CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Friendly actions

Romance (Scheme)

No costAccepted automatically

Attempt to romance the recipient, gaining Prestige, improving their Opinion of you, and possibly becoming Soulmates!

What you need

You

To send it

  • Is not at war with the target
  • can_start_scheme = { type = courting target_character = scope:recipient }
  • You must not be bound by a clerical vow of chastity
  • If

    Then

To see it in the menu

  • If played by the AI:
    • Highest held Title is more than Barony Rank
    • If

      • None of these

        • Your culture: The Culture has the Rulers are more likely to start the Romance Scheme Tradition
        • All of these

          • has_character_flag = agenda_towards_deescalation
          • Any character struggle:
            • involvement = involved
            • phase_has_catalyst = catalyst_became_best_friend_soulmate_with_very_important_character
            • is_struggle_type = iberian_struggle

      Then

      • Ai honor at least 50
      • Ai compassion at least 20
    • Is an Adult
    • None of these

      • Has the Trait: Chaste
      • All of these

        • Is Lowborn
        • primary_title.tier <= tier_barony
      • Has the Trait: Celibate
      • Any scheme:
        • One of these

          • scheme_type = befriend
          • or

            scheme_type = sway
          • or

            scheme_type = seduce
          • or

            scheme_type = courting
          • or

            scheme_type = elope
          • or

            scheme_type = learn_language
          • or

            scheme_type = teach_governor
          • or

            scheme_type = study_faith
  • Is an Adult
  • If

    • has_sexuality = asexual

    Then

    • If

      • You: Is played by the AI

      Then

      • Never

      Otherwise

      • The character you target: Is your consort
  • If

    • You: Is played by the AI

    Then

    • Else, if all of these hold:
      • Conditions:
        • Ai rationality at most -50
        • Is close family of the target
        • One of these

      • Then:
        • scope:recipient.age <= scope:puppet_or_actor.age_plus_25
    • Else, if all of these hold:
      • Conditions:
      • Then:
        • One of these

          • scope:recipient.age <= scope:puppet_or_actor.age_plus_10
          • or

            All of these

            • has_focus = intrigue_temptation_focus
            • One of these

              • The character you target: Is a vassal of you
              • or

                Is a direct vassal of the target
              • or

                The character you target:
                • Is Leasing holdings from their Liege
                • Is a courtier of you
        • If

          • is_male = yes
          • The character you target:
            • is_female = yes

          Then

          • scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
    • Else, if all of these hold:
      • Conditions:
        • is_male = yes
        • The character you target:
          • is_female = yes
        • Child (at most 1):
      • Then:
        • scope:recipient.age <= scope:puppet_or_actor.age_plus_5
        • scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
    • Otherwise:
      • scope:recipient.age <= scope:puppet_or_actor.age_plus_5
      • scope:recipient.age >= scope:puppet_or_actor.age_minus_10

The character you target

  • Is an Adult
  • is_attracted_to_gender_of = scope:puppet_or_actor

Romance (Scheme) is a friendly character interaction in Crusader Kings III. You need: Is not at war with the target and You must not be bound by a clerical vow of chastity. Accepted automatically. Patch 1.20.1.2, from game/common/character_interactions/00_scheme_interactions.txt.

for a guide, post or blog
Quick answers (2)
What are the requirements for Romance (Scheme) in CK3?
You: Is not at war with the target and You must not be bound by a clerical vow of chastity. (patch 1.20.1.2)
Will the AI accept Romance (Scheme)?
Yes: it is accepted automatically.

Will they accept?

The other character has no choice: the game accepts it automatically.

What happens

When you send it

  • If

    Then

    • Spiritual fulfillment -5

Effects

  • Every relation:
    • Only some of them (the filter is in the script below)
    • Opinion: Betrayed Our Promise
  • Start the Romance scheme against the target
  • Every relation:
    • Only some of them (the filter is in the script below)
    • Opinion: Betrayed Our Promise

