Interaction · Religious actions
Request Enforced Succession
Ask the recipient to compel the Holder of a Title you hold a Claim for to yield it to their rightful Heir
What you need
You
To send it
- Is at least 12 years old
- Your Legitimacy Level is at least 3
- Does not have the Trait: Excommunicated
- Does not have the Modifier: Promised Pilgrimage
- … … a Challenger Head of Faith
- In some cases (on a condition the game doesn't show) › You: You have 100 Piety
- … must be held by a same Faith Ruler with a rightful Heir other than …
Also needed: available (not incapable, not imprisoned, a ruler)
To see it in the menu
- Your religion is Christianity
- Any claim:
- Your government is not a Theocratic-type Government
- Your faith: Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
One of these
- Your faith: Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member
or
Your rite: The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal
- Is a ruler
- Is not at war with the target
capital_county.clerical_region_title.holder ?= scope:recipient- The character you target:
If
- You: Is played by the AI
- Is played by a person
Then
One of these
scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tieror
All of these
- You: Is a vassal of the target
scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier_minus_one
or
Is allied to youor
All of these
exists = house- Is of the same house as you
or
Is an heir of youor
Any heir: Is you
The character you target
To send it
- Does not have the Trait: Excommunicated
- Highest held Title is at least Duchy Rank
- … must be the Archbishop of your Clerical Region
Also needed: available (not incapable, not imprisoned, a ruler, an adult)
To see it in the menu
One of these
scope:puppet_or_actor.religious_head_or_challenger = thisor
Government is Ecclesiastical
- Their faith is the same as that of puppet or actor
- Any held title: Is a Clerical Title
Which title you can pick
- The target:
- Title tier at least County
is_landless_type_title = noNOT = { holder ?= current_heir }- Their holder:
- Is played by the AI
- Their faith is the same as that of puppet or actor
- Is not at war with you
Request Enforced Succession is a religious character interaction in Crusader Kings III. You need: Is available (not incapable, not imprisoned, a ruler), Is at least 12 years old, Your Legitimacy Level is at least 3 and 2 more. The character you target needs: Is available (not incapable, not imprisoned, a ruler, an adult), Does not have the Trait: Excommunicated and Highest held Title is at least Duchy Rank. The AI weighs it. Reasons the AI weighs include Enjoys the Church's favor (+25), The Peace of God charges the Church with settling such matters (+40), … is outside your Archdiocese (-20) and 13 more. It costs Piety (from 100), Gold (varies). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.
Quick answers (3)
- What are the requirements for Request Enforced Succession in CK3?
- You: Is available (not incapable, not imprisoned, a ruler), Is at least 12 years old, Your Legitimacy Level is at least 3, Does not have the Trait: Excommunicated and Does not have the Modifier: Promised Pilgrimage. The character you target: Is available (not incapable, not imprisoned, a ruler, an adult), Does not have the Trait: Excommunicated and Highest held Title is at least Duchy Rank. (patch 1.20.1.2)
- How do I get the AI to accept Request Enforced Succession?
- The AI weighs it. Its reasons: Enjoys the Church's favor +25, The Peace of God charges the Church with settling such matters +40, … Opinion of …, … is outside your Archdiocese -20, The target is held by your Liege -50, You … one or more exceptionally pious Traits +100, You … one or more pious Traits +30, You … the recipient's friend +30, You … the recipient's best friend +60, Intimidated by you, Terrified of you, Is your Realm Priest Puppet +100, You … Sinful Traits, … Sinful Traits, You are more pious than …, … is more pious than you, … has no living Children +30, Donation, Donation, Donation, Donation, Offer Pilgrimage, Head of Rite +50, You belong to different Rites -20, The recipient's compatibility with … +25, The recipient's compatibility with … -25, The recipient's Rite prohibits a … Tenet -100 and The recipient's Rite prohibits a permitted … Tenet -40.
- How much does Request Enforced Succession cost?
- Piety (from 100), Gold (varies) (patch 1.20.1.2).
