CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Religious actions

Strip Cardinalate

250PietyBy God AloneAccepted automatically in some cases

The Cardinalate is dissolved. The recipient stops being a Cardinal and will have no voice in the College of Cardinals.

What you need

You

To send it

  • Your Faith must have more than 10 Cardinals
  • In some cases (on a condition the game doesn't show) › You: You have 100 Piety
  • Also needed: available (an adult, not incapable, not imprisoned)

To see it in the menu

  • Your rite: The rite has Clerical Electors
  • Holds Papacy
  • title:k_papal_state.holder: Has the Theocratic Elective Law
  • If

    • Is played by the AI
    • NOT = { puppeteer ?= { is_ai = no } }

    Then

    • Your faith: Clerical elector title (more than 30):

The character you target

  • Is played by the AI
  • Their faith is the same as that of actor

Strip Cardinalate is a religious character interaction in Crusader Kings III. You need: Your Faith must have more than 10 Cardinals and Is available (an adult, not incapable, not imprisoned). Accepted automatically in some cases. It costs 250 Piety. It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.

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Quick answers (2)
What are the requirements for Strip Cardinalate in CK3?
You: Your Faith must have more than 10 Cardinals and Is available (an adult, not incapable, not imprisoned). (patch 1.20.1.2)
How much does Strip Cardinalate cost?
250 Piety (patch 1.20.1.2).

Will they accept?

Accepted automatically when:

  • always = yes

What happens

If they accept

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (28 lines of game script)
is_available = has_pam_dlc_trigger = yes
is_shown = scope:puppet_or_actor ?= {
	this != scope:recipient
	rite ?= {
		rite_has_parameter = has_clerical_electors
	}
	pam_leads_college_of_cardinals_trigger = yes
	trigger_if = {
		limit = {
			is_ai = yes
			NOT = {
				puppeteer ?= {
					is_ai = no
				}
			}
		}
		faith ?= {
			any_clerical_elector_title = {
				count > 30
			}
		}
	}
}
exists = scope:recipient.clerical_elector_title
scope:recipient = {
	is_ai = yes
	faith = scope:actor.faith
}

As written in game/common/character_interactions/pam_interactions.txt.

Can be sent when (is_valid…) (24 lines of game script)
custom_tooltip = {
	text = destroy_cardinalate_interaction_min_cardinals_tt
	scope:puppet_or_actor.faith ?= {
		any_clerical_elector_title = {
			count > 10
		}
	}
}
scope:puppet_or_actor = {
	is_available_quick = {
		adult = yes
		incapable = no
		imprisoned = no
		hostage = no
	}
}
trigger_if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		piety >= medium_piety_value
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Effects (on_send, on_accept, on_decline) (66 lines of game script)
on_accept = scope:recipient.clerical_elector_title ?= {
	save_scope_as = cardinalate
}
scope:actor = {
	send_interface_toast = {
		type = event_toast_effect_bad
		title = destroy_cardinalate_interaction_toast
		left_icon = scope:puppet_or_actor
		right_icon = scope:recipient
		custom_tooltip = destroy_cardinalate_interaction_accept_tt
		scope:recipient = {
			add_opinion = {
				target = scope:puppet_or_actor
				modifier = revoked_title
			}
			pam_destroy_cardinal_title_effect = {
				CARDINALATE = scope:cardinalate
			}
			faith = {
				every_clerical_elector_title = {
					custom = custom.every_clerical_elector_title
					limit = {
						holder != scope:recipient
					}
					holder = {
						add_opinion = {
							target = scope:puppet_or_actor
							modifier = removed_cardinalate
						}
					}
				}
			}
		}
		situation:the_christian_church ?= {
			situation_participant_group:christian_clerical_main_power_rulers = {
				every_situation_group_participant = {
					custom = custom.every_main_power_clerical_ruler
					limit = {
						NOR = {
							this = scope:actor
							this = scope:puppet_or_actor
							this = scope:recipient
							exists = clerical_elector_title
						}
					}
					add_opinion = {
						target = scope:puppet_or_actor
						modifier = removed_cardinalate
						opinion = -20
					}
				}
			}
		}
		if = {
			limit = {
				scope:puppet_or_actor.religion = religion:christianity_religion
				situation:the_christian_church ?= {
					situation_top_has_catalyst = catalyst_the_christian_church_stripped_cardinalate
				}
			}
			situation:the_christian_church = {
				trigger_situation_catalyst = catalyst_the_christian_church_stripped_cardinalate
			}
		}
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Category
Religious actions
Cost: Piety
250
Again on the same character
after 10 years
DLC
By God Alone
In the menu
under More…
ID
destroy_cardinalate_interaction

Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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