Scripted effect · The Royal Court files
add_scaled_artifact_modifier_piety_effect
add_scaled_artifact_modifier_piety_effect = yesgame/common/scripted_effects/00_ep1_artifact_creation_effects.txt, line 4051 (54 lines). No parameters.
add_scaled_artifact_modifier_piety_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 4051 of its file. It takes no parameters: add_scaled_artifact_modifier_piety_effect = yes. The game's script calls it in 38 places, among them An Appeal to the Gods (event coronation_events.1039), Religious Study: A Gift of Ink (event study_scripture_outcome.1010) and create_appropriate_relic_artifact_from_character_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_ep1_artifact_creation_effects.txt.
What it does
If
rarity = common
Then
- 1 of 2 things will happen:
- 57%:
add_artifact_modifier = artifact_monthly_piety_1_modifier
- 43%:
add_artifact_modifier = artifact_monthly_piety_2_modifier
- 57%:
Else if
rarity = masterwork
Then
- 1 of 2 things will happen:
- 57%:
add_artifact_modifier = artifact_monthly_piety_3_modifier
- 43%:
add_artifact_modifier = artifact_monthly_piety_4_modifier
- 57%:
Else if
rarity = famed
Then
- 1 of 2 things will happen:
- 57%:
add_artifact_modifier = artifact_monthly_piety_5_modifier
- 43%:
add_artifact_modifier = artifact_monthly_piety_6_modifier
- 57%:
Else if
rarity = illustrious
Then
- 1 of 2 things will happen:
- 57%:
add_artifact_modifier = artifact_monthly_piety_7_modifier
- 43%:
add_artifact_modifier = artifact_monthly_piety_8_modifier
- 57%:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (54 lines of game script)
add_scaled_artifact_modifier_piety_effect = {
if = {
limit = {
rarity = common
}
random_list = {
20 = {
add_artifact_modifier = artifact_monthly_piety_1_modifier
}
15 = {
add_artifact_modifier = artifact_monthly_piety_2_modifier
}
}
}
else_if = {
limit = {
rarity = masterwork
}
random_list = {
20 = {
add_artifact_modifier = artifact_monthly_piety_3_modifier
}
15 = {
add_artifact_modifier = artifact_monthly_piety_4_modifier
}
}
}
else_if = {
limit = {
rarity = famed
}
random_list = {
20 = {
add_artifact_modifier = artifact_monthly_piety_5_modifier
}
15 = {
add_artifact_modifier = artifact_monthly_piety_6_modifier
}
}
}
else_if = {
limit = {
rarity = illustrious
}
random_list = {
20 = {
add_artifact_modifier = artifact_monthly_piety_7_modifier
}
15 = {
add_artifact_modifier = artifact_monthly_piety_8_modifier
}
}
}
}As written in game/common/scripted_effects/00_ep1_artifact_creation_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls add_scaled_artifact_modifier_piety_effect.
Events (2)
- An Appeal to the Gods
coronation_events.1039 - Religious Study: A Gift of Ink
study_scripture_outcome.1010
Scripted effects (36)
- create_appropriate_relic_artifact_from_character_effect
- create_artifact_book_effect
- create_artifact_box_medium_effect
- create_artifact_box_small_effect
- create_artifact_cabinet_effect
- create_artifact_chest_effect
30 more
- create_artifact_icon_effect
- create_artifact_pedestal_bible_effect
- create_artifact_pedestal_branch_relic_boog_effect
- create_artifact_pedestal_branch_relic_general_effect
- create_artifact_pedestal_branch_relic_germanic_effect
- create_artifact_pedestal_branch_relic_hinduism_effect
- create_artifact_pedestal_branch_relic_slavic_effect
- create_artifact_pedestal_branch_relic_zoroastr_effect
- create_artifact_pedestal_buddhism_relic_effect_hist
- create_artifact_pedestal_christian_relic_effect_hist
- create_artifact_pedestal_cross_effect
- create_artifact_pedestal_crozier_effect
- create_artifact_pedestal_crucifix_effect
- create_artifact_pedestal_islamic_relic_effect_hist
- create_artifact_pedestal_religious_head_letter_effect
- create_artifact_pedestal_reliquary_buddhism_effect
- create_artifact_pedestal_reliquary_christian_effect
- create_artifact_pedestal_reliquary_islam_effect
- create_artifact_pedestal_reliquary_judaism_effect
- create_artifact_pedestal_situla_effect
- create_artifact_pedestal_thurible_effect
- create_artifact_sculpture_religious_christian_effect
- create_artifact_sculpture_religious_effect
- create_artifact_tapestry_effect
- create_artifact_trinket_icon_ancient_effect
- create_artifact_trinket_icon_effect
- create_artifact_wall_narwhal_horn_effect
- finalize_starting_relic_effect
- mpo_execution_head_artifact_creation_effect
- pam_create_saint_fingerbone_relic_effect
Source: game/common/scripted_effects/00_ep1_artifact_creation_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.