Will they accept?
The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -30 |
| Enjoys the Church's favor | +25 |
| The Peace of God charges the Church with settling such matters | +40 |
| … Opinion of … | varies |
… is outside your Archdiocesewhen
| -20 |
The target is held by your Liegewhen
| -50 |
You … one or more exceptionally pious Traitswhen
| +100 |
You … one or more pious Traitswhen
| +30 |
You … the recipient's friendwhen
| +30 |
You … the recipient's best friendwhen
| +60 |
Intimidated by youwhen
| varies |
Terrified of youwhen
| varies |
Is your Realm Priest Puppetwhen
| +100 |
You … Sinful Traitswhen
| varies |
… Sinful Traitswhen
| varies |
You are more pious than …when
| varies |
… is more pious than youwhen
| varies |
… has no living Childrenwhen
| +30 |
Donationwhen
| varies |
Donationwhen
| varies |
Donationwhen
| varies |
Donationwhen
| varies |
Offer Pilgrimagewhen
| pam_offer_pilgrimage_acceptance_value |
Head of Ritewhen
| +50 |
You belong to different Riteswhen
| -20 |
The recipient's compatibility with …when
| +25 |
The recipient's compatibility with …when
| -25 |
The recipient's Rite prohibits a … Tenetwhen
| -100 |
The recipient's Rite prohibits a permitted … Tenetwhen
| -40 |
Acceptance (ai_accept) (253 lines of game script)
