CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Friendly actions

Seduce (Scheme)

No costAccepted automatically

Attempt to seduce the recipient, sleeping with them and possibly making them your Lover

What you need

You

To send it

  • Is not at war with the target
  • can_start_scheme = { type = seduce target_character = scope:recipient }
  • You must not be bound by a clerical vow of chastity
  • If

    a check the game hides

    Then

    • The character you target › Their spouse: Does not have a Strong Hook on you
  • If

    Then

To see it in the menu

  • If played by the AI:
    • Is an Adult
    • None of these

      • Has the Trait: Chaste
      • All of these

        • Is Lowborn
        • primary_title.tier <= tier_barony
      • Has the Trait: Celibate
      • Your primary title:
        • is_mercenary_company = yes
      • Any scheme:
        • One of these

          • scheme_type = befriend
          • or

            scheme_type = sway
          • or

            scheme_type = seduce
          • or

            scheme_type = courting
          • or

            scheme_type = elope
          • or

            scheme_type = learn_language
          • or

            scheme_type = teach_governor
          • or

            scheme_type = study_faith
      • Has the Modifier: Clerical Vow of Chastity
    • Does not have the Trait: Celibate
    • If played by the AI:
      • If

        • No spouse:
        • No relation:

        Then

        • One of these

          • One of these

          • or

            None of these

            • One of these

              • trait_is_shunned_in_rite_trigger = { TRAIT = trait:adulterer RITE = scope:potential_cheater.rite GENDER_CHARACTER = scope:potential_cheater }
              • or

                trait_is_criminal_in_rite_trigger = { TRAIT = trait:adulterer RITE = scope:potential_cheater.rite GENDER_CHARACTER = scope:potential_cheater }
          • or

            All of these

            • One of these

              • is_deviant_trigger = { }
              • or

                Has the Trait: Lustful
              • or

                Has the Trait: Seducer
              • or

                Has the Trait: Rakish
              • or

                Your rite:
                • trait_is_virtue_rite = lustful
              • or

                All of these

                • exists = scope:activity
                • has_activity_intent = lechery_intent
            • Does not have the Trait: Chaste
            • Does not have the Trait: Celibate
          • or

            has_focus = intrigue_temptation_focus
          • or

            Ai honor at most -50
      • If

        a check the game hides

        Then

        • concubinist = { save_temporary_scope_as = partner1 }
        • The potential cheater:
          • Does not have the Trait: Celibate
          • If played by a person:
            • always = yes
          • Else, if all of these hold:
            • Conditions › scope:partner1:
              • Government is Nomadic
              • Their domicile:
                • has_domicile_parameter = nomad_yurt_spouse_will_not_cheat
            • Then: Never
          • Else, if all of these hold:
            • Conditions:
              • One of these

                • has_relation_lover = scope:partner1
                • or

                  is_consort_of = scope:partner1
              • accepts_adultery_without_penalty_trigger = { }
            • Then:
              • Does not have the Trait: Loyal
              • Does not have the Trait: Chaste
              • If

                • has_relation_soulmate = scope:partner1

                Then

                • Ai honor at most -35
                • 2 of these 3

                Otherwise

                • One of these

                  • One of these

                    • Has the Trait: Lustful
                    • or

                      Has the Trait: Seducer
                    • or

                      has_focus = intrigue_temptation_focus
                    • or

                      All of these

                      • Ai compassion at most -50
                      • Ai honor at most -50
                    • or

                      All of these

                      • is_deviant_trigger = { }
                      • scope:partner1:
                        • is_deviant_trigger = { }
                    • or

                      All of these

                  • or

                    If ai honor at most -50:
                    • If

                      • is_consort_of = scope:partner1

                      Then

                      • Opinion of partner1 at most 40

                      Otherwise

                      • Opinion of partner1 at most 60
                  • or

                    Else, if ai honor at most 35:
                    • If

                      • is_consort_of = scope:partner1

                      Then

                      • Opinion of partner1 at most 0

                      Otherwise

                      • Opinion of partner1 at most 20
                  • or

                    Otherwise: Opinion of partner1 at most -60
          • Otherwise:
            • always = yes
      • Every spouse › The potential cheater:
        • Does not have the Trait: Celibate
        • If played by a person:
          • always = yes
        • Else, if all of these hold:
          • Conditions › scope:partner2:
            • Government is Nomadic
            • Their domicile:
              • has_domicile_parameter = nomad_yurt_spouse_will_not_cheat
          • Then: Never
        • Else, if all of these hold:
          • Conditions: … (more in the script below)
          • … (more in the script below)
        • … (more in the script below)
      • … (more in the script below)
  • Is an Adult
  • If

