Interaction · Religious actions
Request Anointment
Secure the support of the recipient to hold an Anointment.
What you need
You
To send it
- Does not have the Trait: Excommunicated
- Does not have the Modifier: Promised Pilgrimage
- Is at least 10 years old
Also needed: not imprisoned
To see it in the menu
- Highest held Title is at least Empire Rank
- Your rite:
One of these
- Has the Imperial Anointment Doctrine
or
Has the Anointment Permitted Doctrine
- Does NOT have the Anointed Sovereign Law
- If played by the AI: Is at least 16 years old
- Is landed
- Highest held Title is at least Kingdom Rank
- If … has a Ceremonial Monarch: Only an Independent Ceremonial Monarch can be crowned in their Realm
- If you has administrative government mechanic: Is an Independent Ruler
- Otherwise:
- Your government is not a Theocratic-type Government
- Your government is not unplayable
- You are not the target
If
a check the game hides
Then
religious_head_or_challenger ?= scope:recipient
Else if
rite.head_of_rite = { pam_is_clergy_ruler_trigger = yes }
Then
rite.head_of_rite ?= scope:recipient
Otherwise
- Never
The character you target
- Religious Authority will not host an Anointment or support one while The Christian Church is in this Situation Phase
- … has already agreed to support your Anointment
Also needed: not imprisoned
Request Anointment is a religious character interaction in Crusader Kings III. You need: Is not imprisoned, Does not have the Trait: Excommunicated, Does not have the Modifier: Promised Pilgrimage and 1 more. The character you target needs: Is not imprisoned and Religious Authority will not host an Anointment or support one while The Christian Church is in this Situation Phase. Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Weak Hook used (+50), You speak the … Language (+5), No Holy Site is available for the Anointment (-20) and 58 more. It costs Piety (from 500), Gold (varies). Patch 1.20.1.2, from game/common/character_interactions/10_ach_interactions.txt.
Quick answers (3)
- What are the requirements for Request Anointment in CK3?
- You: Is not imprisoned, Does not have the Trait: Excommunicated, Does not have the Modifier: Promised Pilgrimage and Is at least 10 years old. The character you target: Is not imprisoned and Religious Authority will not host an Anointment or support one while The Christian Church is in this Situation Phase. (patch 1.20.1.2)
- How do I get the AI to accept Request Anointment?
- Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: Weak Hook used +50, You speak the … Language +5, No Holy Site is available for the Anointment -20, I am a Sodomite -40, I am a Sodomite -20, I am a Deviant -40, I am a Deviant -20, I am an Adulterer or Fornicator -40, I am an Adulterer or Fornicator -20, I am an Adulterer or Fornicator -20, I am an Adulterer or Fornicator -10, I am a Witch -40, I am a Witch -20, I am a Murderer -50, I am Incestous -50, You … a Kinslayer -30, You … a Kinslayer -15, I am Zealous +10, I am a Pilgrim +10, I am a Faithful Blade +5, I am the recipient's Liege or Top Liege +25, I am the recipient's Liege or Top Liege +15, You are the The Savior of … +15, I have Divine Blood +5, You are the Paragon of … +15, You have Consecrated Blood +5, You … of their Dynasty +5, You … of their House +10, You … family +10, You … parent +25, You … the recipient's friend +25, You … the recipient's best friend +50, You … the recipient's lover +10, You … the recipient's rival -100, You … the recipient's nemesis -500, You … Virtuous Traits, Your Level of Devotion, Your Level of Devotion is … -80, Your Level of Devotion is … -40, You … bankrupt and have a high Level of Devotion, You … Sinful Traits, Holy Monarch +20, Venerated Ancestor +20, Herald +20, Saoshyant +30, Saoshyant Descendant +10, Sayyid +10, Military Order Member +10, Warrior of the Faith +10, Theologian +10, Despoiler of Byzantium -25, Gallowsbait -25, Accused of Decadence -25, Reluctance -25, Reluctance -75, Gold sent +60, Spending Piety +40, Offer Pilgrimage, Returning De Jure Land, You are a woman -20, You are a man -20, Your low Legitimacy -15, Your low Legitimacy -10, Your low Legitimacy -5, Your high Legitimacy +10, Your high Legitimacy +15 and Religious Authority will not host an Anointment or support one while The Christian Church is in this Situation Phase -2,000.
- How much does Request Anointment cost?
