Same Dynasty
when
  • scope:recipient.dynasty ?= scope:actor.dynasty
+80
The character you send is my Family Member
when
  • The character you target: Is close family of you
+100
The recipient thinks highly of the other character
when
  • The character you target: Opinion of secondary_recipient at least 50
+25
The recipient is Just
when
  • The character you target: Has the Trait: Just
-30
The recipient's Level of Devotion
when
  • scope:recipient.piety_level > 0
their piety level × -15
The recipient is a Rival of the other character
when
  • The character you target: Has the other character as rival
-50
You … Sinful Traits
when
  • root.num_sinful_traits > 0
your num sinful traits × -10
Acceptance (ai_accept) (193 lines of game script)
base = -80
opinion_modifier = {
	who = scope:recipient
	opinion_target = scope:actor
	multiplier = 0.5
	desc = AI_OPINION_REASON
}
modifier = {
	add = {
		value = scope:actor.intrigue
		multiply = 1.5
	}
	desc = INTERACTION_ACTOR_INTRIGUE
}
modifier = {
	add = 20
	scope:actor = {
		has_perk = court_of_shadows_perk
	}
	desc = COURT_OF_SHADOWS_PAPAL_VOTE_REASON
}
modifier = {
	add = ecclesiastical_domicile_acceptance_value_1
	desc = ESTATE_PAPAL_VOTE_REASON
	scope:actor = {
		domicile ?= {
			has_domicile_parameter = estate_easier_papal_vote_1
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_value_2
	desc = ESTATE_PAPAL_VOTE_REASON
	scope:actor = {
		domicile ?= {
			has_domicile_parameter = estate_easier_papal_vote_2
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_value_3
	desc = ESTATE_PAPAL_VOTE_REASON
	scope:actor = {
		domicile ?= {
			has_domicile_parameter = estate_easier_papal_vote_3
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_minor_value_1
	desc = ESTATE_ELECTION_COFFERS_REASON
	scope:actor = {
		domicile ?= {
			has_domicile_parameter = estate_papal_vote_coffers_1
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_minor_value_2
	desc = ESTATE_ELECTION_COFFERS_REASON
	scope:actor = {
		domicile ?= {
			has_domicile_parameter = estate_papal_vote_coffers_2
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_minor_value_3
	desc = ESTATE_ELECTION_COFFERS_REASON
	scope:actor = {
		domicile ?= {
			has_domicile_parameter = estate_papal_vote_coffers_3
		}
	}
}
ecclesiastical_domicile_cathedral_awe_modifier = yes
modifier = {
	scope:hook = yes
	add = 50
	scope:actor = {
		NOT = {
			has_strong_hook = scope:recipient
		}
	}
	desc = SCHEME_WEAK_HOOK_USED
}
modifier = {
	add = 80
	scope:pam_papal_vote_bribe = yes
	scope:recipient = {
		ai_greed >= 20
	}
	desc = AI_GREED_REASON
}
modifier = {
	add = 40
	scope:pam_papal_vote_bribe = yes
	scope:recipient = {
		ai_greed < 20
	}
	desc = AI_BRIBE_REASON
}
modifier = {
	add = 50
	scope:recipient = {
		has_dread_level_towards = {
			target = scope:actor
			level = 2
		}
	}
	desc = COWED_REASON
}
modifier = {
	add = 25
	scope:recipient = {
		has_dread_level_towards = {
			target = scope:actor
			level = 1
		}
	}
	desc = INTIMIDATED_REASON
}
modifier = {
	add = 80
	scope:recipient = {
		OR = {
			has_relation_friend = scope:actor
			has_relation_lover = scope:actor
		}
	}
	desc = WE_ARE_FRIENDS
}
modifier = {
	add = 40
	scope:recipient = {
		has_relation_best_friend = scope:actor
	}
	desc = WE_ARE_BEST_FRIENDS
}
modifier = {
	add = 80
	scope:recipient.dynasty ?= scope:actor.dynasty
	desc = AI_SAME_DYNASTY_REASON
}
modifier = {
	add = 100
	scope:recipient = {
		is_close_family_of = scope:actor
	}
	desc = AI_FAMILY_REASON
}
modifier = {
	add = 25
	exists = scope:secondary_recipient
	scope:recipient = {
		opinion = {
			target = scope:secondary_recipient
			value >= 50
		}
	}
	desc = INFLUENCE_PAPAL_VOTE_LIKES_CANDIDATE_REASON
}
modifier = {
	add = -30
	scope:recipient = {
		has_trait = just
	}
	desc = INFLUENCE_PAPAL_VOTE_JUST_REASON
}
modifier = {
	add = {
		value = scope:recipient.piety_level
		multiply = -15
	}
	scope:recipient.piety_level > 0
	desc = RECIPIENT_IS_PIOUS
}
modifier = {
	add = -50
	exists = scope:secondary_recipient
	scope:recipient = {
		has_relation_rival = scope:secondary_recipient
	}
	desc = INFLUENCE_PAPAL_VOTE_RIVAL_CANDIDATE_REASON
}
modifier = {
	add = {
		value = scope:actor.num_sinful_traits
		multiply = -10
	}
	scope:actor.num_sinful_traits > 0
	desc = I_AM_SINFUL
}

