
Royal court
Royal Architect
Royal Architect is a court position in Crusader Kings III; its aptitude rests on Stewardship. At excellent aptitude it gives Building Construction Time -30%, Domicile Building Construction Time -30%, Holding Construction Time -20%. Aptitude also comes from Dynasty has Fp3 Khvarenah Legacy 1 (+10), Architect (+40) and Learning the Ropes (+10). Base salary 0.12 a month; revoking it costs 200 prestige. Patch 1.20.0.3, from game/common/court_positions/types/00_court_positions.txt.
Quick answers (3)
- What makes a good Royal Architect in CK3?
- Stewardship Skill Stewardship × 2.5 (max 50), Dynasty has Fp3 Khvarenah Legacy 1 +10, Architect +40, Blind -50, Learning the Ropes +10, improved_stewardship_court_position_efficiency_desc +10 and Has studied books on architecture +5 (the game's aptitude breakdown, patch 1.20.0.3).
- What does the Royal Architect give?
- Terrible: Building Construction Time -5%, Domicile Building Construction Time -5%, Holding Construction Time -2%; Poor: Building Construction Time -10%, Domicile Building Construction Time -10%, Holding Construction Time -4%; Average: Building Construction Time -15%, Domicile Building Construction Time -15%, Holding Construction Time -8%; Good: Building Construction Time -20%, Domicile Building Construction Time -20%, Holding Construction Time -12%; Excellent: Building Construction Time -30%, Domicile Building Construction Time -30%, Holding Construction Time -20%.
- What tasks can the Royal Architect do?
- Fortify Lands and Public Works.
The Royal Architect oversees any prestigious building projects within the realm; not a brick is laid, nor a second spent, without their express permission.
What it gives you, by aptitude
The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.
Terriblebelow 20
Poor20+
Average40+
Good60+
Excellent80+
What makes a good Royal Architect
The game's own aptitude breakdown for this position — every part it adds up:
| Part | Aptitude |
|---|---|
| Stewardship Skill | Stewardship × 2.5 (max 50) |
| Dynasty has Fp3 Khvarenah Legacy 1 | +10 |
| Architect | +40 |
| Blind | -50 |
| Learning the Ropes | +10 |
| improved_stewardship_court_position_efficiency_desc | +10 |
| Has studied books on architecture | +5 |
The holder gets
Tasks
Fortify Lands
This character is tasked with ensuring the safety of their liege's lands and people.
Public Works
This character is tasked with managing the development of the capital city.
Other rooms and names
Some governments and cultures call it Master Craftsman.
The game picks the room by the ruler's government or culture.
Who may hire it (valid_position) (2 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes highest_held_title_tier >= tier_kingdom
As written in game/common/court_positions/types/00_court_positions.txt.
Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
royal_architect_validity_trigger = {
EMPLOYER = scope:liege
}
}As written in game/common/court_positions/types/00_court_positions.txt.
Shown when (is_shown) (12 lines of game script)
is_landed_or_landless_administrative_or_theocratic = yes
has_ep1_court_positions_dlc_trigger = yes
NOT = {
government_has_flag = government_is_nomadic
}
trigger_if = {
limit = {
is_ai = yes
highest_held_title_tier <= tier_county
}
always = no
}As written in game/common/court_positions/types/00_court_positions.txt.
Source: game/common/court_positions/types/00_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.