- Piety (from 500), Gold (varies) (patch 1.20.1.2).
Will they accept?
Accepted automatically when:
- They use their Hook on …
- The character you target:
None of these
All of these
If
- Their faith › Any religious head challenger:
holder ?= scope:pam_antipope_holder_check
- You:
top_participant_group:the_christian_church:has_participant_group_parameter = the_christian_church_antipope_coronations
religious_head_or_challenger ?= scope:pam_anointment_authority_check
Then
- Never
Otherwise
top_participant_group:the_christian_church:has_participant_group_parameter = the_christian_church_no_coronation
- Their faith › Any religious head challenger:
Otherwise the AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -60 |
A scripted reasonwhen
| +80 |
Weak Hook usedwhen
| +50 |
| Their opinion of you × 0.5 | varies |
You speak the … Languagewhen
| +5 |
No Holy Site is available for the Anointmentwhen
| -20 |
| I am a Sodomite | -40 |
| I am a Sodomite | -20 |
| I am a Deviant | -40 |
| I am a Deviant | -20 |
| I am an Adulterer or Fornicator | -40 |
| I am an Adulterer or Fornicator | -20 |
| I am an Adulterer or Fornicator | -20 |
| I am an Adulterer or Fornicator | -10 |
| I am a Witch | -40 |
| I am a Witch | -20 |
| I am a Murderer | -50 |
I am Incestouswhen
| -50 |
| You … a Kinslayer | -30 |
| You … a Kinslayer | -15 |
| I am Zealous | +10 |
| I am a Pilgrim | +10 |
I am a Faithful Bladewhen
| +5 |
I am the recipient's Liege or Top Liegewhen
| +25 |
I am the recipient's Liege or Top Liegewhen
| +15 |
You are the The Savior of …when
| +15 |
I have Divine Bloodwhen
| +5 |
| You are the Paragon of … | +15 |
You have Consecrated Bloodwhen
| +5 |
You … of their Dynastywhen
| +5 |
You … of their Housewhen
| +10 |
You … familywhen
| +10 |
You … parentwhen
| +25 |
You … the recipient's friendwhen
| +25 |
You … the recipient's best friendwhen
| +50 |
You … the recipient's loverwhen
| +10 |
You … the recipient's rivalwhen
| -100 |
You … the recipient's nemesiswhen
| -500 |
You … Virtuous Traitswhen
| varies |
Your Level of Devotionwhen
| varies |
Your Level of Devotion is …when
| -80 |
Your Level of Devotion is …when
| -40 |
You … bankrupt and have a high Level of Devotionwhen
| varies |
You … Sinful Traitswhen
| varies |
Holy Monarchwhen
| +20 |
Venerated Ancestorwhen
| +20 |
| Herald | +20 |
| Saoshyant | +30 |
Saoshyant Descendantwhen
| +10 |
| Sayyid | +10 |
Military Order Memberwhen
| +10 |
Warrior of the Faithwhen
| +10 |
Theologianwhen
| +10 |
Despoiler of Byzantiumwhen
| -25 |
Gallowsbaitwhen
| -25 |
Accused of Decadencewhen
| -25 |
Reluctancewhen
| -25 |
Reluctancewhen
| -75 |
Gold sentwhen
| +60 |
Spending Pietywhen
| +40 |
Offer Pilgrimagewhen
| pam_offer_pilgrimage_acceptance_value |
Returning De Jure Landwhen
| varies |
You are a womanwhen
| -20 |
You are a manwhen
| -20 |
Your low Legitimacywhen
| -15 |
Your low Legitimacywhen
| -10 |
Your low Legitimacywhen
| -5 |
Your high Legitimacywhen
| +10 |
Your high Legitimacywhen
| +15 |
Religious Authority will not host an Anointment or support one while The Christian Church is in this Situation Phasewhen
| -2,000 |
Acceptance (ai_accept) (284 lines of game script)
base = -60
modifier = {
add = 80
scope:actor = {
is_ai = yes
}
}
modifier = {
scope:hook = yes
add = 50
desc = SCHEME_WEAK_HOOK_USED
}
opinion_modifier = {
opinion_target = scope:actor
who = scope:recipient
multiplier = 0.5
}
modifier = {
add = 5
desc = speaks_same_language_interaction_reason
trigger = {
scope:actor = {
knows_language_of_culture = scope:recipient.culture
}
}
}
modifier = {
add = -20
desc = anointment_request_no_holy_site
trigger = {
coronation_anointment_no_holy_site_available_trigger = {
AUTHORITY = scope:recipient
HOST = scope:actor
}
}
}
modifier = {
add = -40
desc = I_AM_SODOMITE
scope:actor = {
has_trait = sodomite
trait_is_criminal_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:sodomite
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -20
desc = I_AM_SODOMITE
scope:actor = {
has_trait = sodomite
trait_is_shunned_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:sodomite
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -40
desc = I_AM_DEVIANT
scope:actor = {
has_trait = deviant
trait_is_criminal_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:deviant
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -20
desc = I_AM_DEVIANT
scope:actor = {
has_trait = deviant
trait_is_shunned_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:deviant
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -40
desc = I_AM_ADULTERER
scope:actor = {
has_trait = adulterer
trait_is_criminal_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:adulterer
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -20
desc = I_AM_ADULTERER
scope:actor = {
has_trait = adulterer
trait_is_shunned_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:adulterer
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -20
desc = I_AM_ADULTERER
scope:actor = {
has_trait = fornicator
trait_is_criminal_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:fornicator
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -10
desc = I_AM_ADULTERER
scope:actor = {
has_trait = fornicator
trait_is_shunned_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:fornicator
