Modifier
Hard
hard_difficulty
Hard (modifier ID hard_difficulty) is a named modifier in Crusader Kings III. It gives Men-at-Arms Recruitment Cost -50%, Stress Gain -50%, Building Construction Cost -25%, Holding Construction Cost -25%, Domicile Building Construction Cost -25%, Build herd cost -25% and 7 more. No add_…_modifier command in common/, events/ or history/ adds it. Patch 1.20.1.2, from game/common/modifiers/00_basic_modifiers.txt.
Effects
- Men-at-Arms Recruitment Cost-50%
- Stress Gain-50%
- Building Construction Cost-25%
- Holding Construction Cost-25%
- Domicile Building Construction Cost-25%
- Build herd cost-25%
- Building Construction Cost-50%
- Levy Reinforcement Rate+100%
- Sway Phase Length150 days faster per Scheme Phase
- Tyranny Gain-50%
- Embarkation Cost-100%
- Mercenary Hire Cost-30%
- Men-at-Arms Maintenance-25%
Where the game adds it
No add_…_modifier command in common/, events/ or history/ adds it.
Source: game/common/modifiers/00_basic_modifiers.txt (line 335), the English localisation (hard_difficulty, hard_difficulty_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.