base = -30
modifier = {
add = 25
desc = pam_sf_ear_of_clergy_accept_reason
trigger = {
scope:puppet_or_actor = {
has_character_modifier = pam_sf_ear_of_clergy_modifier
}
}
}
modifier = {
add = 40
desc = pam_peace_of_god_clergy_peacemaking_accept_reason
trigger = {
scope:recipient.rite ?= {
rite_has_parameter = tenet_peace_of_god_clergy_peacemaking
}
}
}
opinion_modifier = {
who = scope:recipient
opinion_target = scope:actor
multiplier = 0.5
desc = AI_OPINION_REASON
}
modifier = {
exists = scope:target.holder
scope:target.holder = {
NOT = {
is_in_same_clerical_region_as_trigger = {
TARGET = scope:actor
}
}
}
add = -20
desc = REQUEST_ENFORCE_SUCCESSION_HOLDER_OUTSIDE_DIOCESE_REASON
}
modifier = {
exists = scope:actor.liege
scope:target.holder ?= scope:actor.liege
add = -50
desc = REQUEST_ENFORCE_SUCCESSION_LIEGE_TITLE_REASON
}
modifier = {
scope:actor = {
OR = {
has_trait = saint
has_trait = herald
has_trait = saoshyant_descendant
has_trait = order_member
has_trait = faith_warrior
has_trait = saoshyant
has_trait = paragon
has_trait = savior
has_trait = crusader_king
}
}
add = 100
desc = VERY_PIOUS_TRAITS_REASON
}
modifier = {
scope:actor = {
OR = {
has_trait = zealous
has_trait = theologian
has_trait = divine_blood
has_trait = consecrated_blood
has_trait = sayyid
}
}
add = 30
desc = PIOUS_TRAITS_REASON
}
modifier = {
add = 30
scope:recipient = {
has_relation_friend = scope:actor
}
desc = WE_ARE_FRIENDS
}
modifier = {
add = 60
scope:recipient = {
has_relation_best_friend = scope:actor
}
desc = WE_ARE_BEST_FRIENDS
}
modifier = {
add = {
value = 25
if = {
limit = {
scope:recipient = {
target_is_liege_or_above = scope:actor
}
}
multiply = 2
}
}
scope:recipient = {
has_dread_level_towards = {
target = scope:actor
level = 1
}
}
desc = INTIMIDATED_REASON
}
modifier = {
add = {
value = 50
if = {
limit = {
scope:recipient = {
target_is_liege_or_above = scope:actor
}
}
multiply = 2
}
}
scope:recipient = {
has_dread_level_towards = {
target = scope:actor
level = 2
}
}
desc = COWED_REASON
}
modifier = {
add = 100
scope:actor.puppet:theological_agent_puppet ?= scope:recipient
desc = IS_YOUR_PUPPET
}
modifier = {
scope:actor.num_sinful_traits > 0
add = {
value = -10
multiply = scope:actor.num_sinful_traits
}
desc = I_AM_SINFUL
}
modifier = {
exists = scope:target.holder
scope:target.holder = {
num_sinful_traits > 0
}
add = {
value = 10
multiply = scope:target.holder.num_sinful_traits
}
desc = REQUEST_ENFORCE_SUCCESSION_HOLDER_SINFUL_REASON
}
modifier = {
exists = scope:target.holder
add = {
value = scope:actor.piety_level
subtract = scope:target.holder.piety_level
multiply = 15
min = 0
}
scope:actor.piety_level > scope:target.holder.piety_level
desc = REQUEST_ENFORCE_SUCCESSION_ACTOR_MORE_PIOUS_REASON
}
modifier = {
exists = scope:target.holder
add = {
value = scope:target.holder.piety_level
subtract = scope:actor.piety_level
multiply = -15
min = 0
}
scope:target.holder.piety_level > scope:actor.piety_level
desc = REQUEST_ENFORCE_SUCCESSION_HOLDER_MORE_PIOUS_REASON
}
modifier = {
exists = scope:target.holder
scope:target.holder = {
NOT = {
any_child = {
is_alive = yes
}
}
}
add = 30
desc = REQUEST_ENFORCE_SUCCESSION_HOLDER_CHILDLESS_REASON
}
modifier = {
add = {
value = 25
if = {
limit = {
pam_actor_rite_has_core_simony_trigger = yes
}
multiply = 5
}
}
scope:donate_faith = yes
scope:puppet_or_actor.major_gold_value < scope:recipient.minor_gold_value
desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 50
if = {
limit = {
pam_actor_rite_has_core_simony_trigger = yes
}
multiply = 5
}
}
scope:donate_faith = yes
scope:puppet_or_actor.major_gold_value < scope:recipient.major_gold_value
scope:puppet_or_actor.major_gold_value >= scope:recipient.minor_gold_value
desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 75
if = {
limit = {
pam_actor_rite_has_core_simony_trigger = yes
}
multiply = 5
}
}
scope:donate_faith = yes
scope:puppet_or_actor.major_gold_value >= scope:recipient.major_gold_value
scope:puppet_or_actor.major_gold_value < scope:recipient.monumental_gold_value
desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 100
if = {
limit = {
pam_actor_rite_has_core_simony_trigger = yes
}
multiply = 5
}
}
scope:donate_faith = yes
scope:puppet_or_actor.major_gold_value >= scope:recipient.monumental_gold_value
desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
add = pam_offer_pilgrimage_acceptance_value
scope:offer_pilgrimage = yes
desc = OFFER_PILGRIMAGE_INTERACTION_OPTION_REASON
}
modifier = {
add = 50
scope:actor.rite = scope:recipient.rite