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -40
desc = I_AM_WITCH
scope:actor = {
has_trait = witch
trait_is_criminal_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:witch
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -20
desc = I_AM_WITCH
scope:actor = {
has_trait = witch
trait_is_shunned_in_rite_trigger = {
RITE = scope:actor.rite
TRAIT = trait:witch
GENDER_CHARACTER = scope:actor
}
}
}
modifier = {
add = -50
desc = I_AM_MURDERER
scope:actor = {
has_trait = murderer
}
}
modifier = {
add = -50
desc = I_AM_INCESTOUS
scope:actor = {
NOT = {
scope:recipient = {
rite = {
rite_has_doctrine = doctrine_consanguinity_unrestricted
}
}
}
has_trait = incestuous
}
}
modifier = {
add = -30
desc = I_AM_A_KINSLAYER
scope:actor = {
OR = {
AND = {
has_trait = kinslayer_1
trait_is_criminal_in_rite_trigger = {
RITE = rite
TRAIT = trait:kinslayer_1
GENDER_CHARACTER = scope:actor
}
}
AND = {
has_trait = kinslayer_2
trait_is_criminal_in_rite_trigger = {
RITE = rite
TRAIT = trait:kinslayer_2
GENDER_CHARACTER = scope:actor
}
}
AND = {
has_trait = kinslayer_3
trait_is_criminal_in_rite_trigger = {
RITE = rite
TRAIT = trait:kinslayer_3
GENDER_CHARACTER = scope:actor
}
}
}
}
}
modifier = {
add = -15
desc = I_AM_A_KINSLAYER
scope:actor = {
OR = {
AND = {
has_trait = kinslayer_1
trait_is_shunned_in_rite_trigger = {
RITE = rite
TRAIT = trait:kinslayer_1
GENDER_CHARACTER = scope:actor
}
}
AND = {
has_trait = kinslayer_2
trait_is_shunned_in_rite_trigger = {
RITE = rite
TRAIT = trait:kinslayer_2
GENDER_CHARACTER = scope:actor
}
}
AND = {
has_trait = kinslayer_3
trait_is_shunned_in_rite_trigger = {
RITE = rite
TRAIT = trait:kinslayer_3
GENDER_CHARACTER = scope:actor
}
}
}
}
}
modifier = {
add = 10
scope:actor = {
has_trait = zealous
}
desc = ai_acceptance_trait_zealous
}
modifier = {
add = 10
scope:actor = {
has_trait = pilgrim
}
desc = ai_acceptance_trait_pilgrim
}
modifier = {
add = 5
scope:actor = {
has_trait = holy_warrior
}
desc = ai_acceptance_trait_holy_warrior
}
modifier = {
add = 25
scope:recipient = {
is_landed = no
}
OR = {
scope:recipient.liege ?= scope:actor
scope:recipient.top_liege ?= scope:actor
}
desc = I_AM_LIEGE_TOP_LIEGE
}
modifier = {
add = 15
scope:recipient = {
is_landed = yes
}
OR = {
scope:recipient.liege ?= scope:actor
scope:recipient.top_liege ?= scope:actor
}
# … (cut here; the rest is in the file)As written in game/common/character_interactions/10_ach_interactions.txt.
What happens
If they accept
- The character you target: … will accept a future invitation to the Anointment
If
- The option “gold send option” is chosen
Then
- The character you target:
add_short_term_gold = scope:actor.major_gold_value
If
- The option “land send option” is chosen
Then
- The character you target › Every held title:
- Where: Is not the Head of Faith
- Every de jure county:
- Where:
holder = scope:actor
change_title_holder_include_vassals = { holder = scope:recipient change = scope:change }
- Where:
If
- The option “offer pilgrimage” is chosen
Then
- You:
- Gains the modifier “Promised Pilgrimage” for 10 years
- Monthly Piety -25%
- Character spiritual fulfillment loss +25%
- … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires
- Gains the modifier “Promised Pilgrimage” for 10 years
