CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Royal court

Keeper of the Swans

Keeper of the Swans is a court position in Crusader Kings III; its aptitude rests on Stewardship. At excellent aptitude it gives Court grandeur baseline +2. Aptitude also comes from Lifestyle Hunter (+5 to +20), Learning the Ropes (+10) and improved_stewardship_court_position_efficiency_desc (+10). Base salary 0.12 a month; revoking it costs 200 prestige. Patch 1.20.0.3, from game/common/court_positions/types/00_court_positions.txt.

Quick answers (3)
What makes a good Keeper of the Swans in CK3?
Stewardship Skill Stewardship × 4 (max 50), Lifestyle Hunter +5 to +20, Blind -20, Learning the Ropes +10 and improved_stewardship_court_position_efficiency_desc +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Keeper of the Swans give?
Poor: Court grandeur baseline +1; Average: Court grandeur baseline +1; Good: Court grandeur baseline +2; Excellent: Court grandeur baseline +2.
What tasks can the Keeper of the Swans do?
Flatter Dignitaries.

The Keeper of the Swans is in charge of the royal swans. Keeping count on the number of feathered marvels that their Liege lays claim to and providing them care; this position comes with grave responsibilities.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

What makes a good Keeper of the Swans

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Stewardship SkillStewardship × 4 (max 50)
Lifestyle Hunter+5 to +20
Blind-20
Learning the Ropes+10
improved_stewardship_court_position_efficiency_desc+10

The holder gets

Tasks

  • Flatter Dignitaries

    This character will make sure that the cups of those you care for the most runneth over with vigor.

    Costs 0.05 prestige a month

Who may hire it (valid_position) (5 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
highest_held_title_tier >= tier_kingdom
culture = {
	has_cultural_pillar = heritage_west_germanic
}

As written in game/common/court_positions/types/00_court_positions.txt.

Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
	keeper_of_swans_validity_trigger = {
		EMPLOYER = scope:liege
	}
}

As written in game/common/court_positions/types/00_court_positions.txt.

Shown when (is_shown) (12 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
NOR = {
	government_has_flag = government_is_nomadic
	government_has_flag = government_is_celestial
}
trigger_if = {
	limit = {
		is_ai = yes
		highest_held_title_tier <= tier_county
	}
	always = no
}

As written in game/common/court_positions/types/00_court_positions.txt.

Source: game/common/court_positions/types/00_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.