Interaction · Religious actions
Influence College of Cardinals Vote
Pressure the recipient to cast their Cardinal vote for the candidate of your choice
What you need
You
To send it
- Is at not War
- Is not incapable
- Piety level at least 3
Also needed: not imprisoned
To see it in the menu
The character you target
To send it
- Is at not War
- Is not incapable
- Does not have the Trait: Excommunicated
Also needed: not imprisoned
To see it in the menu
- Their faith is the same as that of actor
- Is a ruler
- Is an Adult
Influence College of Cardinals Vote is a religious character interaction in Crusader Kings III. You need: Is not imprisoned, Is at not War, Is not incapable and 1 more. The character you target needs: Is not imprisoned, Is at not War, Is not incapable and 1 more. Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Court of Shadows (+20), Legation Office Ecclesiastical Estate Building (+10), Legation Office Ecclesiastical Estate Building (+20) and 18 more. It costs Piety (from 250). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.
Quick answers (3)
- What are the requirements for Influence College of Cardinals Vote in CK3?
- You: Is not imprisoned, Is at not War, Is not incapable and Piety level at least 3. The character you target: Is not imprisoned, Is at not War, Is not incapable and Does not have the Trait: Excommunicated. (patch 1.20.1.2)
- How do I get the AI to accept Influence College of Cardinals Vote?
- Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: … Opinion of …, Your Intrigue, Court of Shadows +20, Legation Office Ecclesiastical Estate Building +10, Legation Office Ecclesiastical Estate Building +20, Legation Office Ecclesiastical Estate Building +30, Election Coffers Ecclesiastical Estate Building +5, Election Coffers Ecclesiastical Estate Building +10, Election Coffers Ecclesiastical Estate Building +15, Awe of the Grand Cathedral +5, Awe of the Grand Cathedral +10, Weak Hook used +50, The recipient's greediness +80, Your bribe +40, Terrified of you +50, Intimidated by you +25, You … the recipient's friend +80, You … the recipient's best friend +40, Same Dynasty +80, The character you send is my Family Member +100, The recipient thinks highly of the other character +25, The recipient is Just -30, The recipient's Level of Devotion, The recipient is a Rival of the other character -50 and You … Sinful Traits.
- How much does Influence College of Cardinals Vote cost?
- Piety (from 250) (patch 1.20.1.2).
Will they accept?
Accepted automatically when:
- You are spending a Strong Hook or … is your Puppet
Otherwise the AI adds these up and accepts above zero; near zero the answer is partly random (ai_maybe). Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -80 |
| … Opinion of … | varies |
| Your Intrigue | your intrigue × 1.5 |
Court of Shadowswhen
| +20 |
Legation Office Ecclesiastical Estate Buildingwhen
| +10 |
Legation Office Ecclesiastical Estate Buildingwhen
| +20 |
Legation Office Ecclesiastical Estate Buildingwhen
| +30 |
Election Coffers Ecclesiastical Estate Buildingwhen
| +5 |
Election Coffers Ecclesiastical Estate Buildingwhen
| +10 |
Election Coffers Ecclesiastical Estate Buildingwhen
| +15 |
Awe of the Grand Cathedralwhen
| +5 |
Awe of the Grand Cathedralwhen
| +10 |
Weak Hook usedwhen
| +50 |
The recipient's greedinesswhen
| +80 |
Your bribewhen
| +40 |
Terrified of youwhen
| +50 |
Intimidated by youwhen
| +25 |
You … the recipient's friendwhen
| +80 |
You … the recipient's best friendwhen
| +40 |
Same Dynastywhen
| +80 |
The character you send is my Family Memberwhen
| +100 |
The recipient thinks highly of the other characterwhen
| +25 |
| The recipient is Just | -30 |
