CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

is_important_or_vip_struggle_character

is_important_or_vip_struggle_character = yes

game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt, line 30 (6 lines). No parameters.

is_important_or_vip_struggle_character is a scripted trigger in Crusader Kings III, written at line 30 of its file. It takes no parameters: is_important_or_vip_struggle_character = yes (or no). The game's script calls it in 18 places, among them Execute (interaction), Expose a Secret (interaction) and Imprison (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
is_important_or_vip_struggle_character = {
	OR = {
		is_important_struggle_character = yes
		is_vip_struggle_character = yes
	}
}

As written in game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_important_or_vip_struggle_character.

Source: game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?