Interaction · Landless adventurer actions
Request Legitimist Support
Request an invitation to discuss the level and conditions of support for your Legitimist claim
What you need
You
To send it
To see it in the menu
- Has the Legitimists Law
- If played by the AI:
- Ai greed at most 25
- Is at not War
- Your Government is Adventurer
- The target is not you
The character you target
To send it
- Is at not War
Also needed: available (an adult, not in an army, not imprisoned, not incapable) · none of the traits Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux · not busy in an Activity · not planning another Activity
To see it in the menu
- Is landed
- Is played by the AI
primary_title.tier >= tier_kingdom
Request Legitimist Support is a landless adventurer character interaction in Crusader Kings III. You need: You have a Claim on this character Realm, This character is already supporting a Legitimist and Exiled. The character you target needs: Is at not War, Is available (an adult, not in an army, not imprisoned, not incapable), Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux and 2 more. The AI weighs it. Reasons the AI weighs include Your Level of Fame is higher than Usurper's (+40), You have a hook on the recipient's (+60), Your is of the recipient's Dynasty (+10) and 4 more. It costs Prestige (from 750). It needs Roads to Power. Patch 1.20.1.2, from game/common/character_interactions/06_ep3_laamp_interactions.txt.
Quick answers (3)
- What are the requirements for Request Legitimist Support in CK3?
- You: You have a Claim on this character Realm, This character is already supporting a Legitimist and Exiled. The character you target: Is at not War, Is available (an adult, not in an army, not imprisoned, not incapable), Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux, Busy participating in an Activity and You are already planning another Activity. (patch 1.20.1.2)
- How do I get the AI to accept Request Legitimist Support?
- The AI weighs it. Its reasons: … Opinion of …, Your Level of Fame is higher than Usurper's +40, You have a hook on the recipient's +60, Your is of the recipient's Dynasty +10, Same House +20, The recipient is Ambitious +20, The recipient is Just +10 and The recipient is Greedy +10.
- How much does Request Legitimist Support cost?
- Prestige (from 750) (patch 1.20.1.2).
Will they accept?
The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -60 |
| … Opinion of … | varies |
Your Level of Fame is higher than Usurper'swhen
| +40 |
You have a hook on the recipient'swhen
| +60 |
Your is of the recipient's Dynastywhen
| +10 |
Same Housewhen
| +20 |
| The recipient is Ambitious | +20 |
| The recipient is Just | +10 |
| The recipient is Greedy | +10 |
A scripted reasonwhen
| +40 |
Acceptance (ai_accept) (64 lines of game script)
base = -60
opinion_modifier = {
who = scope:recipient
opinion_target = scope:actor
multiplier = 1
desc = AI_OPINION_REASON
}
modifier = {
add = 40
scope:actor = {
any_claim = {
tier >= tier_kingdom
holder = {
save_temporary_scope_as = claim_holder
}
}
prestige_level > scope:claim_holder.prestige_level
}
desc = AI_REASON_LEGITIMIST_HIGHER_PRESTIGE
}
modifier = {
add = 60
scope:actor = {
has_hook = scope:recipient
}
desc = YOU_HAVE_HOOK_REASON
}
modifier = {
add = 10
scope:actor.dynasty = scope:recipient.dynasty
desc = BF_AI_SAME_DYNASTY_REASON
}
modifier = {
add = 20
scope:actor.house = scope:recipient.house
desc = IS_SAME_HOUSE_REASON
}
modifier = {
add = 20
scope:recipient = {
has_trait = ambitious
}
desc = RECIPIENT_IS_AMBITIOUS
}
modifier = {
add = 10
scope:recipient = {
has_trait = just
}
desc = RECIPIENT_IS_JUST
}
modifier = {
add = 10
scope:recipient = {
has_trait = greedy
}
desc = RECIPIENT_IS_GREEDY
}
modifier = {
add = 40
scope:actor = {
is_ai = yes
}
}As written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
What happens
If they accept
create_task_contract = { … }- After accepting this Contract and traveling to …, you will be able to negotiate up to 1800 gold and 3000 elite troops, in exchange for sizable payments afterwards.
- If played by the AI:
accept_task_contract = scope:legitimist_contract
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (16 lines of game script)
is_available = has_realm_law = camp_purpose_legitimists
trigger_if = {
limit = {
is_ai = yes
}
ai_greed <= 25
is_at_war = no
}
government_has_flag = government_is_landless_adventurer
is_shown = has_ep3_dlc_trigger = yes
scope:recipient = {
is_landed = yes
is_ai = yes
primary_title.tier >= tier_kingdom
}
scope:recipient != scope:actorAs written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
Can be sent when (is_valid…) (49 lines of game script)
NOR = {
NOT = {
ep3_laamp_diplo_range_trigger = {
TARGET = scope:recipient
LAAMP = scope:actor
}
}
scope:actor = {
is_available_ai_adult = yes
}
}
custom_tooltip = {
text = request_laamp_legitimist_have_claim_on_target
scope:actor = {
NOT = {
any_claim = {
OR = {
holder = {
this = scope:recipient
}
holder.top_liege = {
this = scope:recipient
}
}
}
}
}
}
custom_tooltip = {
text = request_laamp_legitimist_support_already_supporting
scope:recipient = {
NOT = {
has_character_flag = legitimist_supporter
}
}
}
scope:recipient = {
is_at_war = no
is_available_ai_adult = yes
}
custom_tooltip = {
text = the_wake_1
NOT = {
is_laamp_exiled_from_province_trigger = {
PROVINCE = scope:recipient.capital_province
LAAMP = scope:actor
}
}
}As written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
Effects (on_send, on_accept, on_decline) (17 lines of game script)
on_accept = scope:actor = {
create_task_contract = {
task_contract_type = laamp_legitimist_support_contract
task_contract_tier = 3
location = scope:recipient.capital_province
task_contract_employer = scope:recipient
save_temporary_scope_as = legitimist_contract
}
custom_tooltip = laamp_legitimist_support_contract_success
if = {
limit = {
is_ai = yes
}
accept_task_contract = scope:legitimist_contract
}
}
on_decline = As written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
- Category
- Landless adventurer actions
- Cost: Prestige
- from 750
- Again on the same character
- after 5 years
- DLC
- Roads to Power
- In the menu
- main list
- ID
request_laamp_legitimist_support
Source: game/common/character_interactions/06_ep3_laamp_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.