CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Spice Plantations icon

Regular building

Spice Plantations

spice_plantation_01

The finest fragrances and most delicate flavors can be extracted from plants which grow in only very specific regions of the world. Their rarity and their quality make them exceptionally lucrative to produce, if the earth is able to nurture them.

Levels

LevelCostTimeLeviesGarrison
1. Spice Foraging150 gold1095 d——
2. Cultivated Spice Groves250 gold1095 d——
3. Spice Orchards340 gold1095 d——
4. Spice Drying500 gold1095 d——
5. Spice Mills750 gold1095 d——
6. Spice Estates1,110 gold1095 d——
7. Plantation Land Management1,600 gold1095 d——
8. Industrial Spice Production2,240 gold1095 d——

Level 1: Spice Foraging

Holder

  • Prestige+0.03/month

Province

  • Tax+0.35/month

Holder — only if: government parameter government_has_influence

  • Influence+0.1/month
Key
spice_plantation_01
Cost
150 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 2: Cultivated Spice Groves

Holder

  • Prestige+0.06/month

Province

  • Tax+0.55/month

Holder — only if: government parameter government_has_influence

  • Influence+0.3/month
Key
spice_plantation_02
Cost
250 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 3: Spice Orchards

Holder

  • Prestige+0.09/month

Province

  • Tax+0.75/month

Holder — only if: government parameter government_has_influence

  • Influence+0.6/month
Key
spice_plantation_03
Cost
340 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 4: Spice Drying

Holder

  • Prestige+0.12/month
  • Legitimacy Gain+1%

Province

  • Tax+0.95/month

Holder — only if: government parameter government_has_influence

  • Influence+1/month
Key
spice_plantation_04
Cost
500 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 5: Spice Mills

Holder

  • Prestige+0.15/month
  • Legitimacy Gain+2%

Province

  • Tax+1.15/month

Holder — only if: government parameter government_has_influence

  • Influence+1.3/month
Key
spice_plantation_05
Cost
750 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 6: Spice Estates

Holder

  • Prestige+0.18/month
  • Legitimacy Gain+3%

Province

  • Tax+1.35/month

Holder — only if: government parameter government_has_influence

  • Influence+1.8/month
Key
spice_plantation_06
Cost
1,110 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 7: Plantation Land Management

Holder

  • Prestige+0.21/month
  • Legitimacy Gain+4%

Province

  • Tax+1.55/month

Holder — only if: government parameter government_has_influence

  • Influence+2.3/month
Key
spice_plantation_07
Cost
1,600 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 4
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Level 8: Industrial Spice Production

Holder

  • Prestige+0.24/month
  • Legitimacy Gain+5%

Province

  • Tax+1.75/month

Holder — only if: government parameter government_has_influence

  • Influence+3/month
Key
spice_plantation_08
Cost
2,240 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 4
Terrain (one of)
Jungle, Farmlands, Terraced Hills, Plains

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.