
Regular building
Gathering Halls
longhouses_01Tribal chiefs, elders and warlords all confer in the longhouse when making decisions. The mighty halls bring prestige upon whoever hosts the gathering.
Levels
| Level | Cost | Time | Levies | Garrison |
|---|---|---|---|---|
| 1. Longhouses | 75 gold + 200 prestige | 1825 d | 100 | — |
| 2. Grand Halls | 100 gold + 350 prestige | 1825 d | 175 | — |
Level 1: Longhouses
Holder
- Prestige+0.25/month
County
- Monthly county control growth+0.2/month
- Key
longhouses_01- Cost
- 75 gold + 200 prestige
- Construction
- 1,825 days (5 yrs)
- Levies
- 100
Level 2: Grand Halls
Holder
- Prestige+0.5/month
County
- Monthly county control growth+0.4/month
- Key
longhouses_02- Cost
- 100 gold + 350 prestige
- Construction
- 1,825 days (5 yrs)
- Levies
- 175
- Innovation
- Barracks
Source: game/common/buildings/00_tribal_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.