CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Royal court

Court Scholar

Legacy of Persia

Court Scholar is a court position in Crusader Kings III; its aptitude rests on Learning. At excellent aptitude it gives Learning +3, Cultural head fascination +10%. Aptitude also comes from Dynasty has Fp3 Khvarenah Legacy 1 (+10), Theologian (+15) and Erudite (+15). Base salary 0.25 a month; revoking it costs 200 prestige. It needs Legacy of Persia. Patch 1.20.0.3, from game/common/court_positions/types/00_court_positions.txt.

Quick answers (3)
What makes a good Court Scholar in CK3?
Learning Skill Learning × 4 (max 65), Dynasty has Fp3 Khvarenah Legacy 1 +10, Theologian +15, Erudite +15, Lifestyle Physician +5 to +15, Intellect Good 3 +20, Intellect Good 2 +15, Intellect Good 1 +10, Shrewd +10, Dynasty has Mural Sextant +10 and Learning the Ropes +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Court Scholar give?
Terrible: Cultural head fascination +2%; Poor: Cultural head fascination +4%; Average: Learning +1, Cultural head fascination +6%; Good: Learning +2, Cultural head fascination +8%; Excellent: Learning +3, Cultural head fascination +10%.
What tasks can the Court Scholar do?
Advanced Research.

Representing the intellectual corpus of your realm, the Court Scholar aids the discovery of future Innovations.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

What makes a good Court Scholar

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Learning SkillLearning × 4 (max 65)
Dynasty has Fp3 Khvarenah Legacy 1+10
Theologian+15
Erudite+15
Lifestyle Physician+5 to +15
Intellect Good 3+20
Intellect Good 2+15
Intellect Good 1+10
Shrewd+10
Dynasty has Mural Sextant+10
Learning the Ropes+10

The holder gets

Tasks

Who may hire it (valid_position) (14 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
court_scholar_court_position_unlocked_trigger = yes
trigger_if = {
	limit = {
		government_has_flag = government_is_ecclesiastical
		any_held_title = {
			has_clerical_region = yes
		}
	}
	highest_held_title_tier >= tier_duchy
}
trigger_else = {
	highest_held_title_tier >= tier_kingdom
}

As written in game/common/court_positions/types/00_court_positions.txt.

Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
	court_scholar_validity_trigger = {
		EMPLOYER = scope:liege
	}
}

As written in game/common/court_positions/types/00_court_positions.txt.

Shown when (is_shown) (9 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
has_fp3_dlc_trigger = yes
trigger_if = {
	limit = {
		is_ai = yes
		highest_held_title_tier <= tier_county
	}
	always = no
}

As written in game/common/court_positions/types/00_court_positions.txt.

Source: game/common/court_positions/types/00_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.