CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Coronations files

coronation_has_proper_artifact_trigger

coronation_has_proper_artifact_trigger = yes

game/common/scripted_triggers/10_ach_scripted_triggers.txt, line 197 (32 lines). No parameters.

coronation_has_proper_artifact_trigger is a scripted trigger in Crusader Kings III, in the Coronations files, written at line 197 of its file. It takes no parameters: coronation_has_proper_artifact_trigger = yes (or no). The game's script calls it in 7 places, among them Coronation (activity), coronation_events.0302 (event) and Jewels of the … (event coronation_events.6110). Patch 1.20.1.2, from game/common/scripted_triggers/10_ach_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (32 lines of game script)
coronation_has_proper_artifact_trigger = {
	trigger_if = {
		limit = {
			faith = {
				coronation_proper_artifact_crown_trigger = yes
				coronation_proper_artifact_regalia_trigger = no
			}
		}
		any_character_artifact = {
			artifact_slot_type = helmet
		}
	}
	trigger_else_if = {
		limit = {
			faith = {
				coronation_proper_artifact_regalia_trigger = yes
				coronation_proper_artifact_crown_trigger = no
			}
		}
		any_character_artifact = {
			artifact_slot_type = regalia
		}
	}
	trigger_else = {
		any_character_artifact = {
			OR = {
				artifact_slot_type = helmet
				artifact_slot_type = regalia
			}
		}
	}
}

As written in game/common/scripted_triggers/10_ach_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls coronation_has_proper_artifact_trigger.

Activities (1)

Events (5)

On actions (the game's own hooks) (1)

  • yearly_playable_pulse

Source: game/common/scripted_triggers/10_ach_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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