CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Royal court

Garden Hermit

Garden Hermit is a court position in Crusader Kings III; its aptitude rests on Learning. At excellent aptitude it gives Prestige +0.2/month, Lifestyle Mystic Trait Experience Gain +20%, Monthly Learning Lifestyle Experience +10%. Aptitude also comes from Lifestyle Mystic (+5 to +20), Lifestyle Herbalist (+10) and Lifestyle Gardener (+10). Base salary 0.12 a month; revoking it costs 200 prestige. Patch 1.20.0.3, from game/common/court_positions/types/00_court_positions.txt.

Quick answers (3)
What makes a good Garden Hermit in CK3?
Learning Skill Learning × 2.5 (max 50), Lifestyle Mystic +5 to +20, Lifestyle Herbalist +10, Lifestyle Gardener +10, Prophetic Visions +30 and Learning the Ropes +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Garden Hermit give?
Terrible: Lifestyle Mystic Trait Experience Gain +2%; Poor: Prestige +0.05/month, Lifestyle Mystic Trait Experience Gain +5%, Monthly Learning Lifestyle Experience +2%; Average: Prestige +0.1/month, Lifestyle Mystic Trait Experience Gain +8%, Monthly Learning Lifestyle Experience +4%; Good: Prestige +0.15/month, Lifestyle Mystic Trait Experience Gain +14%, Monthly Learning Lifestyle Experience +6%; Excellent: Prestige +0.2/month, Lifestyle Mystic Trait Experience Gain +20%, Monthly Learning Lifestyle Experience +10%.
What tasks can the Garden Hermit do?
Flatter Dignitaries.

The Garden Hermit is someone that will inhabit your castle grounds and entertain your guests with prophecies and riddles. Some say they may be actual mystics.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

What makes a good Garden Hermit

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Learning SkillLearning × 2.5 (max 50)
Lifestyle Mystic+5 to +20
Lifestyle Herbalist+10
Lifestyle Gardener+10
Prophetic Visions+30
Learning the Ropes+10

The holder gets

Tasks

  • Flatter Dignitaries

    This character will make sure that the cups of those you care for the most runneth over with vigor.

    Costs 0.05 prestige a month

Other rooms and names

Some governments and cultures call it Sagacious Recluse.

The game picks the room by the ruler's government or culture.

Who may hire it (valid_position) (8 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
OR = {
	has_personal_tenet_flag = tenet_anachoresis_always_cave_hermit
	custom_tooltip = {
		text = cave_hermit_court_position_tt
		has_variable = encountered_recruitable_hermit
	}
}

As written in game/common/court_positions/types/00_court_positions.txt.

Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
	cave_hermit_validity_trigger = {
		EMPLOYER = scope:liege
	}
}

As written in game/common/court_positions/types/00_court_positions.txt.

Shown when (is_shown) (11 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
NOT = {
	government_has_flag = government_is_nomadic
}
trigger_if = {
	limit = {
		is_ai = yes
		highest_held_title_tier <= tier_county
	}
	always = no
}

As written in game/common/court_positions/types/00_court_positions.txt.

Source: game/common/court_positions/types/00_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.