CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

accepts_incest_with_trigger

accepts_incest_with_trigger = { CHARACTER = … }

game/common/scripted_triggers/00_romance_and_seduction_triggers.txt, line 701 (19 lines). Parameters: $CHARACTER$.

accepts_incest_with_trigger is a scripted trigger in Crusader Kings III, written at line 701 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 24 places, among them ai_make_concubine_interaction (interaction), Offer Concubine (interaction) and Romance (scheme). Patch 1.20.1.2, from game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

The comment above it in the file

100% fine with incest with CHARACTER. Important: There are also other factors to attraction! This isn't 100% acceptance of romantic/sexual relationship.

What it checks

  • One of these

    • NOT = { is_close_or_extended_family_of = $CHARACTER$ }
    • or

      is_incestuous_trigger = yes
    • or

      has_relation_potential_lover = $CHARACTER$
    • or

      has_relation_lover = $CHARACTER$
    • or

      $CHARACTER$ = { is_ai = no has_perk = subtle_desire_perk }
  • NOT = { guaranteed_under_20_incest_rejection_trigger = { TARGET = scope:incest_evaluation SEDUCER = $CHARACTER$ } }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (19 lines of game script)
accepts_incest_with_trigger = {
	OR = {
		NOT = { is_close_or_extended_family_of = $CHARACTER$ } #Actually no incest here!
		is_incestuous_trigger = yes
		has_relation_potential_lover = $CHARACTER$
		has_relation_lover = $CHARACTER$
		$CHARACTER$ = {
			is_ai = no
			has_perk = subtle_desire_perk
		}
	}
	save_temporary_scope_as = incest_evaluation
	NOT = { #under 20 trigger is a HARD limit
		guaranteed_under_20_incest_rejection_trigger = {
			TARGET = scope:incest_evaluation
			SEDUCER = $CHARACTER$
		}
	}
}

As written in game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls accepts_incest_with_trigger.

Character interactions (2)

Schemes (2)

  • Romance
  • Seduce

Events (7)

1 more

Scripted triggers inside an event file (8)

  • appropriate_lover_target
  • intrigue_temptation_3100_potential_image_giver
  • intrigue_temptation_3120_temptable_guests
  • intrigue_temptation_3130_potential_rival_spouses
  • intrigue_temptation_3150_threesome_courtiers
  • intrigue_temptation_3160_sometime_rivals
2 more
  • study_faith_appropriate_lover_target
  • yearly_1001_married_seducer_trigger

On actions (the game's own hooks) (1)

  • pay_homage_start

Script values (2)

  • odds_romance_scheme_misc_value
  • odds_seduce_scheme_misc_value

Scripted modifiers (AI weights) (1)

  • incest_acceptance_modifier

Source: game/common/scripted_triggers/00_romance_and_seduction_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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