As written in game/common/character_interactions/pam_interactions.txt.

What happens

If they accept

If they refuse

  • The character you target: Opinion: Annoyed (-10)

Options when sending

  • Use a Hook
  • Offer a generous Gold bribe

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (17 lines of game script)
is_available = faith = {
	has_doctrine_parameter = has_clerical_electors
}
pam_pope_is_head_of_faith_or_rite_trigger = yes
is_adult = yes
NOR = {
	government_has_flag = government_is_mercenary
	government_has_flag = government_is_herder
}
has_pam_dlc_trigger = yes
is_shown = scope:recipient = {
	faith ?= scope:actor.faith
	exists = clerical_elector_title
	is_ruler = yes
	is_adult = yes
	this != scope:actor
}

As written in game/common/character_interactions/pam_interactions.txt.

Can be sent when (is_valid…) (14 lines of game script)
scope:actor = {
	is_imprisoned = no
	is_at_war = no
	is_incapable = no
	piety_level >= high_piety_level
}
scope:recipient = {
	is_imprisoned = no
	is_at_war = no
	is_incapable = no
	NOT = {
		has_trait = excommunicated
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Effects (on_send, on_accept, on_decline) (65 lines of game script)
on_accept = scope:actor = {
	if = {
		limit = {
			scope:hook = yes
			has_usable_hook = scope:recipient
		}
		use_hook = scope:recipient
	}
	send_interface_toast = {
		type = event_toast_effect_good
		title = influence_papal_vote_interaction_toast
		left_icon = scope:actor
		right_icon = scope:recipient
		custom_tooltip = influence_papal_vote_interaction_tt
		scope:recipient = {
			set_variable = {
				name = pam_forced_papal_vote_target
				value = scope:secondary_recipient
				years = 20
			}
			hidden_effect = {
				recalculate_succession_election_vote = yes
			}
		}
		if = {
			limit = {
				scope:pam_papal_vote_bribe = yes
			}
			pay_short_term_gold = {
				target = scope:recipient
				gold = major_gold_value
			}
		}
	}
}
if = {
	limit = {
		exists = scope:actor.top_participant_group:the_christian_church
		scope:actor = {
			NOT = {
				government_has_flag = government_is_theocracy
			}
		}
		situation:the_christian_church ?= {
			situation_top_has_catalyst = catalyst_secular_interference_in_papal_election
		}
	}
	situation:the_christian_church = {
		trigger_situation_catalyst = catalyst_secular_interference_in_papal_election
	}
}
on_decline = scope:actor = {
	send_interface_toast = {
		type = event_toast_effect_bad
		title = influence_papal_vote_interaction_decline_toast
		right_icon = scope:recipient
		scope:recipient = {
			add_opinion = {
				target = scope:actor
				modifier = annoyed_opinion
				opinion = -10
			}
		}
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Category
Religious actions
Cost: Piety
from 250
Again on the same character
after 10 years
DLC
By God Alone
In the menu
under More…
ID
influence_papal_vote_interaction

Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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