    • You: Is played by the AI

    Then

    • None of these

      • The character you target:
        • Is Lowborn
        • Not all of these

          • Is a ruler
          • One of these

            • Cannot play landless rulers without having an Estate
            • or

              If

              • One of these

                • Is landed
                • or

                  Government is a Theocratic-type Government

              Then

            • or

              All of these

              • Their liege:
                • tgp_has_access_to_ministry_trigger = { }
              • One of these

            • or

              Has “laamp transition” (a variable the game's script sets)
        • Is not a courtier of you
        • Is not a guest at your court
  • If

    • You: Is played by the AI

    Then

    • Else, if all of these hold:
      • Conditions:
        • Ai rationality at most -50
        • Is close family of the target
        • One of these

      • Then:
        • scope:recipient.age <= scope:puppet_or_actor.age_plus_25
    • Else, if all of these hold:
      • Conditions:
      • Then:
        • One of these

          • scope:recipient.age <= scope:puppet_or_actor.age_plus_10
          • or

            All of these

            • has_focus = intrigue_temptation_focus
            • One of these

              • The character you target: Is a vassal of you
              • or

                Is a direct vassal of the target
              • or

                The character you target:
                • Is Leasing holdings from their Liege
                • Is a courtier of you
        • If

          • is_male = yes
          • The character you target:
            • is_female = yes

          Then

          • scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
    • Else, if all of these hold:
      • Conditions:
        • is_male = yes
        • The character you target:
          • is_female = yes
        • Child (at most 1):
      • Then:
        • scope:recipient.age <= scope:puppet_or_actor.age_plus_5
        • scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
    • Otherwise:
      • scope:recipient.age <= scope:puppet_or_actor.age_plus_5
      • scope:recipient.age >= scope:puppet_or_actor.age_minus_10

The character you target

Seduce (Scheme) is a friendly character interaction in Crusader Kings III. You need: Is not at war with the target and You must not be bound by a clerical vow of chastity. Accepted automatically. Patch 1.20.1.2, from game/common/character_interactions/00_scheme_interactions.txt.

for a guide, post or blog
Quick answers (2)
What are the requirements for Seduce (Scheme) in CK3?
You: Is not at war with the target and You must not be bound by a clerical vow of chastity. (patch 1.20.1.2)
Will the AI accept Seduce (Scheme)?
Yes: it is accepted automatically.

Will they accept?

The other character has no choice: the game accepts it automatically.

What happens

When you send it

  • If

    Then

    • Spiritual fulfillment -5

Effects

  • Start the Seduce scheme against the target
  • If

    • None of these

      • The character you target: Is your consort
    • One of these

      • You:
        • is_male = yes
        • Their rite: The rite does not have Men with the Adulterer or Fornicator Trait are fully accepted
      • or

        You:
        • is_female = yes
        • Their rite: The rite does not have Women with the Adulterer or Fornicator Trait are fully accepted

    Then

    • You: Stress and fulfillment impact: by trait: Chaste +40, Zealous +20, Honest +20, Just +20