- The character you target:
add_piety_experience = { … }
- Event coronation_events.0400
If they refuse
- Opinion: Refused my Anointment
- Event religious_interaction.32
Options when sending
- Use a Hook
- Spend Piety
- Send Gold
- Return De Jure Land
- Offer Pilgrimage
Events it fires: coronation_events.0400, religious_interaction.32
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (25 lines of game script)
is_available = highest_held_title_tier >= tier_empire
rite ?= {
OR = {
rite_has_doctrine = doctrine_imperial_anointment
rite_has_doctrine = doctrine_anointment_permitted
}
}
NOT = {
has_realm_law = crowned_emperor
}
trigger_if = {
limit = {
is_ai = yes
}
age >= 16
}
coronation_trigger = yes
is_shown = NOT = {
scope:actor = scope:recipient
}
scope:actor = {
coronation_anointment_authority_is_trigger = {
CHARACTER = scope:recipient
}
}As written in game/common/character_interactions/10_ach_interactions.txt.
Can be sent when (is_valid…) (30 lines of game script)
scope:actor = {
is_imprisoned = no
NOT = {
has_trait = excommunicated
}
NOT = {
has_character_modifier = promised_pilgrimage_to_clergy_modifier
}
age >= 10
}
scope:recipient = {
is_imprisoned = no
custom_tooltip = {
text = activity_coronation_hof_no_anointment_situation
NOT = {
pam_the_christian_church_no_anointment_trigger = {
RULER = scope:actor
}
}
}
custom_tooltip = {
text = anointment_request_already_supported
NOT = {
is_target_in_variable_list = {
name = supported_anointments
target = scope:actor
}
}
}
}As written in game/common/character_interactions/10_ach_interactions.txt.
Effects (on_send, on_accept, on_decline) (74 lines of game script)
on_accept = if = {
limit = {
scope:hook = yes
}
scope:actor = {
use_hook = scope:recipient
}
}
scope:recipient = {
custom_tooltip = anoinment_request_accepted_tt
add_to_variable_list = {
name = supported_anointments
target = scope:actor
}
}
if = {
limit = {
scope:gold_send_option = yes
}
scope:recipient = {
add_short_term_gold = scope:actor.major_gold_value
}
}
if = {
limit = {
scope:land_send_option = yes
}
create_title_and_vassal_change = {
type = returned
save_scope_as = change
}
scope:recipient = {
every_held_title = {
limit = {
is_head_of_faith = no
}
every_de_jure_county = {
limit = {
holder = scope:actor
}
change_title_holder_include_vassals = {
holder = scope:recipient
change = scope:change
}
}
}
}
resolve_title_and_vassal_change = scope:change
}
pam_offer_pilgrimage_effect = {
ACTOR = scope:actor
CLERIC = scope:recipient
}
scope:actor = {
trigger_event = coronation_events.0400
}
on_decline = scope:actor = {
add_opinion = {
target = scope:recipient
modifier = refused_my_anointment_opinion
}
if = {
limit = {
can_set_relation_rival_trigger = {
CHARACTER = scope:recipient
}
}
set_relation_rival = {
target = scope:recipient
reason = rival_refused_my_anointment_reason
}
}
trigger_event = religious_interaction.32
}As written in game/common/character_interactions/10_ach_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- from 500
- Cost: Gold
- varies
- Again on the same character
- after 5 years
- In the menu
- under More…
- ID
coronation_anointment_request
Source: game/common/character_interactions/10_ach_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.