Scripted trigger
has_ach_dlc_trigger
has_ach_dlc_trigger = yesgame/common/scripted_triggers/00_has_dlc_scripted_triggers.txt, line 63 (3 lines). No parameters.
has_ach_dlc_trigger is a scripted trigger in Crusader Kings III, written at line 63 of its file. It takes no parameters: has_ach_dlc_trigger = yes (or no). The game's script calls it in 30 places, among them … Dominance (decision), Abbasid Humiliation (decision) and Adopt Clan Ways through House (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
has_ach_dlc_trigger = {
has_dlc_feature = coronations
}As written in game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_ach_dlc_trigger.
Decisions (9)
Important actions (1)
- You have not held a Coronation
Artifacts (9)
- crown_christian_relic_template
- crown_iron_template
- crown_wearable_template
- justinian_template
- papal_tiara_template
- regalia_template
3 more
- reichskrone_template
- unique_crown_wearable_template
- unique_regalia_template
Events (7)
- A Resplendent Confirmation
ep3_governor_yearly.3060 - birth.8011
- coronation_events.0302
- Inspiration Realized
fund_inspiration.1071 - Sacred Lineage
major_decisions.0100 - Steward of the …
realm_maintenance.2001
1 more
- The … of …
ach_yearly_events.1005
On actions (the game's own hooks) (1)
- on_game_start
Scripted triggers (2)
Religion (1)
- Coronation Tradition
Source: game/common/scripted_triggers/00_has_dlc_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.