
Major decision · Major Decisions
Iranian Resurgence
The Iranian peoples have been subjugated by outsiders for too long; they will be reminded of Persia's strength.
No cost
With the Abbasid Caliphate shaking in its foundations, the time has come to cast off its yoke once and for all. Forging an alliance between true shahs, I can restore the dignity of Iran and reclaim the glory of old.
Requirements
The lines the game itself shows for this decision's conditions:
- You are Involved in Iranian Intermezzo
- Your Culture has Iranian Heritage
- You control at least …% of E Persia (current: …%)
- You have at least 2 Iranian Heritage Allies that hold a Kingdom Title
- You have at least 40 Iranian Heritage Counties in your Realm (currently: …)
- At least 60% of all Involved or Interloper Counts or higher share the Iranian Heritage (currently: …, … out of …)
- You have a Secret Faith Secret
Can be taken when (is_valid) (68 lines of game script)
custom_tooltip = {
text = struggle_ending_decision_correct_involvement_tt
any_character_struggle = {
involvement = involved
is_struggle_type = persian_struggle
}
}
custom_tooltip = {
text = struggle_persia_ending_rekindle_iran_decision_heritage_tt
culture = {
has_cultural_pillar = heritage_iranian
}
}
highest_held_title_tier >= tier_kingdom
prestige_level >= very_high_prestige_level
custom_tooltip = {
text = struggle_persia_ending_rekindle_iran_decision_region_control_tt
any_county_in_region = {
region = world_persian_empire
percent >= fp3_persia_owned_for_rekindle_persia_decimal_value
holder.top_liege = root
}
}
OR = {
custom_tooltip = {
text = struggle_persia_ending_rekindle_iran_decision_nb_ally_tt
any_ally = {
count >= 2
top_liege = this
primary_title = {
is_mercenary_company = no
}
primary_title = {
is_holy_order = no
}
highest_held_title_tier = tier_kingdom
culture = {
has_cultural_pillar = heritage_iranian
}
}
}
custom_tooltip = {
text = struggle_persia_ending_rekindle_iran_decision_iranian_sub_realm_counties_tt
any_sub_realm_county = {
count >= 40
culture = {
has_cultural_pillar = heritage_iranian
}
}
}
}
custom_tooltip = {
text = struggle_persia_ending_rekindle_iran_decision_iranian_rulers_tt
fp3_persia_iranian_rulers_count_value >= fp3_persia_all_rulers_requirement_value
}
trigger_if = {
limit = {
scope:struggle_persia_ending_rekindle_iran_decision_option_secret_faith = yes
}
custom_tooltip = {
text = struggle_persia_ending_rekindle_iran_decision_secret_tt
any_secret = {
type = secret_crypto_religionist
}
}
}
is_available_adult = yes
top_liege = thisAs written in game/common/decisions/dlc_decisions/fp3_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (61 lines of game script)
if = {
limit = {
has_dlc_feature = legends
}
legend_seed_struggle_ending_effect = {
ENDER = root
STRUGGLE = persian_struggle
}
}
if = {
limit = {
has_ach_dlc_trigger = yes
}
add_character_flag = ach_ended_struggle
}
if = {
limit = {
scope:struggle_persia_ending_rekindle_iran_decision_option_secret_faith = yes
}
if = {
limit = {
exists = secret_faith
}
secret_faith = {
save_scope_as = propagated_faith
main_rite = {
save_scope_as = propagated_rite
}
}
}
else = {
faith = {
save_scope_as = propagated_faith
}
rite = {
save_scope_as = propagated_rite
}
}
}
else = {
faith = {
save_scope_as = propagated_faith
}
rite = {
save_scope_as = propagated_rite
}
}
trigger_event = fp3_struggle.0091
show_as_tooltip = {
struggle:persian_struggle = {
end_struggle = yes
}
fp3_struggle_rekindle_iran_effects = yes
}
title:d_sunni = {
remove_variable = struggle_block_dissolution_faction
}
title:e_arabia = {
remove_variable = struggle_block_dissolution_faction
}
tgp_silk_road_iranian_intermezzo_ending_effect = yesAs written in game/common/decisions/dlc_decisions/fp3_decisions.txt.
Source: game/common/decisions/dlc_decisions/fp3_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.