CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Coat of arms of Papacy

Titular kingdom

Papacy

A titular kingdom of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.

give_title k_papal_state

The titular kingdom of Papacy (title ID k_papal_state) is in Crusader Kings III. It has no de jure land and is formed through the decision Restore the Papacy. Console: give_title k_papal_state. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.

Quick answers (1)
How do you form Papacy in CK3?
Papacy has no de jure land and is formed through the decision Restore the Papacy.

How to form Papacy

The decision that hands it over

Their effects make someone the holder of k_papal_state — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.

  • Restore the Papacy

    Restore the Holy See

    • Completely Controls Roma
    • Completely Controls Latium
    • Completely Controls Spoleto

Create it from the title view

Papacy has no de jure land, so the title window answers “Papacy does not have any De Jure Counties.” — it comes through the decisions above.

Usurping a kingdom costs 500 gold and gives 400 prestige; destroying one costs 800 prestige and 50 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/decisions.

Coat of arms of Papacy

Papacy coat of arms

The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms

Show the code
k_papal_state={
	pattern="pattern_solid.dds"
	color1="red"
	color2="white"
	colored_emblem={
		texture="ce_key_st_peter.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.542 0.40 }
			rotation=-40
			scale={ 0.9 0.9 }
		}
	}
	colored_emblem={
		texture="ce_key_st_peter.dds"
		color1="white"
		color2="white"
		instance={
			position={ 0.458 0.40 }
			rotation=40
			scale={ -0.9 0.9 }
		}
	}
	colored_emblem={
		texture="ce_keys_st_peter_knot.dds"
		color1="blue_light"
		color2="blue"
		instance={
			position={ 0.5 0.454 }
			scale={ 0.9 0.9 }
		}
	}
}

Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.

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