The recipient's Level of Devotionwhen
| their piety level × -15 |
The recipient is a Rival of the other characterwhen
| -50 |
You … Sinful Traitswhen
| your num sinful traits × -10 |
Acceptance (ai_accept) (193 lines of game script)
base = -80
opinion_modifier = {
who = scope:recipient
opinion_target = scope:actor
multiplier = 0.5
desc = AI_OPINION_REASON
}
modifier = {
add = {
value = scope:actor.intrigue
multiply = 1.5
}
desc = INTERACTION_ACTOR_INTRIGUE
}
modifier = {
add = 20
scope:actor = {
has_perk = court_of_shadows_perk
}
desc = COURT_OF_SHADOWS_PAPAL_VOTE_REASON
}
modifier = {
add = ecclesiastical_domicile_acceptance_value_1
desc = ESTATE_PAPAL_VOTE_REASON
scope:actor = {
domicile ?= {
has_domicile_parameter = estate_easier_papal_vote_1
}
}
}
modifier = {
add = ecclesiastical_domicile_acceptance_value_2
desc = ESTATE_PAPAL_VOTE_REASON
scope:actor = {
domicile ?= {
has_domicile_parameter = estate_easier_papal_vote_2
}
}
}
modifier = {
add = ecclesiastical_domicile_acceptance_value_3
desc = ESTATE_PAPAL_VOTE_REASON
scope:actor = {
domicile ?= {
has_domicile_parameter = estate_easier_papal_vote_3
}
}
}
modifier = {
add = ecclesiastical_domicile_acceptance_minor_value_1
desc = ESTATE_ELECTION_COFFERS_REASON
scope:actor = {
domicile ?= {
has_domicile_parameter = estate_papal_vote_coffers_1
}
}
}
modifier = {
add = ecclesiastical_domicile_acceptance_minor_value_2
desc = ESTATE_ELECTION_COFFERS_REASON
scope:actor = {
domicile ?= {
has_domicile_parameter = estate_papal_vote_coffers_2
}
}
}
modifier = {
add = ecclesiastical_domicile_acceptance_minor_value_3
desc = ESTATE_ELECTION_COFFERS_REASON
scope:actor = {
domicile ?= {
has_domicile_parameter = estate_papal_vote_coffers_3
}
}
}
ecclesiastical_domicile_cathedral_awe_modifier = yes
modifier = {
scope:hook = yes
add = 50
scope:actor = {
NOT = {
has_strong_hook = scope:recipient
}
}
desc = SCHEME_WEAK_HOOK_USED
}
modifier = {
add = 80
scope:pam_papal_vote_bribe = yes
scope:recipient = {
ai_greed >= 20
}
desc = AI_GREED_REASON
}
modifier = {
add = 40
scope:pam_papal_vote_bribe = yes
scope:recipient = {
ai_greed < 20
}
desc = AI_BRIBE_REASON
}
modifier = {
add = 50
scope:recipient = {
has_dread_level_towards = {
target = scope:actor
level = 2
}
}
desc = COWED_REASON
}
modifier = {
add = 25
scope:recipient = {
has_dread_level_towards = {
target = scope:actor
level = 1
}
}
desc = INTIMIDATED_REASON
}
modifier = {
add = 80
scope:recipient = {
OR = {
has_relation_friend = scope:actor
has_relation_lover = scope:actor
}
}
desc = WE_ARE_FRIENDS
}
modifier = {
add = 40
scope:recipient = {
has_relation_best_friend = scope:actor
}
desc = WE_ARE_BEST_FRIENDS
}
modifier = {
add = 80
scope:recipient.dynasty ?= scope:actor.dynasty
desc = AI_SAME_DYNASTY_REASON
}
modifier = {
add = 100
scope:recipient = {
is_close_family_of = scope:actor
}
desc = AI_FAMILY_REASON
}
modifier = {
add = 25
exists = scope:secondary_recipient
scope:recipient = {
opinion = {
target = scope:secondary_recipient
value >= 50
}
}
desc = INFLUENCE_PAPAL_VOTE_LIKES_CANDIDATE_REASON
}
modifier = {
add = -30
scope:recipient = {
has_trait = just
}
desc = INFLUENCE_PAPAL_VOTE_JUST_REASON
}
modifier = {
add = {
value = scope:recipient.piety_level
multiply = -15
}
scope:recipient.piety_level > 0
desc = RECIPIENT_IS_PIOUS
}
modifier = {
add = -50
exists = scope:secondary_recipient
scope:recipient = {
has_relation_rival = scope:secondary_recipient
}
desc = INFLUENCE_PAPAL_VOTE_RIVAL_CANDIDATE_REASON
}
modifier = {
add = {
value = scope:actor.num_sinful_traits
multiply = -10
}
scope:actor.num_sinful_traits > 0
desc = I_AM_SINFUL
}As written in game/common/character_interactions/pam_interactions.txt.