    Otherwise

    • You: Stress and fulfillment impact: by trait: Chaste +40
  • If

    • NOT = { is_attracted_to_gender_of = scope:recipient }

    Then

    • … and you will not become lovers

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (133 lines of game script)
is_available = trigger_if = {
	limit = {
		is_ai = yes
	}
	is_adult = yes
	NOR = {
		has_trait = chaste
		AND = {
			is_lowborn = yes
			primary_title.tier <= tier_barony
		}
		has_trait = celibate
		primary_title ?= {
			is_mercenary_company = yes
		}
		scheme_generic_ai_blocker_trigger = yes
		has_character_modifier = clerical_chastity_vow_modifier
	}
	might_cheat_on_every_partner_trigger = yes
}
is_shown = scope:puppet_or_actor ?= {
	is_adult = yes
}
scope:puppet_or_actor != scope:recipient
scope:recipient = {
	is_adult = yes
}
trigger_if = {
	limit = {
		scope:actor = {
			is_ai = yes
		}
	}
	NOT = {
		scope:recipient = {
			is_lowborn = yes
			is_playable_character = no
			NOR = {
				is_courtier_of = scope:puppet_or_actor
				is_foreign_court_or_pool_guest_of = scope:puppet_or_actor
			}
		}
	}
}
scope:puppet_or_actor ?= {
	trigger_if = {
		limit = {
			scope:actor = {
				is_ai = yes
			}
		}
		trigger_if = {
			limit = {
				is_deviant_trigger = yes
			}
		}
		trigger_else_if = {
			limit = {
				scope:recipient = {
					is_consort_of = scope:puppet_or_actor
				}
			}
		}
		trigger_else_if = {
			limit = {
				ai_rationality <= -50
				is_close_family_of = scope:recipient
				OR = {
					has_trait = lustful
					has_trait = rakish
					is_incestuous_trigger = yes
					has_opinion_modifier = {
						modifier = childhood_crush
						target = scope:recipient
					}
				}
			}
			scope:recipient.age <= scope:puppet_or_actor.age_plus_25
		}
		trigger_else_if = {
			limit = {
				OR = {
					has_trait = lustful
					has_focus = intrigue_temptation_focus
					has_trait = rakish
				}
			}
			OR = {
				scope:recipient.age <= scope:puppet_or_actor.age_plus_10
				AND = {
					has_focus = intrigue_temptation_focus
					OR = {
						scope:recipient = {
							is_vassal_of = scope:puppet_or_actor
						}
						liege ?= scope:recipient
						scope:recipient = {
							is_theocratic_lessee = yes
							is_courtier_of = scope:puppet_or_actor
						}
					}
				}
			}
			trigger_if = {
				limit = {
					is_male = yes
					scope:recipient = {
						is_female = yes
					}
				}
				scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
			}
		}
		trigger_else_if = {
			limit = {
				is_male = yes
				scope:recipient = {
					is_female = yes
				}
				any_child = {
					count <= 1
				}
			}
			scope:recipient.age <= scope:puppet_or_actor.age_plus_5
			scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value
		}
		trigger_else = {
			scope:recipient.age <= scope:puppet_or_actor.age_plus_5
			scope:recipient.age >= scope:puppet_or_actor.age_minus_10
		}
	}
	trigger_else = { }
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Can be sent when (is_valid…) (40 lines of game script)
scope:puppet_or_actor = {
	NOT = {
		is_at_war_with = scope:recipient
	}
	can_start_scheme = {
		type = seduce
		target_character = scope:recipient
	}
	custom_tooltip = {
		text = clerical_chastity_vow_blocks_scheme_tt
		NOT = {
			has_character_modifier = clerical_chastity_vow_modifier
		}
	}
}
trigger_if = {
	limit = {
		scope:recipient = {
			exists = primary_spouse
		}
	}
	scope:recipient = {
		primary_spouse = {
			NOT = {
				has_strong_hook = scope:puppet_or_actor
			}
		}
	}
}
trigger_if = {
	limit = {
		scope:puppet_or_actor = {
			has_government = landless_adventurer_government
		}
	}
	ep3_laamp_diplo_range_trigger = {
		TARGET = scope:recipient
		LAAMP = scope:puppet_or_actor
	}
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Effects (on_send, on_accept, on_decline) (49 lines of game script)
on_send = scope:puppet_or_actor = {
	if = {
		limit = {
			OR = {
				has_character_modifier = pam_granted_indulgences_modifier
				has_character_modifier = pam_granted_indulgences_modifier_small
			}
		}
		change_spiritual_fulfillment = medium_spiritual_fulfillment_loss
	}
}
on_accept = scope:puppet_or_actor = {
	send_interface_toast = {
		type = event_toast_effect_neutral
		title = seduce_interaction_notification
		left_icon = scope:puppet_or_actor
		right_icon = scope:recipient
		begin_scheme_basic_effect = {
			SCHEME_TYPE = seduce
			TARGET_TYPE = target_character
			TARGET_SCOPE = scope:recipient
		}
		seduce_interaction_stress_effect = yes
	}
}
if = {
	limit = {
		scope:is_puppet_action ?= yes
		scope:actor != scope:recipient
	}
	scope:actor = {
		send_interface_toast = {
			type = event_toast_effect_neutral
			title = seduce_interaction_notification_puppeteer
			left_icon = scope:puppet_or_actor
			right_icon = scope:recipient
		}
	}
}
scope:puppet_or_actor = {
	if = {
		limit = {
			NOT = {
				is_attracted_to_gender_of = scope:recipient
			}
		}
		custom_tooltip = scheme_interaction_tt_wrong_gender_no_lover
	}
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Category
Friendly actions
Starts the scheme
Seduce
In the menu
under More…
ID
seduce_interaction

Source: game/common/character_interactions/00_scheme_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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