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (148 lines of game script)
is_available = trigger_if = {
	limit = {
		is_ai = yes
	}
	highest_held_title_tier > tier_barony
	trigger_if = {
		limit = {
			NOR = {
				culture ?= {
					has_cultural_parameter = ai_romance_scheme_increase
				}
				AND = {
					has_character_flag = agenda_towards_deescalation
					any_character_struggle = {
						involvement = involved
						phase_has_catalyst = catalyst_became_best_friend_soulmate_with_very_important_character
						is_struggle_type = iberian_struggle
					}
				}
			}
		}
		ai_honor >= high_positive_ai_value
		ai_compassion >= low_positive_ai_value
	}
	is_adult = yes
	NOR = {
		has_trait = chaste
		AND = {
			is_lowborn = yes
			primary_title.tier <= tier_barony
		}
		has_trait = celibate
		scheme_generic_ai_blocker_trigger = yes
	}
}
is_shown = scope:puppet_or_actor ?= {
	this != scope:recipient
	is_adult = yes
	trigger_if = {
		limit = {
			has_sexuality = asexual
		}
		trigger_if = {
			limit = {
				scope:actor = {
					is_ai = yes
				}
			}
			always = no
		}
		trigger_else = {
			scope:recipient = {
				is_consort_of = scope:puppet_or_actor
			}
		}
	}
	trigger_if = {
		limit = {
			scope:actor = {
				is_ai = yes
			}
		}
		trigger_if = {
			limit = {
				is_deviant_trigger = yes
			}
		}
		trigger_else_if = {
			limit = {
				scope:recipient = {
					is_consort_of = scope:puppet_or_actor
				}
			}
		}
		trigger_else_if = {
			limit = {
				ai_rationality <= -50
				is_close_family_of = scope:recipient
				OR = {
					has_trait = lustful
					has_trait = rakish
					is_incestuous_trigger = yes
					has_opinion_modifier = {
						modifier = childhood_crush
						target = scope:recipient
					}
				}
			}
			scope:recipient.age <= scope:puppet_or_actor.age_plus_25
		}
		trigger_else_if = {
			limit = {
				OR = {
					has_trait = lustful
					has_focus = intrigue_temptation_focus
					has_trait = rakish
				}
			}
			OR = {
				scope:recipient.age <= scope:puppet_or_actor.age_plus_10
				AND = {
					has_focus = intrigue_temptation_focus
					OR = {
						scope:recipient = {
							is_vassal_of = scope:puppet_or_actor
						}
						liege ?= scope:recipient
						scope:recipient = {
							is_theocratic_lessee = yes
							is_courtier_of = scope:puppet_or_actor
						}
					}
				}
			}
			trigger_if = {
				limit = {
					is_male = yes
					scope:recipient = {
						is_female = yes
					}
				}
				scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
			}
		}
		trigger_else_if = {
			limit = {
				is_male = yes
				scope:recipient = {
					is_female = yes
				}
				any_child = {
					count <= 1
				}
			}
			scope:recipient.age <= scope:puppet_or_actor.age_plus_5
			scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
		}
		trigger_else = {
			scope:recipient.age <= scope:puppet_or_actor.age_plus_5
			scope:recipient.age >= scope:puppet_or_actor.age_minus_10
		}
	}
	trigger_else = { }
}
scope:recipient = {
	is_adult = yes
	is_attracted_to_gender_of = scope:puppet_or_actor
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Can be sent when (is_valid…) (26 lines of game script)
scope:puppet_or_actor = {
	NOT = {
		is_at_war_with = scope:recipient
	}
	can_start_scheme = {
		type = courting
		target_character = scope:recipient
	}
	custom_tooltip = {
		text = clerical_chastity_vow_blocks_scheme_tt
		NOT = {
			has_character_modifier = clerical_chastity_vow_modifier
		}
	}
}
trigger_if = {
	limit = {
		scope:puppet_or_actor = {
			has_government = landless_adventurer_government
		}
	}
	ep3_laamp_diplo_range_trigger = {
		TARGET = scope:recipient
		LAAMP = scope:puppet_or_actor
	}
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Effects (on_send, on_accept, on_decline) (73 lines of game script)
on_send = scope:puppet_or_actor = {
	if = {
		limit = {
			OR = {
				has_character_modifier = pam_granted_indulgences_modifier
				has_character_modifier = pam_granted_indulgences_modifier_small
			}
		}
		change_spiritual_fulfillment = medium_spiritual_fulfillment_loss
	}
}
on_accept = scope:puppet_or_actor = {
	every_relation = {
		type = soulmate
		limit = {
			soulmate_relation_is_exclusive_trigger = yes
		}
		add_opinion = {
			modifier = betrayed_our_promise
			target = scope:puppet_or_actor
		}
	}
}
scope:puppet_or_actor = {
	send_interface_toast = {
		type = event_toast_effect_neutral
		title = court_interaction_notification
		left_icon = scope:puppet_or_actor
		right_icon = scope:recipient
		begin_scheme_basic_effect = {
			SCHEME_TYPE = courting
			TARGET_TYPE = target_character
			TARGET_SCOPE = scope:recipient
		}
		show_as_tooltip = {
			every_relation = {
				type = soulmate
				limit = {
					soulmate_relation_is_exclusive_trigger = yes
				}
				add_opinion = {
					modifier = betrayed_our_promise
					target = scope:puppet_or_actor
				}
			}
		}
	}
}
if = {
	limit = {
		scope:is_puppet_action ?= yes
		scope:actor != scope:recipient
	}
	scope:actor = {
		send_interface_toast = {
			type = event_toast_effect_neutral
			title = court_interaction_notification_puppeteer
			left_icon = scope:puppet_or_actor
			right_icon = scope:recipient
		}
	}
}
scope:recipient = {
	if = {
		limit = {
			is_ai = no
		}
		add_character_flag = {
			flag = courting_cooldown
			years = 5
		}
	}
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Category
Friendly actions
Starts the scheme
Romance
In the menu
under More…
ID
court_interaction

Source: game/common/character_interactions/00_scheme_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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