Interaction · Landless adventurer actions
Pawn Gear
Pawn one of your Artifacts in exchange for Gold
What you need
You
To send it
- Is at not War
Also needed: not imprisoned
To see it in the menu
- Your domicile:
has_domicile_parameter = camp_unlocks_pawn_gear_interaction
Which artifact you can pick
- The target: Is not equipped
- Any character artifact:
Pawn Gear is a landless adventurer character interaction in Crusader Kings III. You need: Is at not War and Is not imprisoned. Accepted automatically. Patch 1.20.1.2, from game/common/character_interactions/06_ep3_laamp_interactions.txt.
Quick answers (2)
- What are the requirements for Pawn Gear in CK3?
- You: Is at not War and Is not imprisoned. (patch 1.20.1.2)
- Will the AI accept Pawn Gear?
- Yes: it is accepted automatically.
Will they accept?
The other character has no choice: the game accepts it automatically.
What happens
Effects
add_short_term_gold = artifact_wealth_quality_average_valuedestroy_artifact = scope:target
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (6 lines of game script)
is_available = domicile ?= {
has_domicile_parameter = camp_unlocks_pawn_gear_interaction
}
is_shown = scope:actor = {
this = scope:recipient
}As written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
Can be sent when (is_valid…) (8 lines of game script)
scope:actor = {
is_at_war = no
is_imprisoned = no
custom_description = {
text = any_unequipped_artifact_tt
has_any_unequipped_artifact = yes
}
}As written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
Effects (on_send, on_accept, on_decline) (9 lines of game script)
on_accept = scope:actor = {
send_interface_toast = {
type = event_toast_effect_good
title = pawn_gear_interaction_notification
left_icon = scope:actor
add_short_term_gold = artifact_wealth_quality_average_value
destroy_artifact = scope:target
}
}As written in game/common/character_interactions/06_ep3_laamp_interactions.txt.
- Category
- Landless adventurer actions
- In the menu
- main list
- ID
pawn_gear_interaction
Source: game/common/character_interactions/06_ep3_laamp_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.