What happens
If they accept
- … will favor … in the College of Cardinals voting for the next 20 years
If
- The option “pam papal vote bribe” is chosen
Then
- Pay gold to the target
If
- You: Your government is not a Theocratic-type Government
- The Christian Church: The current phase counts “Secular Ruler interferes in the College of Cardinals voting”
Then
- The Christian Church: Counts toward the situation's next phase: “Secular Ruler interferes in the College of Cardinals voting”
If they refuse
- The character you target: Opinion: Annoyed (-10)
Options when sending
- Use a Hook
- Offer a generous Gold bribe
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (17 lines of game script)
is_available = faith = {
has_doctrine_parameter = has_clerical_electors
}
pam_pope_is_head_of_faith_or_rite_trigger = yes
is_adult = yes
NOR = {
government_has_flag = government_is_mercenary
government_has_flag = government_is_herder
}
has_pam_dlc_trigger = yes
is_shown = scope:recipient = {
faith ?= scope:actor.faith
exists = clerical_elector_title
is_ruler = yes
is_adult = yes
this != scope:actor
}As written in game/common/character_interactions/pam_interactions.txt.
Can be sent when (is_valid…) (14 lines of game script)
scope:actor = {
is_imprisoned = no
is_at_war = no
is_incapable = no
piety_level >= high_piety_level
}
scope:recipient = {
is_imprisoned = no
is_at_war = no
is_incapable = no
NOT = {
has_trait = excommunicated
}
}As written in game/common/character_interactions/pam_interactions.txt.
Effects (on_send, on_accept, on_decline) (65 lines of game script)
on_accept = scope:actor = {
if = {
limit = {
scope:hook = yes
has_usable_hook = scope:recipient
}
use_hook = scope:recipient
}
send_interface_toast = {
type = event_toast_effect_good
title = influence_papal_vote_interaction_toast
left_icon = scope:actor
right_icon = scope:recipient
custom_tooltip = influence_papal_vote_interaction_tt
scope:recipient = {
set_variable = {
name = pam_forced_papal_vote_target
value = scope:secondary_recipient
years = 20
}
hidden_effect = {
recalculate_succession_election_vote = yes
}
}
if = {
limit = {
scope:pam_papal_vote_bribe = yes
}
pay_short_term_gold = {
target = scope:recipient
gold = major_gold_value
}
}
}
}
if = {
limit = {
exists = scope:actor.top_participant_group:the_christian_church
scope:actor = {
NOT = {
government_has_flag = government_is_theocracy
}
}
situation:the_christian_church ?= {
situation_top_has_catalyst = catalyst_secular_interference_in_papal_election
}
}
situation:the_christian_church = {
trigger_situation_catalyst = catalyst_secular_interference_in_papal_election
}
}
on_decline = scope:actor = {
send_interface_toast = {
type = event_toast_effect_bad
title = influence_papal_vote_interaction_decline_toast
right_icon = scope:recipient
scope:recipient = {
add_opinion = {
target = scope:actor
modifier = annoyed_opinion
opinion = -10
}
}
}
}As written in game/common/character_interactions/pam_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- from 250
- Again on the same character
- after 10 years
- DLC
- By God Alone
- In the menu
- under More…
- ID
influence_papal_vote_interaction
Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.