
Effect · every source
How to increase Prestige in CK3
51 sources raise Prestige and 2 lower it in the game files of patch 1.20.0.3.
monthly_prestigeThe biggest boosts
+2/monthLiving LegendTrait
+1/monthFamily HierarchTrait · Culture with Strong Kinship or Tribal Unity
+1/monthAugustTrait
What raises Prestige (51)
Traits (33)

Living Legend+2/month
legend· game/common/traits/00_traits.txt
Family Hierarch+1/month
Culture with Strong Kinship or Tribal Unity
family_first· game/common/traits/00_traits.txt
August+1/month
august· game/common/traits/00_traits.txt
Arrogant+1/month
arrogant· game/common/traits/00_traits.txt
Herculean+1/month
Culture with Hirds or Warrior Culture or Coastal Warriors
physique_good_3· game/common/traits/00_traits.txt
Strong+1/month
Culture with Hirds or Warrior Culture or Coastal Warriors
strong· game/common/traits/00_traits.txt
Warrior of the Faith+1/month
Culture with Frontier Warriors
faith_warrior· game/common/traits/00_traits.txt
Military Order Member+1/month
Culture with Frontier Warriors
order_member· game/common/traits/00_traits.txt
Despoiler of Byzantium+1/month
Culture with Frontier Warriors
despoiler_of_byzantium· game/common/traits/00_traits.txt
Hunter+0.5/month
Culture with Prolific Hunters or Avid Falconers
lifestyle_hunter· game/common/traits/00_traits.txt

Architect+0.5/month
Culture with Castle Keepers or City Keepers
architect· game/common/traits/00_traits.txt
Profligate+0.5/month
profligate· game/common/traits/00_traits.txt
Robust+0.5/month
Culture with Hirds or Warrior Culture or Coastal Warriors
physique_good_2· game/common/traits/00_traits.txt
Giant+0.5/month
Culture with Hirds or Warrior Culture or Coastal Warriors
giant· game/common/traits/00_traits.txt
Augustus+0.5/month
augustus· game/common/traits/00_traits.txt
Famous Champion+0.4/month
Culture with Futuwaa or Druzhina or Garuda Warriors or Chanson de Geste or Martial Admiration
education_martial_prowess_4· game/common/traits/00_traits.txt
Viking+0.3/month
viking· game/common/traits/00_traits.txt
Formidable Banneret+0.3/month
Culture with Futuwaa or Druzhina or Garuda Warriors or Chanson de Geste or Martial Admiration
education_martial_prowess_3· game/common/traits/00_traits.txt
Valued Diplomatic Courtier+0.3/month
diplomatic_court_2· game/common/traits/00_traits.txt
Legendary Reveler+0.25/month
Culture with Frequent Festivities
lifestyle_reveler· game/common/traits/00_traits.txt
Legendary Blademaster+0.25/month
Culture with Only the Strong or Futuwaa or Druzhina or Khadga Puja or Chanson de Geste or Martial Admiration
lifestyle_blademaster· game/common/traits/00_traits.txt

Hale+0.25/month
Culture with Hirds or Warrior Culture or Coastal Warriors
physique_good_1· game/common/traits/00_traits.txt
Voyager+0.25/month
lifestyle_voyager· game/common/traits/00_traits.txt
Former Emperor+0.25/month
former_emperor· game/common/traits/00_traits.txt
Confident Knight+0.2/month
Culture with Futuwaa or Druzhina or Garuda Warriors or Chanson de Geste or Martial Admiration
education_martial_prowess_2· game/common/traits/00_traits.txt
Campeador+0.2/month
campeador· game/common/traits/00_traits.txt
Campeador+0.2/month
Culture with Futuwaa or Druzhina or Garuda Warriors or Chanson de Geste or Martial Admiration
campeador· game/common/traits/00_traits.txt
Scarred+0.1/month
scarred· game/common/traits/00_traits.txt
Born in the Purple+0.1/month
born_in_the_purple· game/common/traits/00_traits.txt
Loyal+0.1/month
Culture with Garuda Warriors or Hereditary Hierarchy or Tribal Unity
loyal· game/common/traits/00_traits.txt
Bumbling Squire+0.1/month
Culture with Futuwaa or Druzhina or Garuda Warriors or Chanson de Geste or Martial Admiration
education_martial_prowess_1· game/common/traits/00_traits.txt
Focuses (1)

Majesty Focus+1/month
Not Adventurer government
diplomacy_majesty_focus· game/common/focuses/00_lifestyle_focuses.txt
Buildings (16)



Parliament+0.75/month
Holder
special-sicilian-parliament· game/common/buildings/00_special_buildings.txt
Megalith+0.7/month
Holder
Levels 5–8: +0.25/month to +0.7/month (4 levels give it)
megalith· game/common/buildings/00_temple_buildings.txt
Gathering Halls+0.5/month
Holder
Levels 1–2: +0.25/month to +0.5/month (2 levels give it)
longhouses· game/common/buildings/00_tribal_buildings.txt
Wantilan+0.4/month
Holder
Levels 1–4: +0.1/month to +0.4/month (4 levels give it)
wantilan· game/common/buildings/00_tribal_buildings.txt
Citadel Shrine+0.4/month
Holder
Levels 1–8: +0.05/month to +0.4/month (8 levels give it)
citadel-shrine· game/common/buildings/temple_citadel_buildings.txt
Citadel of Aleppo+0.3/month
Holder
Levels 1–2: +0.1/month to +0.3/month (2 levels give it)
citadel-of-aleppo· game/common/buildings/00_special_buildings.txt


Spice Plantations+0.24/month
Holder
Levels 1–8: +0.03/month to +0.24/month (8 levels give it)
spice-plantation· game/common/buildings/00_standard_economy_buildings.txt

Orchards+0.1/month
Holder
Levels 7–8: +0.1/month to +0.1/month (2 levels give it)
orchards· game/common/buildings/00_standard_economy_buildings.txt
Castle+0.05/month
Holder · culture with Castle Keepers
Levels 1–4: +0.02/month to +0.05/month (4 levels give it)
castle· game/common/buildings/00_castle_buildings.txt

Temple Citadel+0.05/month
Holder · culture with Castle Keepers
Levels 1–4: +0.02/month to +0.05/month (4 levels give it)
temple-citadel· game/common/buildings/temple_citadel_buildings.txt
Governments (1)
Tribal+0.2/month
Rulers with this government
tribal_government· game/common/governments/00_government_types.txt
What lowers Prestige (2)
Source: game/common/buildings/00_castle_buildings.txt, game/common/buildings/00_special_buildings.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/00_temple_buildings.txt, game/common/buildings/00_tribal_buildings.txt, game/common/buildings/temple_citadel_buildings.txt, game/common/focuses/00_lifestyle_focuses.txt, game/common/governments/00_government_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.