CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Royal court

Court Jester

Court Jester is a court position in Crusader Kings III; its aptitude rests on Diplomacy. At excellent aptitude it gives Stress Gain -8%. Aptitude also comes from Gregarious (+20), Stubborn (+20) and Shrewd (+20). Base salary 0.12 a month; revoking it costs 200 prestige. Patch 1.20.0.3, from game/common/court_positions/types/00_court_positions.txt.

Quick answers (3)
What makes a good Court Jester in CK3?
Diplomacy Skill Diplomacy × 2.5 (max 50), Gregarious +20, Stubborn +20, Shrewd +20, Lifestyle Poet +10, Athletic +10, Popular Mime +30 and Learning the Ropes +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Court Jester give?
Terrible: Stress Gain -1%; Poor: Stress Gain -2%; Average: Stress Gain -3%; Good: Stress Gain -5%; Excellent: Stress Gain -8%.
What tasks can the Court Jester do?
Entertain Courtiers, Fuel the Rumor Mill and Abuse the Jester.

A Court Jester – a fool – is there to entertain both their Liege and any guests visiting the court. While a clever turn of phrase can be appreciated from time to time a nasty fall always wins laughter.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

• Unlocks the Be Entertained by the Court Jester Decision

What makes a good Court Jester

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Diplomacy SkillDiplomacy × 2.5 (max 50)
Gregarious+20
Stubborn+20
Shrewd+20
Lifestyle Poet+10
Athletic+10
Popular Mime+30
Learning the Ropes+10

The holder gets

Tasks

  • Entertain Courtiers

    Your Court Jester will spend their time entertaining your courtiers with jokes, stories, and acrobatics.

    Every year the Foreign Emissary has a chance to reduce the Stress of a random Courtier (preferring those close to you, such as your Children) If their Aptitude is at least @aptitude:4:inherit_color!Good, up to two Courtiers can be targeted every year

    Every year the Court Jester has a chance to reduce the Stress of a random Courtier (preferring those close to you, such as your Children) If their Aptitude is at least @aptitude:4:inherit_color!Good, up to two Courtiers can be targeted every year

    Costs 0.05 prestige a month

  • Fuel the Rumor Mill

    This character will spend their time spreading nonsensical rumors and misleading stories to slow down enemy schemes.

    • Hostile scheme success chance growth+0.5%
    • Political scheme success chance growth+0.5%
    • General Opinion-5

    Costs 0.05 prestige a month

  • Abuse the Jester

    Your Court Jester will spend their time being abused and humiliated.

    Costs 0.05 prestige a month

Other rooms and names

The game picks the room by the ruler's government or culture.

Who may hire it (valid_position) (2 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
highest_held_title_tier >= tier_duchy

As written in game/common/court_positions/types/00_court_positions.txt.

Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
	court_jester_validity_trigger = {
		EMPLOYER = scope:liege
	}
}

As written in game/common/court_positions/types/00_court_positions.txt.

Shown when (is_shown) (12 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
NOR = {
	government_has_flag = government_is_nomadic
	government_has_flag = government_is_celestial
}
trigger_if = {
	limit = {
		is_ai = yes
		highest_held_title_tier <= tier_county
	}
	always = no
}

As written in game/common/court_positions/types/00_court_positions.txt.

Source: game/common/court_positions/types/00_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.