
Regular building
Spice Plantations
spice_plantation_01The finest fragrances and most delicate flavors can be extracted from plants which grow in only very specific regions of the world. Their rarity and their quality make them exceptionally lucrative to produce, if the earth is able to nurture them.
Levels
| Level | Cost | Time | Levies | Garrison |
|---|---|---|---|---|
| 1. Spice Foraging | 150 gold | 1095 d | — | — |
| 2. Cultivated Spice Groves | 250 gold | 1095 d | — | — |
| 3. Spice Orchards | 340 gold | 1095 d | — | — |
| 4. Spice Drying | 500 gold | 1095 d | — | — |
| 5. Spice Mills | 750 gold | 1095 d | — | — |
| 6. Spice Estates | 1,110 gold | 1095 d | — | — |
| 7. Plantation Land Management | 1,600 gold | 1095 d | — | — |
| 8. Industrial Spice Production | 2,240 gold | 1095 d | — | — |
Level 1: Spice Foraging
Holder
- Prestige+0.03/month
Province
- Tax+0.35/month
Holder — only if: government parameter government_has_influence
- Influence+0.1/month
- Key
spice_plantation_01- Cost
- 150 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 1
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 2: Cultivated Spice Groves
Holder
- Prestige+0.06/month
Province
- Tax+0.55/month
Holder — only if: government parameter government_has_influence
- Influence+0.3/month
- Key
spice_plantation_02- Cost
- 250 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 1
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 3: Spice Orchards
Holder
- Prestige+0.09/month
Province
- Tax+0.75/month
Holder — only if: government parameter government_has_influence
- Influence+0.6/month
- Key
spice_plantation_03- Cost
- 340 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 2
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 4: Spice Drying
Holder
- Prestige+0.12/month
- Legitimacy Gain+1%
Province
- Tax+0.95/month
Holder — only if: government parameter government_has_influence
- Influence+1/month
- Key
spice_plantation_04- Cost
- 500 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 2
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 5: Spice Mills
Holder
- Prestige+0.15/month
- Legitimacy Gain+2%
Province
- Tax+1.15/month
Holder — only if: government parameter government_has_influence
- Influence+1.3/month
- Key
spice_plantation_05- Cost
- 750 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 3
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 6: Spice Estates
Holder
- Prestige+0.18/month
- Legitimacy Gain+3%
Province
- Tax+1.35/month
Holder — only if: government parameter government_has_influence
- Influence+1.8/month
- Key
spice_plantation_06- Cost
- 1,110 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 3
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 7: Plantation Land Management
Holder
- Prestige+0.21/month
- Legitimacy Gain+4%
Province
- Tax+1.55/month
Holder — only if: government parameter government_has_influence
- Influence+2.3/month
- Key
spice_plantation_07- Cost
- 1,600 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 4
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Level 8: Industrial Spice Production
Holder
- Prestige+0.24/month
- Legitimacy Gain+5%
Province
- Tax+1.75/month
Holder — only if: government parameter government_has_influence
- Influence+3/month
- Key
spice_plantation_08- Cost
- 2,240 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 4
- Terrain (one of)
- Jungle, Farmlands, Terraced Hills, Plains
Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.