CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Monthly Learning Lifestyle Experience in CK3

26 sources raise Monthly Learning Lifestyle Experience and 0 lower it in the game files of patch 1.20.0.3.

monthly_learning_lifestyle_xp_gain_mult

In Crusader Kings III, 26 sources raise Monthly Learning Lifestyle Experience and 0 sources lower it. Biggest raises: Erudite Oracle +50%, Mastermind Philosopher +40%, Monasteries +40%, Astute Intellectual +30% and Golden Sovereign +25%. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +50%Erudite OracleTrait
  2. +40%Mastermind PhilosopherTrait
  3. +40%MonasteriesBuilding · Holder · culture with Monastic Communities

What raises Monthly Learning Lifestyle Experience (26)

Traits (11)

  • Erudite Oracle+50%

    education_learning_5 · game/common/traits/00_traits.txt

  • Mastermind Philosopher+40%

    education_learning_4 · game/common/traits/00_traits.txt

  • Astute Intellectual+30%

    education_learning_3 · game/common/traits/00_traits.txt

  • Golden Sovereign+25%

    education_stewardship_5 · game/common/traits/00_traits.txt

  • Insightful Thinker+20%

    education_learning_2 · game/common/traits/00_traits.txt

  • Valued Scholarly Courtier+15%

    scholarly_court_2 · game/common/traits/00_traits.txt

  • Conscientious Scribe+10%

    education_learning_1 · game/common/traits/00_traits.txt

  • Possessed+10%

    possessed_1 · game/common/traits/00_traits.txt

  • Possessed+10%

    possessed_genetic · game/common/traits/00_traits.txt

  • Monk+10%

    devoted · game/common/traits/00_traits.txt

  • Herbalist+5%

    Culture with Medicinal Herbalists

    lifestyle_herbalist · game/common/traits/00_traits.txt

Cultural traditions (4)

  • Philosopher Culture+20%

    Characters of this culture

    tradition_philosopher_culture · game/common/culture/traditions/00_societal_traditions.txt

  • Beacon of Learning+20%

    Characters of this culture

    tradition_fp3_beacon_of_learning · game/common/culture/traditions/03_fp3_traditions.txt

  • Scholar Officials+20%

    Characters of this culture

    tradition_scholar_officials · game/common/culture/traditions/tgp_traditions.txt

  • Water Rituals+10%

    Characters of this culture

    tradition_ce1_ritual_washing · game/common/culture/traditions/06_ce1_traditions.txt

Innovations (1)

  • Mural Sextant+5%

    Characters of this culture

    fp3_innovation_mural_sextant · game/common/culture/innovations/00_fp3_innovations.txt

Tenets (3)

  • Islamic Rationalism+10%

    Followers

    tenet_alexandrian_catechism · game/common/religion/tenet_types/00_tenet_types.txt

  • Kabbalah+10%

    Characters holding it as a personal tenet

    tenet_esotericism · game/common/religion/tenet_types/00_tenet_types.txt

  • Inner Journey+10%

    Characters holding it as a personal tenet

    tenet_inner_journey · game/common/religion/tenet_types/00_tenet_types.txt

Buildings (6)

  • Monasteries+40%

    Holder · culture with Monastic Communities

    Levels 1–8: +10% to +40% (8 levels give it)

    monastic-schools · game/common/buildings/00_temple_buildings.txt

  • Angkor Wat+20%

    Holder

    angkor-wat · game/common/buildings/00_special_buildings.txt

  • Temples of Angkor+20%

    Holder

    temples-angkor · game/common/buildings/cp8_special_buildings.txt

  • Stonehenge+15%

    Holder

    stonehenge · game/common/buildings/00_special_buildings.txt

  • Great Megalith+10%

    Holder

    great-megalith · game/common/buildings/00_duchy_capital_buildings.txt

  • Gaocheng Observatory+5%

    County holder

    dengfeng-observatory · game/common/buildings/cp8_special_buildings.txt

Dynasty legacies (1)

  • Treasured Knowledge+10%

    Erudition legacy · Members of the dynasty

    erudition_legacy_3 · game/common/dynasty_perks/00_dynasty_perks.txt

Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_special_buildings.txt, game/common/buildings/00_temple_buildings.txt, game/common/buildings/cp8_special_buildings.txt, game/common/culture/innovations/00_fp3_innovations.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/03_fp3_traditions.txt, game/common/culture/traditions/06_ce1_traditions.txt, game/common/culture/traditions/tgp_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.