Scripted trigger
is_incestuous_trigger
is_incestuous_trigger = yesgame/common/scripted_triggers/00_crime_triggers.txt, line 39 (8 lines). No parameters.
is_incestuous_trigger is a scripted trigger in Crusader Kings III, written at line 39 of its file. It takes no parameters: is_incestuous_trigger = yes (or no). The game's script calls it in 15 places, among them Accuse of Decadence (interaction), Denounce (interaction) and Disinherit (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_crime_triggers.txt.
What it checks
One of these
- Has the Trait: Incestuous
or
Any secret:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
is_incestuous_trigger = {
OR = {
has_trait = incestuous
any_secret = {
type = secret_incest
}
}
}As written in game/common/scripted_triggers/00_crime_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_incestuous_trigger.
Character interactions (6)
Events (5)
- … Appointed... …?
ep3_governor_yearly.3020 - … Arrives
ach_coronation.0010 - A Chance Meeting
tour_grounds_events.6000 - Plague Trials: Repent!
epidemic_events.1063 - That's My …!
ep3_wedding.0003
Source: game/common/scripted_triggers/00_crime_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.