Scripted trigger · Coronations files
coronation_proper_artifact_regalia_trigger
coronation_proper_artifact_regalia_trigger = yesgame/common/scripted_triggers/10_ach_scripted_triggers.txt, line 249 (13 lines). No parameters.
coronation_proper_artifact_regalia_trigger is a scripted trigger in Crusader Kings III, in the Coronations files, written at line 249 of its file. It takes no parameters: coronation_proper_artifact_regalia_trigger = yes (or no). The game's script calls it in 17 places, among them Coronation (activity), regalia_template (artifact) and unique_regalia_template (artifact). Patch 1.20.1.2, from game/common/scripted_triggers/10_ach_scripted_triggers.txt.
What it checks
- Their religion:
One of these
this = religion:buddhism_religionor
this = religion:finno_ugric_religionor
this = religion:hinduism_religionor
this = religion:jainism_religionor
this = religion:slavic_religionor
this = religion:west_african_bori_religionor
this = religion:taoism_religion
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
coronation_proper_artifact_regalia_trigger = {
religion = {
OR = {
this = religion:buddhism_religion
this = religion:finno_ugric_religion
this = religion:hinduism_religion
this = religion:jainism_religion
this = religion:slavic_religion
this = religion:west_african_bori_religion
this = religion:taoism_religion
}
}
}As written in game/common/scripted_triggers/10_ach_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls coronation_proper_artifact_regalia_trigger.
Activities (1)
Artifacts (2)
- regalia_template
- unique_regalia_template
Events (4)
- … Recognition
ach_yearly_events.1010 - Heavy is the Crown
coronation_events.1011 - Jewels of the …
coronation_events.6110 - The … Consort
coronation_events.6140
Scripted effects (4)
Scripted triggers (5)
Customizable localization (1)
- CoronationRequiresArtifact
Source: game/common/scripted_triggers/10_ach_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.