CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Interaction · Friendly actions

Extol Virtuousness

from 100PietyAccepted automatically

House Head Interaction Extol the recipient's virtuousness in order to bolster their reputation and steer House Unity towards Harmonious

What you need

You

  • Your Government is Clan
  • house.house_head ?= this
  • If played by the AI:
  • The target is not you
  • scope:recipient.house ?= scope:actor.house

The character you target

To send it

To see it in the menu

Extol Virtuousness is a friendly character interaction in Crusader Kings III. The character you target needs: Is an Adult. Accepted automatically. It costs Piety (from 100). Patch 1.20.1.2, from game/common/character_interactions/00_house_head_interactions.txt.

for a guide, post or blog
Quick answers (3)
What are the requirements for Extol Virtuousness in CK3?
The character you target: Is an Adult. (patch 1.20.1.2)
Will the AI accept Extol Virtuousness?
Yes: it is accepted automatically.
How much does Extol Virtuousness cost?
Piety (from 100) (patch 1.20.1.2).

Will they accept?

The other character has no choice: the game accepts it automatically.

What happens

Effects

  • Stress and fulfillment impact: by trait: Sadistic +20, Callous +20
  • The character you target:
  • If

    • You: Government is Clan
    • The character you target: Government is Clan
    • Your house is the target’s
    • If

      • You are not the target

      Then

      • You are not the target

    Then

    • Your house:
      • add_unity_value = { … }

    Else if

    • No
    • You: Government is Clan
    • Your house: Has you as house head
    • One of these

      • All of these

        • exists = scope:recipient.house
        • Your house is not the target’s
      • or

        The character you target: Is Lowborn

    Then

    • Your house:
      • add_unity_value = { … }

When it is accepted automatically

Events it fires: char_interaction.0042

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (19 lines of game script)
is_available = government_has_flag = government_is_clan
house.house_head ?= this
trigger_if = {
	limit = {
		is_ai = yes
	}
	is_adult = yes
	NOT = {
		has_trait = paranoid
	}
	is_at_war = no
}
is_shown = scope:recipient != scope:actor
scope:recipient.house ?= scope:actor.house
scope:recipient = {
	NOT = {
		has_trait = extolled
	}
}

As written in game/common/character_interactions/00_house_head_interactions.txt.

Can be sent when (is_valid…) (3 lines of game script)
scope:recipient = {
	is_adult = yes
}

As written in game/common/character_interactions/00_house_head_interactions.txt.

Effects (on_send, on_accept, on_decline) (37 lines of game script)
on_accept = scope:actor = {
	stress_and_fulfillment_impact = {
		sadistic = minor_stress_impact_gain
		callous = minor_stress_impact_gain
	}
	send_interface_toast = {
		type = event_toast_effect_neutral
		title = extoll_interaction_notification
		left_icon = scope:actor
		right_icon = scope:recipient
		scope:recipient = {
			if = {
				limit = {
					has_trait = decadent
				}
				remove_trait = decadent
			}
			else = {
				add_trait = extolled
			}
			add_opinion = {
				modifier = extolled_virtue_opinion
				target = scope:actor
			}
		}
	}
}
add_clan_unity_interaction_effect = {
	CHARACTER = scope:actor
	TARGET = scope:recipient
	VALUE = major_unity_gain
	DESC = clan_unity_extolled.desc
	REVERSE_NON_HOUSE_TARGET = no
}
on_auto_accept = scope:recipient = {
	trigger_event = char_interaction.0042
}

As written in game/common/character_interactions/00_house_head_interactions.txt.

Category
Friendly actions
Cost: Piety
from 100
Cooldown
3 years
In the menu
main list
ID
extoll_virtuousness_interaction

Source: game/common/character_interactions/00_house_head_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

Spotted a mistake on this page?