
Major decision · Major Decisions
Renewed Caliphate
The rightful Caliphate must be defended at all costs, and Islam's enemies trampled into the dust.
Having quashed rebellions and forces conspiring against the Caliphate in both Iran and Mesopotamia, I can decisively restore the people's faith in the Abbasid Empire and the great authority it used to hold in the world.
Requirements
The lines the game itself shows for this decision's conditions:
- You are Involved in Iranian Intermezzo and the current Struggle Phase is Stabilization
- The Holder of the D Sunni also holds the E Arabia
- More than … of Involved Count or above Independent Rulers or direct Vassals of the Caliph have the Fp3 Struggle Supporter Trait (…/…)
- No Independent Involved or Interloper Duke or higher has the Fp3 Struggle Detractor Trait (currently …)
- No Independent Involved or Interloper Duke or higher has a non-Muhammad Succession Sunni Doctrine Faith (currently …)
- Your Head of Faith is D Sunni
- You have an Alliance with D Sunni
Can be taken when (is_valid) (68 lines of game script)
custom_tooltip = {
text = struggle_persia_ending_tension_decision_correct_phase_tt
any_character_struggle = {
involvement = involved
is_struggle_type = persian_struggle
is_struggle_phase = struggle_persia_phase_stabilisation
}
}
has_trait = fp3_struggle_supporter
custom_tooltip = {
text = struggle_persia_ending_decision_caliphate_exists_tt
exists = title:e_arabia.holder
title:d_sunni.holder ?= title:e_arabia.holder
}
custom_tooltip = {
text = struggle_persia_ending_assertion.l
fp3_persia_supporter_rulers_count_value > fp3_persia_supporter_rulers_half_value
}
custom_tooltip = {
text = struggle_persia_ending_assertion.2
struggle:persian_struggle = {
NOT = {
any_involved_ruler = {
top_liege = this
is_landed = yes
highest_held_title_tier >= tier_duchy
has_trait = fp3_struggle_detractor
}
}
}
}
custom_tooltip = {
text = struggle_persia_ending_assertion.3
struggle:persian_struggle = {
NOT = {
any_involved_ruler = {
top_liege = this
is_landed = yes
highest_held_title_tier >= tier_duchy
rite = {
NOT = {
rite_has_doctrine = muhammad_succession_sunni_doctrine
}
}
}
}
}
}
piety_level >= very_high_piety_level
trigger_if = {
limit = {
fp3_struggle_is_the_caliph = yes
}
completely_controls = title:e_arabia
}
trigger_else = {
custom_tooltip = {
text = struggle_persia_strengthen_decision_right_hof_tt
faith.religious_head = title:d_sunni.holder
}
custom_tooltip = {
text = struggle_persia_strengthen_decision_alliance_tt
any_ally = {
this = title:e_arabia.holder
}
}
}
is_available_adult = yesAs written in game/common/decisions/dlc_decisions/fp3_decisions.txt.
Effects
- You may choose to adopt Administrative Government Government
Effect (36 lines of game script)
if = {
limit = {
has_dlc_feature = legends
}
legend_seed_struggle_ending_effect = {
ENDER = root
STRUGGLE = persian_struggle
}
}
if = {
limit = {
has_ach_dlc_trigger = yes
}
add_character_flag = ach_ended_struggle
}
show_as_tooltip = {
fp3_ending_effects_assertion = yes
}
trigger_event = fp3_struggle.0071
if = {
limit = {
has_dlc_feature = roads_to_power
fp3_struggle_is_the_caliph = yes
NOT = {
government_has_mechanic = administrative
}
}
custom_tooltip = adopt_admin_government_tt
}
title:d_sunni = {
remove_variable = struggle_block_dissolution_faction
}
title:e_arabia = {
remove_variable = struggle_block_dissolution_faction
}
tgp_silk_road_iranian_intermezzo_ending_effect = yesAs written in game/common/decisions/dlc_decisions/fp3_decisions.txt.
Source: game/common/decisions/dlc_decisions/fp3_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.