CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Khans of the Steppe files

is_gurkhan

is_gurkhan = yes

game/common/scripted_triggers/mpo_scripted_triggers.txt, line 1548 (6 lines). No parameters.

is_gurkhan is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 1548 of its file. It takes no parameters: is_gurkhan = yes (or no). The game's script calls it in 22 places, among them Abandon Confederation (decision), Abuse Gurkhan's Authority (decision) and Ask for Paiza (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (6 lines of game script)
is_gurkhan = {
	trigger_if = {
		limit = { exists = situation:the_great_steppe }
		this = situation:the_great_steppe.situation_top_herd
	}
}

As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_gurkhan.

Casus belli (1)

Artifacts (1)

  • paiza_artifact_template

Events (6)

Scripted triggers inside an event file (1)

  • mpo_decisions_events_0001_threat_trigger

On actions (the game's own hooks) (1)

  • yearly_global_pulse

Script values (1)

  • obedience_value

Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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