scope:actor.rite.head_of_rite ?= scop
# … (cut here; the rest is in the file)As written in game/common/character_interactions/pam_interactions.txt.
What happens
If they accept
- In some cases (on a condition the game doesn't show) › You:
add_piety = { … }
If
- The enforced heir is not the succession holder
Then
- The succession title:
change_title_holder_include_vassals = { holder = scope:enforced_heir change = scope:succession_title_change }
If
- The succession holder: Is played by the AI
Then
- The succession holder: Opinion: Meddling in my Succession
- Event pam_interactions_events.0081
- The succession holder: Event pam_interactions_events.0082
If
- The option “offer pilgrimage” is chosen
Then
- You:
- Gains the modifier “Promised Pilgrimage” for 10 years
- Monthly Piety -25%
- Character spiritual fulfillment loss +25%
- … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires
- Gains the modifier “Promised Pilgrimage” for 10 years
- The character you target:
add_piety_experience = { … }
- The character you target:
If
can_add_hook = { target = scope:puppet_or_actor type = favor_hook }
Then
add_hook_no_toast = { target = scope:puppet_or_actor type = favor_hook }
If they refuse
If
- The character you target: Is played by a person
Then
- You: Opinion: Refusal (-15)
Options when sending
- Donate Gold to the Church
- Offer Pilgrimage
Events it fires: pam_interactions_events.0081, pam_interactions_events.0082
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (27 lines of game script)
is_available = has_pam_dlc_trigger = yes
is_shown = scope:puppet_or_actor ?= {
religion ?= religion:christianity_religion
any_claim = { }
NOT = {
government_has_flag = government_is_theocracy
}
pam_clergy_interactions_faith_trigger = yes
is_ruler = yes
}
scope:puppet_or_actor ?= {
NOT = {
is_at_war_with = scope:recipient
}
capital_county.clerical_region_title.holder ?= scope:recipient
}
scope:recipient = {
pam_request_legitimacy_priest_trigger = {
CHARACTER = scope:puppet_or_actor
}
any_held_title = {
has_clerical_region = yes
}
}
pam_should_bother_clergy_interaction_trigger = {
PRIEST = scope:recipient
}As written in game/common/character_interactions/pam_interactions.txt.
Can be sent when (is_valid…) (48 lines of game script)
scope:puppet_or_actor = {
is_available_quick = {
incapable = no
imprisoned = no
hostage = no
ruler = yes
}
age >= 12
legitimacy_level >= 3
NOR = {
has_trait = excommunicated
has_character_modifier = promised_pilgrimage_to_clergy_modifier
}
custom_tooltip = {
text = actor_is_antipope_sponsor_tt
scope:actor = {
pam_is_antipope_sponsor_trigger = no
}
scope:recipient = {
pam_is_antipope_trigger = no
}
}
}
scope:recipient = {
is_available_quick = {
incapable = no
imprisoned = no
hostage = no
ruler = yes
adult = yes
}
NOT = {
has_trait = excommunicated
}
highest_held_title_tier >= tier_duchy
custom_tooltip = {
text = request_enforce_succession_must_be_archbishop_tt
scope:puppet_or_actor.capital_county.clerical_region_title.holder ?= this
}
}
trigger_if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
piety >= medium_piety_value
}
}As written in game/common/character_interactions/pam_interactions.txt.
Effects (on_send, on_accept, on_decline) (59 lines of game script)
on_accept = if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
add_piety = {
value = {
add = medium_piety_value
max = piety
multiply = -1
}
}
}
}
scope:puppet_or_actor = {
pam_enforce_title_succession_effect = yes
trigger_event = pam_interactions_events.0081
scope:succession_holder = {
trigger_event = pam_interactions_events.0082
}
}
pam_offer_pilgrimage_effect = {
ACTOR = scope:puppet_or_actor
CLERIC = scope:recipient
}
scope:recipient = {
send_interface_toast = {
type = event_toast_effect_good
title = request_enforce_succession_recipient_toast
left_icon = scope:recipient
right_icon = scope:puppet_or_actor
if = {
limit = {
can_add_hook = {
target = scope:puppet_or_actor
type = favor_hook
}
}
add_hook_no_toast = {
target = scope:puppet_or_actor
type = favor_hook
}
}
}
}
on_decline = if = {
limit = {
scope:recipient = {
is_ai = no
}
}
scope:puppet_or_actor = {
add_opinion = {
modifier = refusal_opinion
target = scope:recipient
opinion = -15
}
}
}As written in game/common/character_interactions/pam_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- from 100
- Cost: Gold
- varies
- Again on the same character
- after 5 years
- DLC
- By God Alone
- In the menu
- under More…
- ID
request_enforce_succession_interaction
Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.