Scripted effect · Roads to Power files
create_artifact_trinket_icon_ancient_effect
create_artifact_trinket_icon_ancient_effect = { OWNER = … }game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 11213 (40 lines). Parameters: $OWNER$.
create_artifact_trinket_icon_ancient_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 11213 of its file. A call passes 1 parameter: OWNER. The game's script calls it in 1 place, among them historical_artifacts.0023 (event). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
The comment above it in the file
Trinket Artifact
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (40 lines of game script)
create_artifact_trinket_icon_ancient_effect = {
# Get the character the artifact is being made for.
$OWNER$ = { save_scope_as = owner }
hidden_effect_new_object = {
# Get artifact quality, wealth, and materials
get_artifact_quality_effect = yes
get_artifact_wealth_effect = yes
# Create the artifact
scope:owner = {
create_artifact = {
name = artifact_trinket_icon_name
description = placeholder # Will be regenerated in the post-creation effects
visuals = trinket_icon
type = miscellaneous
modifier = artifact_placeholder_modifier
save_scope_as = newly_created_artifact
wealth = scope:wealth
quality = scope:quality
history = { type = created_before_history }
}
}
scope:newly_created_artifact = {
set_artifact_description = artifact_trinket_icon_description
# Set piety
add_scaled_artifact_modifier_piety_effect = yes
if = {
limit = {
OR = {
rarity = famed
rarity = illustrious
}
}
add_scaled_artifact_modifier_learning_lifestyle_xp_effect = yes
}
remove_artifact_modifier = artifact_placeholder_modifier
}
}
}As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls create_artifact_trinket_icon_ancient_effect.
Events (1)
Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.